scholarly journals MODELLING TECHNOLOGY FOR BUILDING FIRE SCENE WITH VIRTUAL GEOGRAPHIC ENVIRONMENT

Author(s):  
Y. Song ◽  
L. Zhao ◽  
M. Wei ◽  
H. Zhang ◽  
W. Liu

Building fire is a risky activity that can lead to disaster and massive destruction. The management and disposal of building fire has always attracted much interest from researchers. Integrated Virtual Geographic Environment (VGE) is a good choice for building fire safety management and emergency decisions, in which a more real and rich fire process can be computed and obtained dynamically, and the results of fire simulations and analyses can be much more accurate as well. To modelling building fire scene with VGE, the application requirements and modelling objective of building fire scene were analysed in this paper. Then, the four core elements of modelling building fire scene (the building space environment, the fire event, the indoor Fire Extinguishing System (FES) and the indoor crowd) were implemented, and the relationship between the elements was discussed also. Finally, with the theory and framework of VGE, the technology of building fire scene system with VGE was designed within the data environment, the model environment, the expression environment, and the collaborative environment as well. The functions and key techniques in each environment are also analysed, which may provide a reference for further development and other research on VGE.

2020 ◽  
Vol 20 (2) ◽  
pp. 95-104
Author(s):  
Euipyeong Lee

The problems and safety measures for magnesium fires were analyzed based on the fire case analysis in this study. The following problems were analyzed: ① the fire occurs in areas where there is no regulation under the Hazardous Goods Safety Management Act, ② the lack of safety measures during the firefighting of magnesium fires, ③ absence of adaptive fire fighting agents or equipment, ④ absence of suitable fire fighting tactics. For safety measures, the following were analyzed: ① enactment of magnesium fire guidelines, ② the education and publicity regarding fire prevention and countermeasures by fire organizations, ③ the obligation to have appropriate fire extinguishing agents in the places where magnesium is stored and handled, ④ the development of suppression equipment and fire fighting tactics, and ⑤ the research and development of fire extinguishing agents.


2019 ◽  
Vol 8 (9) ◽  
pp. 408
Author(s):  
Song ◽  
Niu ◽  
Li

Building fire is a complex geographic process related to the indoor spatial environment, a smart spatial data model can accurately describe the spatial-temporal information of a building fire scene, which is important for modeling a fire process. With the development of fire dynamics and computer science, many building fire models have been proposed and widely used. However, the spatial representation of these models is relatively weak. In this study, a fire process modeled via the Fire Dynamics Simulator (FDS) and the requirements of a spatial data model are initially analyzed. Then, a new spatial data model named the Combinatorial Spatial Data Model (CSDM) is combined with Geographic Information System (GIS). The key features of the CSDM, which include spatial, semantic, topological, event and state representations of a building fire scene modeled via the CSDM are subsequently presented. In addition, the Unified Modeling Language (UML) class diagram of the CSDM is also presented, and then experiments with a simplified building are conducted as a CSDM implementation case. A method of transferring data from the CSDM to FDS and a building fire analysis approach using the CSDM are subsequently proposed.


2013 ◽  
Vol 307 ◽  
pp. 464-469
Author(s):  
Bing Chuan Jiang ◽  
Xiong You ◽  
Qing Xia ◽  
Wei Zhang

The expression of virtual geographic environment is based on the surface modeling, such as three-dimensional terrain modeling and rendering most of which are based on the polygon grid and 2D textured. In the expression of extreme terrain, such as caves, cliffs, canyons it seems powerless. However, the voxel-based terrain modeling has been more useful than polygon modeling expression in the field of real-time terrain deformation, extreme terrain simulation and geographic process expression. Furthermore, virtual geographic environment based on the traditional surface model is difficult to realistically simulate the real world which is volumetric. This paper analyzes the trends of the geographical environment representation, and discusses the typical voxel-based applications in natural phenomena simulation, terrain modeling and spatial process analysis. It provides the references for the integrative representation of the unified voxel and surface model, and for the construction of virtual geographic environment unified platform.


2017 ◽  
Vol 36 (4) ◽  
pp. 378-381 ◽  
Author(s):  
Aitao Zhou ◽  
Lingpeng Fan ◽  
Mingfei Ma ◽  
Bo Tao

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