An Extension of the Gradient Algorithm

Author(s):  
Alexander J. Zaslavski
Keyword(s):  
2021 ◽  
Vol 11 (2) ◽  
pp. 546
Author(s):  
Jiajia Xie ◽  
Rui Zhou ◽  
Yuan Liu ◽  
Jun Luo ◽  
Shaorong Xie ◽  
...  

The high performance and efficiency of multiple unmanned surface vehicles (multi-USV) promote the further civilian and military applications of coordinated USV. As the basis of multiple USVs’ cooperative work, considerable attention has been spent on developing the decentralized formation control of the USV swarm. Formation control of multiple USV belongs to the geometric problems of a multi-robot system. The main challenge is the way to generate and maintain the formation of a multi-robot system. The rapid development of reinforcement learning provides us with a new solution to deal with these problems. In this paper, we introduce a decentralized structure of the multi-USV system and employ reinforcement learning to deal with the formation control of a multi-USV system in a leader–follower topology. Therefore, we propose an asynchronous decentralized formation control scheme based on reinforcement learning for multiple USVs. First, a simplified USV model is established. Simultaneously, the formation shape model is built to provide formation parameters and to describe the physical relationship between USVs. Second, the advantage deep deterministic policy gradient algorithm (ADDPG) is proposed. Third, formation generation policies and formation maintenance policies based on the ADDPG are proposed to form and maintain the given geometry structure of the team of USVs during movement. Moreover, three new reward functions are designed and utilized to promote policy learning. Finally, various experiments are conducted to validate the performance of the proposed formation control scheme. Simulation results and contrast experiments demonstrate the efficiency and stability of the formation control scheme.


2021 ◽  
Vol 36 ◽  
Author(s):  
Arushi Jain ◽  
Khimya Khetarpal ◽  
Doina Precup

Abstract Designing hierarchical reinforcement learning algorithms that exhibit safe behaviour is not only vital for practical applications but also facilitates a better understanding of an agent’s decisions. We tackle this problem in the options framework (Sutton, Precup & Singh, 1999), a particular way to specify temporally abstract actions which allow an agent to use sub-policies with start and end conditions. We consider a behaviour as safe that avoids regions of state space with high uncertainty in the outcomes of actions. We propose an optimization objective that learns safe options by encouraging the agent to visit states with higher behavioural consistency. The proposed objective results in a trade-off between maximizing the standard expected return and minimizing the effect of model uncertainty in the return. We propose a policy gradient algorithm to optimize the constrained objective function. We examine the quantitative and qualitative behaviours of the proposed approach in a tabular grid world, continuous-state puddle world, and three games from the Arcade Learning Environment: Ms. Pacman, Amidar, and Q*Bert. Our approach achieves a reduction in the variance of return, boosts performance in environments with intrinsic variability in the reward structure, and compares favourably both with primitive actions and with risk-neutral options.


Sign in / Sign up

Export Citation Format

Share Document