Extraction of abstracted sensory data to reduce the execution time of context‐aware services in wearable computing environments

2019 ◽  
Vol 32 (18) ◽  
Author(s):  
Yoosang Park ◽  
Jaehyung Ye ◽  
Jongsun Choi ◽  
Jaeyoung Choi ◽  
Hoon Ko
Author(s):  
Pierre Kirisci ◽  
Ernesto Morales Kluge ◽  
Emanuel Angelescu ◽  
Klaus-Dieter Thoben

During the last two decades a lot of methodology research has been conducted for the design of software user interfaces (Kirisci, Thoben 2009). Despite the numerous contributions in this area, comparatively few efforts have been dedicated to the advancement of methods for the design of context-aware mobile platforms, such as wearable computing systems. This chapter investigates the role of context, particularly in future industrial environments, and elaborates how context can be incorporated in a design method in order to support the design process of wearable computing systems. The chapter is initiated by an overview of basic research in the area of context-aware mobile computing. The aim is to identify the main context elements which have an impact upon the technical properties of a wearable computing system. Therefore, we describe a systematic and quantitative study of the advantages of context recognition, specifically task tracking, for a wearable maintenance assistance system. Based upon the experiences from this study, a context reference model is proposed, which can be considered supportive for the design of wearable computing systems in industrial settings, thus goes beyond existing context models, e.g. for context-aware mobile computing. The final part of this chapter discusses the benefits of applying model-based approaches during the early design stages of wearable computing systems. Existing design methods in the area of wearable computing are critically examined and their shortcomings highlighted. Based upon the context reference model, a design approach is proposed through the realization of a model-driven software tool which supports the design process of a wearable computing system while taking advantage of concise experience manifested in a well-defined context model.


Author(s):  
Claas Ahlrichs ◽  
Hendrik Iben ◽  
Michael Lawo

In this chapter, recent research on context-aware mobile and wearable computing is described. Starting from the observation of recent developments on Smartphones and research done in wearable computing, the focus is on possibilities to unobtrusively support the use of mobile and wearable devices. There is the observation that size and form matters when dealing with these devices; multimodality concerning input and output is important and context information can be used to satisfy the requirement of unobtrusiveness. Here, Frameworks as middleware are a means to an end. Starting with an introduction on wearable computing, recent developments of Frameworks for context-aware user interface design are presented, motivating the need for future research on knowledge-based intuitive interaction design.


2011 ◽  
Vol 1 (4) ◽  
Author(s):  
Oleg Davidyuk ◽  
Ekaterina Gilman ◽  
Iván Milara ◽  
Jussi Mäkipelto ◽  
Mikko Pyykkönen ◽  
...  

AbstractUbiquitous computing environments advocate creating applications by plugging together various resources (mobile devices, displays, augmented everyday objects, and so on) and Web Services to support the user’s everyday activities and needs. This approach is referred to as application composition, and such applications are called composite. Due to the dynamic nature of ubiquitous environments, application composition has to be supported at runtime, so that the applications are able to adapt to the situation within the environment and other contexts. Application composition is usually performed by autonomous context-aware mechanisms that provide limited or no control for users. Still, users need to be aware of their environments and be able to control and configure applications when they are composed and executed. Towards this goal we present in this article a context-aware application composition system based on the iCompose interface for composing and controlling applications at runtime. Users compose applications by simply touching the resources in the environment with their mobile devices, while the iCompose interface provides feedback and assists users by suggesting them possible further actions. The interface relies on a rule-based reasoner and utilizes various context sources to support users dynamically, according to the situation in which they compose applications. We present a complete implementation of the system and report the results of a user evaluation study conducted with 21 participants. This study assesses the issues of control, usability, feasibility and user acceptance of the iCompose interface for context-aware application composition and the prototype as a whole.


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