boundary objects
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Author(s):  
Daniel Stansbie

Is a big data analytical approach viable using archaeological artefact and ecofact data? In particular is it possible to use Bowker and Star's (1999) concept of the 'boundary object' to manage the issues caused by data scale, complexity, diversity and variable information standards when attempting to carry out this kind of research? This paper reviews the theoretical and methodological debates around archaeological big data as they impact upon research into assemblages of artefacts and ecofacts and presents a methodology for the construction and use of a large archaeological database of legacy artefact and ecofact data created as part of the English Landscapes and Identities Project at the University of Oxford.


Design Issues ◽  
2022 ◽  
Vol 38 (1) ◽  
pp. 5-16
Author(s):  
Manuhuia Barcham

Abstract Looking at how we, as designers, can move beyond charges of neo-colonialism in social design, this article uses the empirical example of a design project focused on the restoration of a riverine system in New Zealand to provide an outline of ways that pluriversal ontological design can occur in practice. Exploring how the use of design tools and frameworks (e.g., boundary objects and infrastructuring) can help build out a decolonial imaginary, the article demonstrates how— through our design practice— we are able to successfully acknowledge, and work with, different “ways of being” in the world.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Cristina Mele ◽  
Tiziana Russo-Spena ◽  
MariaLuisa Marzullo ◽  
Andrea Ruggiero

PurposeHow to improve healthcare for the ageing population is attracting academia attention. Emerging technologies (i.e. robots and intelligent agents) look relevant. This paper aims to analyze the role of cognitive assistants as boundary objects in value co-creation practices. We include the perceptions of the main actors – patients, (in)formal caregivers, healthcare professionals – for a fuller network perspective to understand the potential overlap between boundary work and value co-creation practices.Design/methodology/approachWe adopted a grounded approach to gain a contextual understanding design to effectively interpret context and meanings related to human–robot interactions. The study context concerns 21 health solutions that had embedded the Watson cognitive platform and its adoption by the youngest cohort (50–64-year-olds) of the ageing population.FindingsThe cognitive assistant acts as a boundary object by bridging actors, resources and activities. It enacts the boundary work of actors (both ageing and professional, caregivers, families) consisting of four main actions (automated dialoguing, augmented sharing, connected learning and multilayered trusting) that elicit two ageing value co-creation practices: empowering ageing actors in medical care and engaging ageing actors in a healthy lifestyle.Originality/valueWe frame the role of cognitive assistants as boundary objects enabling the boundary work of ageing actors for value co-creation. A cognitive assistant is an “object of activity” that mediates in actors' boundary work by offering novel resource interfaces and widening resource access and resourceness. The boundary work of ageing actors lies in a smarter resource integration that yields broader applications for augmented agency.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Raphael Lissillour ◽  
Jean-Michel Sahut

PurposeTechnological firms increasingly depend on open innovation to compete in hypercompetitive markets. To openly engage the creativity of a multitude of private actors, firms can rely on crowdsourcing. Crowdsourcing challenges global companies as they span organizational boundaries to attract multiple local partners. Global companies must engage in boundary spanning to successfully communicate and create a sense of community with smaller local partners despite status and cultural differences. The collaboration between Google and developers in China deserves to be studied in particular, because it operates within a restricted market.Design/methodology/approachThis paper argues that crowdsourcing for innovation on a global scale requires effective boundary spanning capabilities. These boundary-spanning practices ensure smooth cooperation with the crowd and solve problems relating to differences in status and organizational contexts. This study applies Bourdieu's theory of practice including the concept of capital (economic, intellectual, social and symbolic) to understand the social relationships between Google and a growing community of Chinese developers. It also draws on a case study including ten semistructured interviews, which have been triangulated with internal documents and data from selected websites.FindingsFour types of capital (symbolic, intellectual, social and economic) have been identified as important devices to understand the sources of power and the stakes of Googlers and developers in the joint field. These types of capital contribute to structure the social fields in which developers and Google cooperate and their practice. The success of the collaboration between Google and Chinese developers can arguably be attributed to Google's ability to create boundary-spanning activities in order to reduce the endowment differential in the four types of capital and improve their communication. Therefore, this research provides a deep and conceptualized description of boundary-spanning practices, as well as providing a useful contribution for managers involved in crowdsourcing via platform in culturally different markets.Research limitations/implicationsThe main limitation of this study is methodological in nature, relating to the absence of interviews with board members of Google China who are reluctant to speak about Google activities in China for political raisons. This restriction is partly counterbalanced by the analysis of publicly available secondary data such as news and communications.Practical implicationsThis research has generated practical recommendations for managers of organizations, which require optimal boundary spanning for crowdsourcing. Managers must understand the different sources of social boundaries between their organization and the crowd. The crowd should be segmented into smaller groups with distinctive identities, and organizations should systematically design boundary-spanning activities to address each boundary of each segment. The boundary-spanning activities involve a specific set of tools, programs and platforms to address the target group. Efficient boundary spanning depends on the necessity to select boundary spanners with high cultural intelligence and communication skills.Social implicationsThis paper draws on Bourdieu's theory of practice to investigate the role of boundary spanning in crowdsourcing for innovation, specifically in the joint field between Google and Chinese developers. This research reveals how boundary objects such as developer documents, websites, programs and events are essential for developers to be able to participate on Google's platform. Companies should be prepared to invest in the design and delivery of boundary-spanning activities and objects, knowing that these are also a locus for negotiation with local partners.Originality/valueThis research contributes to the literature by applying the boundary-spanner theory to Google crowdsourcing practices within a restricted market. Bourdieu's theory of practice has proven to be a potent perspective with which to better understand the positive role of boundary spanners in the joint field between Google and Chinese developers. Moreover, this practice perspective has not been used in prior research to highlight power relations in crowdsourcing for innovation. This study has shown that, in addition to boundary objects, boundary spanners can also contribute in the transfer of intellectual capital, which is the pivotal resource for boundary spanning in this field.


2021 ◽  
pp. 131-160
Author(s):  
Katharina Hähn ◽  
Annika Niehoff

Im Zuge der digitalen Transformation ergeben sich neue Möglichkeiten, um das Zusammenwirken von Lernorten der beruflichen Bildung zu stärken. Informations- und Kommunikationstechnologien werden große Potenziale zugeschrieben, die Lernortkooperation zu fördern und zu verbessern. Ziel dieses Reviews ist die Darstellung des aktuellen Forschungsstands zur digital begründeten Zusammenarbeit von Organisationen der beruflichen Bildung, die über das Verständnis der Lernortkooperation nach dem Berufsbildungsgesetz (BBiG) §2, Abs. 2 hinausgeht. Dazu wurden anhand eines Critcial Reviews zehn Studien ausgewählt, welche zwischen 2016 und 2020 veröffentlicht wurden und sich mit der digital gestützten Zusammenarbeit von mehreren Bildungsorganisationen befassen. Illustrierend werden das digitale Berichtsheft und die Lernfabrik als Instrumente zur Stärkung der Kooperation vorgestellt. Die Anwendungen wurden auf Grundlage theoretischer Annahmen der School-Workplace-Connecitvity als Boundary Objects identifiziert. Hieraus werden Einflussfaktoren für die erfolgreiche Einbindung und Verwendung digitaler Medien zur Stärkung der Lernortkooperation abgeleitet und weiterführende Forschungsbedarfe identifiziert. Eine wichtige Erkenntnis ist, dass die Verwendung digitaler Angebote nur in Kombination von Austauschprozessen die Kooperation der Organisationen fördern kann.


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