scholarly journals The effect of virtual reality (VR)‐based intervention program on brain and cognition in older adults with mild cognitive impairment (MCI)

2020 ◽  
Vol 16 (S7) ◽  
Author(s):  
Ngeemasara Thapa ◽  
Hyejin Park ◽  
Jakyung Yang ◽  
Hansol Kim ◽  
Haeun Son ◽  
...  
2020 ◽  
Vol 9 (5) ◽  
pp. 1283 ◽  
Author(s):  
Ngeemasara Thapa ◽  
Hye Jin Park ◽  
Ja-Gyeong Yang ◽  
Haeun Son ◽  
Minwoo Jang ◽  
...  

This study aimed to investigate the association between a virtual reality (VR) intervention program and cognitive, brain and physical functions in high-risk older adults. In a randomized controlled trial, we enrolled 68 individuals with mild cognitive impairment (MCI). The MCI diagnosis was based on medical evaluations through a clinical interview conducted by a dementia specialist. Cognitive assessments were performed by neuropsychologists according to standardized methods, including the Mini-Mental State Examination (MMSE) and frontal cognitive function: trail making test (TMT) A & B, and symbol digit substitute test (SDST). Resting state electroencephalogram (EEG) was measured in eyes open and eyes closed conditions for 5 minutes each, with a 19-channel wireless EEG device. The VR intervention program (3 times/week, 100 min each session) comprised four types of VR game-based content to improve the attention, memory and processing speed. Analysis of the subjects for group–time interactions revealed that the intervention group exhibited a significantly improved executive function and brain function at the resting state. Additionally, gait speed and mobility were also significantly improved between and after the follow-up. The VR-based training program improved cognitive and physical function in patients with MCI relative to controls. Encouraging patients to perform VR and game-based training may be beneficial to prevent cognitive decline.


2020 ◽  
pp. 1-7
Author(s):  
Jin-Hyuck Park

ABSTRACT Background: To date, there is a controversy on effects of cognitive intervention to maintain or improve hippocampal function for older adults with mild cognitive impairment (MCI). Objective: The main objective of this study was to exam effects of virtual reality-based spatial cognitive training (VR-SCT) using VR on hippocampal function of older adults with MCI. Method: Fifty-six older adults with MCI were randomly allocated to the experimental group (EG) that received the VR-SCT or the waitlist control group (CG) for a total of 24 sessions. To investigate effects of the VR-SCT on spatial cognition and episodic memory, the Weschsler Adult Intelligence Scale-Revised Block Design Test (WAIS-BDT) and the Seoul Verbal Learning Test (SVLT) were used. Results: During the sessions, the training performances gradually increased (p < .001). After the intervention, the EG showed significant greater improvements in the WAIS-BDT (p < .001, η2 = .667) and recall of the SVLT (p < .05, η2 =.094) compared to the CG but in recognition of the SVLT (p > .05, η2 =.001). Conclusion: These results suggest that the VR-SCT might be clinically beneficial to enhance spatial cognition and episodic memory of older adults with MCI.


2021 ◽  
Vol 9 (1) ◽  
pp. e39769
Author(s):  
Bruna Graciele Souza Alós ◽  
Nathália Vescia Bauer ◽  
Verônica Salazar Moreira ◽  
Rafaela Soares Rech ◽  
Aline Moreira de Mello ◽  
...  

Purpose: to describe a series of cases of older people with a clinical diagnosis of mild cognitive impairment or dementia at elderly long-term residences using virtual reality as cognitive rehabilitation.Methods: this study is a series of cases. Older adults diagnosed with mild cognitive impairment or dementia were included. Elderly people with visual and/or hearing problems that made it impossible to carry out the training were excluded. The same tests were used after intervention and at follow up after 15 days.Results: final sample consisted of 13 women and the mean age was 81.77 years (± 6.94). Patients were divided into 2 groups: mild cognitive impairment group and the dementia group. According to the therapeutic objectives aimed at improving fluency, among the results, the improvement in the scores to the group mild cognitive impairment stands out for the phonemic verbal fluency tests 23.63 (± 12.72) pre-test and 29.50 (± 11.14) post-test. There was an improvement in mild cognitive impairment group scores for the phonemic verbal fluency tests 23.63 (± 12.72) pretest and 29.50 (± 11.14) post-test. In the dementia group, test scores were 10 (± 5, 47) pretest and 12.80 (± 5.72) post-test. On the semantic verbal fluency test, the mild cognitive impairment group showed improvement 11.00 (± 3.62) pretest and 13.88 (± 6.03) post-test, while the dementia group test scores were 7.60 (± 4.56) pretest and 8.20 (± 5.12) post-test.Conclusion: regarding phonemic verbal fluency, virtual reality may be a good resource for improving the performance of older adults with mild cognitive impairment. Results were not maintained in the medium term, showing the importance of continual training.


2020 ◽  
Author(s):  
Jung-Hee Kim ◽  
Seonmin Park ◽  
Hyeongji Lim

Abstract BackgroundPurpose of this study was to develop a virtual reality (VR) intervention program based on the psychological needs of patients with dementia and mild cognitive impairment residing in nursing facilities in Korea to relieve their behavioral and psychological symptoms, and to confirm the possibility of utilizing VR in patients with dementia and mild cognitive impairment.MethodsIn the first phase, surveys and questionnaires were used to identify activities that relieved the behavioral and psychological symptoms of dementia (BPSD) among patients. These activities were classified into five types of psychological needs. In the second phase, a fully immersive, interactive, easy-to-use VR platform was developed that reflected these psychological needs. The VR content was used with patients with dementia and mild cognitive impairment. The researchers assessed the level of the participants’ immersion, preference, and interaction with the VR, using a 5-point Likert scale. ResultsIn the feasibility test, the mean immersion score was 4.93 ± 0.16 points, the mean preference score was 4.35 ± 0.41 points, and the mean interaction score was 3.84 ± 0.43 points. Six out of 10 participants required assistance while using the VR. The mean VR experience duration was 10.00 ± 3.46 minutes.ConclusionsThe VR-based intervention program that was developed to reduce BPSD was feasible for the participants, and provided them with a high degree of satisfaction and immersion. Furthermore, this study also confirmed the convenience and safety of the program. These findings provide evidence for the potential of VR to provide BPSD intervention programs for patients with dementia and mild cognitive impairment, and potentially for other geriatric conditions.


Healthcare ◽  
2020 ◽  
Vol 8 (3) ◽  
pp. 335
Author(s):  
Ji-Su Park ◽  
Young-Jin Jung ◽  
Gihyoun Lee

The purpose of this study was to investigate the effects of virtual reality-based cognitive–motor rehabilitation (VRCMR) on the rehabilitation motivation and cognitive function in older adults. This study enrolled 40 older adults with mild cognitive impairment (MCI), living in the community. The subjects were randomly assigned to a VRCMR group (n = 20) or a conventional cognitive rehabilitation (CCR) group (n = 20). The VRCMR group underwent VRCMR using MOTOcog, a computer recognition program, whereas the CCR group underwent conventional cognitive rehabilitation, which included puzzles, wood blocks, card play, stick construction activity, and maze activity. Both interventions were performed 30 min per day, 5 days/week, for 6 weeks. This study performed a cognitive assessment using the Montreal Cognitive Assessment (MoCA) scale, Trail Making Test A and B (TMT-A/B), and Digit Span Test forward and backward (DST-forward/backward). In addition, a 0-to-10 numeric rating self-report scale was used to assess interest and motivation during the rehabilitation training. After the intervention, the VRCMR group showed a significantly greater improvement in the MoCA (p = 0.045), TMT-A (p = 0.039), TMT-B (p = 0.040), and DST-forward (p = 0.011) scores compared to the CCR group, but not in the DST-backward score (p = 0.424). In addition, subjects in the experimental group had significantly higher interest (p = 0.03) and motivation (p = 0.03) than those in the control group. Cohen’s d effect size was 0.4, 0.3, 0.35, 0.4, and 0.5 for the MoCA, TMT-A, TMT-B, DST-forward, and DST-backward tests, respectively. This study demonstrates that VRCMR enhances motivation for rehabilitation and cognitive function in older adults with MCI better than CCR.


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