From Products and Solutions to End-User Experiences

Author(s):  
Ari Virtanen
Keyword(s):  
End User ◽  
2020 ◽  
Vol 116 ◽  
pp. 401-411 ◽  
Author(s):  
Vicky Story ◽  
Judy Zolkiewski ◽  
Katrien Verleye ◽  
Amin Nazifi ◽  
Claire Hannibal ◽  
...  

2021 ◽  
Author(s):  
◽  
Stefan Schultz

<p>The burgeoning field of speech–based user interfaces, pushed heavily by most major technology vendors, including Google (with Assistant), Apple (Siri), Amazon (Alexa), and Microsoft (Cortana), presents a new challenge in designing end user experiences; one where we cannot rely on there being a visual element at all. With the individual interests of the vendors, we have seen a growth of very distinct guidelines and platforms, resulting in a lack of consistency across the field. There is an opportunity to consider these platforms and this modality of interaction, and how we can design for it more generally.  By reviewing the current array of literature on voice and conversational user interfaces, as well as general speech and user interface metaphors, an understand- ing and framing for the potential of this field is to be achieved. The different core vendors and their corporate attitudes and business goals are examined to find issues that may affect building for them. Thematic analysis of the current vendor and platform-specific guidelines (such as Apple’s Human Interface Guidelines) will allow for determining important commonalities, feeding the creation of a set of voice-focused usability heuristics to evaluate these designs. Finally, the broader research is distilled into a systematic approach for designing speech–based experiences. Technical case study work is informed, and reciprocally informs this approach, ensuring it works in practice.</p>


Author(s):  
Kwangrok Chang ◽  
Ragil Putro Wicaksono ◽  
Seiji Kunishige ◽  
Noriteru Takagaki
Keyword(s):  
End User ◽  

2008 ◽  
Vol 1 ◽  
pp. BII.S800 ◽  
Author(s):  
Samuli Niiranen ◽  
Ari Välimäki ◽  
Jari Yli-Hietanen

The goal of this study is to present the experiences gathered from the migration of an existing and deployed joint replacement surgery information system from a classical 2-tier architecture to a 4-tier architecture. These include discussion on the motivation for the migration and on the technical benefits of the chosen technical migration path and an evaluation of user experiences. The results from the analysis of clinical end-user and administrator experiences show an increase in the perceived performance and maintainability of the system and a high level of acceptance for the new system version.


2019 ◽  
Vol 49 ◽  
pp. 10-15 ◽  
Author(s):  
Nicolien van der Grijp ◽  
Frans van der Woerd ◽  
Bruno Gaiddon ◽  
Reto Hummelshøj ◽  
Mia Larsson ◽  
...  

2019 ◽  
Vol 12 (4) ◽  
pp. 535-552 ◽  
Author(s):  
Jeff Nagy ◽  
Fred Turner

Abstract Since the spring of 2014, the consumer virtual reality (VR) industry has once again been racing to reach the public, providing an opportunity to track an emerging medium’s cultural integration in real time. We examined three sites on the sales chain that stretches from the laboratory to the living room: industry developer conferences, industrial prototypes, and end-user experiences. At each of these sites, marketers renegotiate VR’s novelty in order to sell it to specific constituencies. Paradoxically, these negotiations reveal how VR, typically presented as a disruptive innovation, has been called upon to stabilize and ensure the continuity of the past: that is, of particular cultural forms and of the industrial and technological infrastructures that sustain them. We argue that the enculturation of VR demonstrates that the processes that summon new technologies and construct them as novel also reinforce existing—and often unspoken—agreements about the ways that culture should be organized.


Author(s):  
Sara Baltazar ◽  
António Amaral ◽  
Luís Barreto ◽  
João Pedro Silva ◽  
Luísa Gonçalves

The environmental concerns together with social inclusion issues and the need to promote economic equity in the society have profound implications regarding the sustainable mobility concept. This allied to a technological (r)evolution leads to the path of the internet of mobility (IoM). On the other hand, we are witnessing the prosperity of mobility associated with services, mobility as a service (MaaS), which also aims at the integration of different transport modes. Linking together IoM and MaaS, the internet of mobility as a service (IoMaaS) concept is introduced, which can learn from the end user experiences and behaviors, enabling the reduction of ease of use and sustainable mobility, while supporting a much-needed cultural shift regarding mobility habits.


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