scholarly journals On-Campus Students Moving Online During COVID-19 University Closures: Barriers and Enablers

2021 ◽  
Vol 12 (2) ◽  
Author(s):  
Katherine Attree

This practice report shares the experiences of on-campus students enrolled in their second or third year of undergraduate business studies at Charles Sturt University, Australia as they moved to online study during the COVID-19 shutdowns. It details both the barriers and enablers to successful study the students identified. Barriers included loss of support networks, online fatigue, and technology connectivity. Enablers for success included empathic and understanding staff; clear directions; and, engaging, interactive delivery of the online learning activity. The report concludes with recommendations for future practice in assisting on-campus learners with the transition from a physical to a virtual learning environment. In particular, a strong teacher presence is recommended to foster the development of an engaged learning community where student-to-student interactions are facilitated and students feel supported and connected.

2018 ◽  
Vol 15 (2) ◽  
pp. 183-196
Author(s):  
Franco Bernardo Simbine ◽  
Jose Valdni De Lima ◽  
Marco Antonio Rodriges Torre ◽  
Sebastião Jose Sarmento Chiguvo

Este artigo tem como objetivo descrever um modelo de Visualização das Interações do aluno através da sua trajetória de aprendizagem (TA) pelo monitoramento do tempo de duração da atividade aprendizagem, deste, nos Ambiente Virtual de Aprendizagem (AVAs). Para a materialização do modelo foi feito a revisão de literatura e desenvolvido um gráfico, usado para visualizar TA um estudo realizado com alunos do curso de Design na Universidade Pedagógica em Moçambique. Neste contexto, foi realizado uma atividade de aprendizagem no Sistema de Visualização Interativa de Trajetórias de Aprendizagem (SVITA). Onde obteve como resultado um gráfico que ilustra o tempo e ordem de acesso dos conteúdos pelos alunos.Este artigo tem como objetivo descrever um modelo de Visualização das Interações do aluno através da sua trajetória de aprendizagem (TA) pelo monitoramento do tempo de duração da atividade aprendizagem, deste, nos Ambiente Virtual de Aprendizagem (AVAs). Para a materialização do modelo foi feito a revisão de literatura e desenvolvido um gráfico, usado para visualizar TA um estudo realizado com alunos do curso de Design na Universidade Pedagógica em Moçambique. Neste contexto, foi realizado uma atividade de aprendizagem no Sistema de Visualização Interativa de Trajetórias de Aprendizagem (SVITA). Onde obteve como resultado um gráfico que ilustra o tempo e ordem de acesso dos conteúdos pelos alunos.*** This article aims to describe a model of Visualization of Student Interactions through their learning trajectory (TA) by monitoring the duration of learning activity, of this, in the Virtual Learning Environment (AVAs). For the materialization of the model the literature review was done and a graphic was developed, used to visualize a study carried out with students of the course of Design at the Pedagogical University in Mozambique. In this context, a learning activity was carried out in the Interactive Visualization System of Learning Paths (SVITA). Where it resulted in a graph that shows the time and order of access of the contents by the students.


Author(s):  
Gerson Bruno Forgiarini de Quadros

Resumo: Esta pesquisa, de cunho qualitativo, tem como objetivo mostrar os elementos que envolvem a aprendizagem do espanhol como língua estrangeira (E/LE) em uma comunidade virtual de aprendizagem de idiomas conhecida como Livemocha. O propósito dessa comunidade é dar aos aprendizes a possibilidade de compartilhar interesses em comum, como aprender o espanhol, conhecer pessoas ao redor do mundo e suas culturas. Desse modo, o estudo de caso realizado nesta investigação, considerada netnográfica, buscou compreender, sob a ótica da Teoria da Atividade (TA) e das Comunidades de Aprendizagem, o modo como os estudantes de uma escola pública, sujeitos do estudo, se mobilizaram para construir seus conhecimentos em relação a um idioma estrangeiro em um ambiente virtual de aprendizagem. Os dados mostram que o sistema da atividade de aprendizagem de espanhol, mediado pelo Livemocha, é organizado e regido por regras e divisão de tarefas, assim os sujeitos nos processos de aprendizagem ora assumem o papel de aluno, ora o de professor. Identificou-se que os sujeitos integrados à comunidade virtual e com orientação presencial se mantiveram motivados para a sua aprendizagem. Mas à medida que atividades se repetiam e as interações presenciais foram reduzindo houve desinteresse e perda de estímulo. Esse fenômeno se explica pela noção de Entropia Sociointerativa, na qual a energia da interatividade na comunidade virtual é fundamental para que ela se sustente. Palavras-chave: Comunidades virtuais, aprendizagem, idiomas. MEDIATING LANGUAGEM LEARNING THROUGH THE INTERNET IN VIRTUAL COMMUNITIES Abstract: This research, considered as a qualitative study, aims to show the elements that involve the learning of Spanish as a foreign language in a virtual learning community language known as Livemocha. The purpose of this community is to give learners the ability to share common interests, how to learn Spanish, they meet people around the world and their cultures. Thus, the case study conducted in this investigation, considered nethnographic, sought to understand under the perspective of Activity Theory (AT) and Learning Communities, the way how the students at a public school, subjects of this study, were mobilized to build their knowledge about a foreign language in a virtual learning environment. The data show that the system of learning activity Spanish, mediated by Livemocha is organized and governed by rules and division of labor, so the subjects in the learning process now assume the role of student, now a teacher. It was found that subjects integrated into the community with guidance in virtual and remained motivated for their learning. But as the activities are repeated and the interactions were reduced the attendance were apathy and loss of motivation. This phenomenon is explained by the notion of social interactive entrophy in which the interaction’s energy in the virtual community is crucial to sustain it. Keywords: Virtual communities. Learning, Language. 


ReCALL ◽  
2010 ◽  
Vol 22 (3) ◽  
pp. 376-395 ◽  
Author(s):  
Annick Rivens Mompean

AbstractThe use of a blog as a pedagogical aid for the learning of foreign languages is gaining support among teachers’ communities (Soubrié, 2006; Tomé, 2007) as it can help students develop online interactions and authentic productions. The current study is analysing the use of such a multimedia setting in a group of Master’s students in France, studying English as a Foreign Language, who had to keep a blog in groups of three or four, dealing with a specific topic of their interest. The introduction of such a tool was meant to motivate learners to practise written expression with an added value: the authenticity of the posted message, aimed not only at the teacher and the learning community but also made visible to the outside world.The aim of this article is to measure the pedagogical added value of such a blog for the development of written expression more specifically, and to see the potential to transform a real activity which is well-known to the younger learners’ community1 into a learning activity for the learning of English. The aims are in agreement with the principles of the Common European Framework of References for Languages (Council of Europe, 2001), which establishes specific goals for language learners with the implementation of ICT: task-based learning, authentic interactions or collaborative learning (Wenger, 1998).Three main aspects have been considered in this article:(i) a description of the way the interactions take place on the blog;(ii) an analysis of the motivating factors for such a publication online;(iii) reflection on the role of the tutor and on the place for feedback.A quantitative analysis of the interactions shows that the project is quite successful in terms of participation, as there are more posts on average than required in the pedagogical contract. Yet there are some disparities, concerning the level of activity from one blog to another and among the participants, that can be related to the role they undertake within the blog (do they prefer to post messages or comments, who are these for and why are they posted?) and to their level of motivation. Qualitatively, the project is also positively perceived: although the blog is not considered as a “real-life” one (the activity is perceived as a pedagogical one), the interactions are meaningful because they make sense for the learners who are fully engaged in the writing process and in the interactions. Finally, the place for feedback needs to be discussed, as the corrections online, although described as necessary, are also very often perceived as inhibiting and appear to be a critical element of the project.


LEKSIKA ◽  
2021 ◽  
Vol 15 (1) ◽  
pp. 48
Author(s):  
H Haryati

COVID-19 has been the pandemic in Indonesia since March 2020. Drastically, it impacts on educational segment; therefore, the platforms of digital tools are able to be the best alternative way to overwhelm this issue and to strengthen the material delivery conducted by educational institution including universities. They can be beneficial tools in COVID-19 pandemic condition as teachers’ assistance. Due to these issues, this study was conducted to determine students’ perspective on the implementation of platforms in virtual learning environment during Covid-19 pandemic. This study involved 105 participants of the sixth semester students of English department of Universitas Pamulang. To obtain the data, the writer distributed a survey consisting 3 major questions (the platform reference, the advantages and the challenges); the students handed the reflective notes in to all questions related to the implementation of virtual learning in COVID-19 pandemic situation. The findings revealed that the students prefer having screen recording in learning activity (38.10%), Google Meeting (28.57%), Kahoot (19.04%), and Ed Puzzle (14.29%). Furthermore, the advantages of the platforms are time flexibility, effective platforms, less quota, interaction, fun application, the mastery of grammar; however, the challenges are monotonous activity, the students’ boredom, difficult to create an account, poor responses, poor internet connection and inequivalent schedule. 


2012 ◽  
pp. 1019-1038
Author(s):  
Maria Chiara Caschera ◽  
Alessia D’Andrea ◽  
Fernando Ferri ◽  
Patrizia Grifoni

Interaction among members in Virtual Learning Communities influences the communities’ evolution. Starting from this consideration, this chapter provides a discussion on the more widely used software systems that support interaction between virtual communities’ members and virtual learning environment underlining the advantages and the disadvantages considering the several processes that characterize the VLCs. Moreover in education environments interactions are important in order to facilitate the learning process, and this chapter describes how the intelligent agent approaches can bean interesting alternative to a human facilitator. The analysis of intelligent agents describes how they allow both analysing interaction and improving the level of participation of members of a Virtual Learning Community.


2008 ◽  
Vol 3 (2) ◽  
pp. 99-114 ◽  
Author(s):  
Adhi Susilo

Facebook clearly provides a social outlet for college students, a fact backed by the large membership among this peer group. Socializing, however its unintended outcomes, is part and parcel of education of the whole person. Facebook has its place in that sense, but there seems to be a lack of any compelling reason to significantly integrate it into distance education. Students could use it as a secondary information exchange outlet in a cooperative learning mode with classmates that they have invited in their space, to complete group projects, for example. The services offered through Facebook (e.g. chatting, meeting new classmates, arranging for social/academic meetings) can well be attained using the current technologies in CMSs without the risk of security breaches and other legal matters pervasive in social networking websites. The potential use of facebook for distance learning is greatest. There was a strong feeling from distance learning students that they wanted a safe, private space to communicate. They were happy for tutors to be involved because they saw this space as having a specific course purpose. The advantage over the Virtual Learning Environment is that it seems to encourage that important social interaction as well as the course based interaction. This paper discusses distance learning education and the usage of facebook, as well as the possible implementation of facebook in distance learning education courses. The traditional way of accessing and using content from the Internet is shifting to a more collaborative environment whereby individuals, especially teenagers and young adults, are using various social networking software technologies not only to create information, but in sharing it as well. Perhaps by implementing facebook in distance education courses, it may allow instructors to get to know their students better, as well as to allow for more student-to-student interactions. This paper also discusses the usage of facebook in order to extend teacher and student collaborations in creating online learning environments.


Author(s):  
Andrew Feldstein ◽  
Kim Gower

Web 2.0 tools occupy a large part of our lives, and their use in the classroom offers instructors a unique opportunity to gather substantial information about individual and interactive student behaviors. The authors' challenge is understanding the implications of this rich data source for assessing course efficacy and student learning, and applying these insights to further enhance the development of global business competencies. This paper reviews 311 student interactions as reflected in comments exchanged in a digital social learning community and, using social network analysis, discusses the potential to use these interactions to assess student critical thinking, communication, and collaborative feedback skills. The authors conclude with implications and recommendations for instructors who want to use Web 2.0 platforms and data to enhance their understanding of student and class digital interactions, and apply this information to course enhancement.


Author(s):  
Andreia Turolo da Silva

The main objective of this research was to describe the mechanisms for engagement with affordances that help to sustain written interpersonal interactions of students in online discussion forums of a virtual learning environment while they were learning English as a foreign language. The notion of affordance was discussed in this study according to three dimensions: (i) environmental, (ii) technological, and (iii) linguistic, associating a pragmatic theory to the latter (GREENO, 1994; VAN LIER, 2000; LAMY & HAMPEL, 2007). The research findings showed that the environmental and technological affordances contributed to the construction of students’ presence as well as of a learning community. New forms of online interactions afforded new forms of language learning, especially by the movement of relexicalization and gap-filling.


Author(s):  
Jintavee Khlaisang ◽  
Kemmanat Mingsiritham

The study aims to design and develop a Virtual Learning Environment (VLE) system to enhance the communication and collaboration skills of higher education learners in the ASEAN cultural community. The system was developed based on a literature review of ASEAN to identity its educational goals for 2015, as well as the subjects of open learning, VLE, active learning, activity based learning, ASEAN cultural community, and collaboration and communication skills in 21st century. The results of the literature review were developed into a questionnaire for 400 higher education instructors. The survey results were then tabulated using G* Power and were analyzed using Exploratory Factor Analysis (EFA) to find the core elements to be developed to be an appropriate VLE system. The resulting system was tested using a sample group of 30 volunteer undergraduate students from 5 ASEAN member countries. Data analysis using t-test dependent indicated that there was statistical difference between pre and post self-assessment scores of the 21st century skills in communication and collaboration at a 0.05 level of significance. The result was consistent with the results of behavior and trace observations and the quality of project assignments produced using the system. The system developed consisted of four elements was approved by experts in the education field.


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