high school art
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2021 ◽  
pp. 178-185
Author(s):  
Abdul Rahman Prasetyo ◽  
Nila Rahmawati ◽  
Saida Ulfa ◽  
Triyono Widodo ◽  
Makmun Qomar ◽  
...  

The COVID-19 pandemic in Indonesia has had a very significant impact on learning activities in schools, including learning at the UM Lab SMP. Teachers who are accustomed to using technology can make their own or take teaching materials from various sources on the internet. There are not many teaching materials that can be found on the internet that discuss specifically about junior high school art material. Teachers still have to reduce text material into easily digestible material for students to learn. This research used Sugiyono’s development method which has 10 research steps. The virtual module developed in this study is in the form of an application that can be operated on a smartphone or laptop, and contains junior high school art material in a systematic and attractive learning package that makes the learning experience easier for teachers and students. In using the module, the teacher becomes the facilitator, and students can understand the steps that must be taken in each basic competency, without even asking the teacher. The module directs students to follow the learning flow like playing a game. The interactive digital module was tested on UM Lab SMP students and showed good results. It got a score of 90.6% for the material expert validation test, 92.3% for the media expert validation test, 85% for the product trial with a small group, and 87.5% for the trial with a large group. This module can minimize the role of the teacher, enable students to learn independently, and can increase student activity with media in learning and learning activities. Keywords: Virtual module, Dynamix module, art module


Author(s):  
Ana Paula de Souza Dutra ◽  
Amanda Alves Fecury ◽  
Carla Viana Dendasck ◽  
Euzébio de Oliveira ◽  
Claudio Alberto Gellis de Mattos Dias

Die künstlerische Ausbildung besteht aus verschiedenen Techniken, die zur Entwicklung von logischem Denken, Kreativität und motorischer Koordination führen. Ziel dieser Arbeit ist es, eine Inline-Sticktechnik für kreative Entwicklung und Motorik zu beschreiben, die in Highschool-Kunsterziehungsklassen anwendbar ist. Die beschriebene Methode wird freie Stickerei sein – Bilder, eine Technik, die Stoff, Nadel und Fäden sowie Bilder verwendet. Die Verwendung der Technik der freien Stickerei – Beschriebene Bilder können in der Lage sein, Gymnasiasten eine größere Entwicklung in den Fähigkeiten der Konzentration (Fokus, Aufmerksamkeit), Motricity und Kreativität zu bieten. Die Technik, das Individuum in seiner Individualität des Lernens und der Lächerlichkeit zu respektieren, scheint auch die Zunahme dieser Fähigkeiten zu beeinflussen. Die beschriebene Technik kann in aller Stille an verschiedene Regionen angepasst werden, wie es in Brasilien geschieht, einem Land von kontinentaler Dimension und beispielloser Vielfalt.


Author(s):  
Ana Paula de Souza Dutra ◽  
Amanda Alves Fecury ◽  
Carla Viana Dendasck ◽  
Euzébio de Oliveira ◽  
Claudio Alberto Gellis de Mattos Dias

Artistic education is composed of several techniques that lead to the development of logical thinking, creativity and motor coordination. The aim of this work is to describe an in-line embroidery technique for creative development and motor applicable in high school art education classes. The method described will be free embroidery – images, a technique that uses fabric, needle and threads, as well as images. The use of the technique of free embroidery – Images described may be able to provide high school students with a greater development in the capacities of concentration (focus, attention), motricity and creativity. The technique of respecting the individual in his individuality of learning and ludicity also seems to influence the increase of these capacities. The described technique can be quietly adapted to different regions, as happens in Brazil, a country of continental dimensions and unprecedented diversity.


2020 ◽  
Vol 9 (2) ◽  
pp. 94
Author(s):  
Haiming Du

In the development of the big data era, major changes are taking place in many fields in the world, and the field of visual art education is no exception. Breaking through the old style of aesthetic education, transforming from art education to visual art education, and achieving interdisciplinary teaching is a major challenge and opportunity for art educators. This article takes Jiangxi’s regional culture—Haihunhou culture as the research base, integrates museum research, network interactive experience, local teaching materials and other methods to conduct junior high school art teaching, making full use of the rich cultural and social resources at present, There is a new breakthrough in art classroom education, which more representatively reflects the inheritance, innovation and comprehensiveness of the integration of regional cultural resources and visual art education.


2020 ◽  
Vol 9 (2) ◽  
pp. 139
Author(s):  
Hui Bai

Rudolf Arnheim (German Rudolf Arnheim, 1904-2007) is a famous Gestalt psychologist and aesthetician in the history of western aesthetics. His research on the theory of visual perception plays an important role in exploring human thinking activities. Arnheim’s theory of visual perception and related research in the field of art education can provide professional and detailed theoretical support for the teaching of art curriculum appreciation and review in middle school. Through the analysis and exploration of Arnheim’s visual perception theory, this paper attempts to apply his visual perception theory to the learning field of junior high school art curriculum appreciation review. Teachers can make use of Arnheim’s relevant research results to make students understand and master art language more easily, and make full use of art language knowledge for art appreciation.


2019 ◽  
Author(s):  
Khairunnisa Salmaa Salsabila

The purpose of this research is to find out the differences between safety and health control systems for performing arts visitors in various high schools in Semarang City and Semarang Regency. The background of this research is that there are differences in the safety and health control systems of high school art performers in Semarang City and Semarang Regency, which are sometimes not too noticed by the organizers. Because the control system is very influential for the comfort of the audience or visitors and the sustainability of the event. This research is a qualitative descriptive study which focuses on the quality of the audience performing arts venues. Data collection instruments used interviews with the chief executive or committee and used documentation. The samples of this study were SPECTOVERSE (Performances of SMA N 4 Semarang in 2019), REON VENSIER (Performances of SMA N 3 Semarang in 2019), and VICTORIA EFFECTUM (Performances at SMA N 1 Ungaran). The results obtained were the safety and health control system in the audience venue.


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