Design Theory and Methodology in HCI: Applying CPM/PDD to UCD

Author(s):  
Jan Conrad ◽  
Christian Koehler ◽  
Dieter Wallach ◽  
Tobias Luedeke
Author(s):  
Anders V. Warell

Abstract In this paper it is argued that methods are needed for the design of a larger variety of product aspects than is feasible with mechanical engineering design methodology of today. Design methods found within the European schools of design are inadequate for the design of products other than machine systems of transforming character. The reason for this is that the underlying theories only describe the nature of ‘operand-transforming’ technical systems, and that the description of the process and function systems are too narrowly defined to be useful for the design of ‘non-transforming’ products, or for products where the human is involved as an active user. The paper takes as the standpoint that the functional language, in accordance with established foundation in engineering design theory, is a successful means to treat usability aspects of human-product systems. An extended process modeling view based on product life-phase thinking including a ‘use-process’ is presented, focusing the attention towards the use, and not merely the workings, of the product. Also, extended definitions of a number of concepts are proposed, and function-classes of the human-product system, leading to a more generally applicable use of functions as a modeling tool when describing products, is introduced. The proposed functional language is illustrated in a product case example.


Author(s):  
Tomasz Arciszewski

Abstract The paper provides a brief review of general tendencies and interesting developments in the area of engineering design theory and methodology in Eastern Europe. This review is limited to East Germany, Poland, and the Soviet Union. Particular attention was given to the design research environments in individual countries, and to developed design theories and methods in the context of these environments.


Author(s):  
M. S. Hundal

Abstract Current research in design methods in the Federal Republic of Germany is reviewed. VDI guideline 2221 is discussed. The paper looks at basic research in design theory and methodology, application of the methodology to computer-aided conceptual and embodiment design, development of intelligent CAD systems, use of expert systems in CAD, and understanding thought processes in designing. References to the publications of the past three years are given.


2021 ◽  
pp. 1-42
Author(s):  
Aoran Peng ◽  
Jessica Menold ◽  
Scarlett Miller

Abstract There has been a plethora of design theory and methodology research conducted to answer important questions centered around how ideas are developed and translated into successful products. Understanding this is vital because of the role creativity and innovation have in long-term economic success. However, most of this research have focused on U.S. samples, leaving to question if differences exist across cultural borders. Answering this question is key to supporting a successful global economy. The current work provides a first step at answering this question by examining similarities and differences in concept generation and screening practices between students in an emerging market, Morocco, and those in a more established market, the U.S during a design thinking workshop. Our results show that while students in the U.S. sample produced more ideas than the Moroccan sample, there was no difference in the perceived quality of ideas generated (idea goodness). In addition, while U.S. women were found to produce more ideas than U.S. men, there were no gender effects for students in the Moroccan sample. Finally, the results show that ideas with low goodness had a higher probability of passing concept screening if it was evaluated by its owner regardless of the population studied – identifying the potential impact of ownership bias across cultures. As a whole, these results suggest that key aspects of design theory and methodology research may in fact translate across cultures but also identified key areas for further investigation.


Author(s):  
Tamotsu Murakami ◽  
Tomoyuki Koyanagi

In the present competitive business environment, designers and engineers need to come up with creative, innovative and valuable design ideas. In engineering design, the function (F), behavior (B) and structure (S) of a product are discussed using design theory and methodology. On the other hand, the concept of user experience (UX) is becoming important in product design. In this paper, we first discuss the relationship among F, B, S, UX and the value of a product. Then we propose a delta design map as a framework for a systematic method and computational tool for design ideation support. A delta design map does not describe F, B, S and UX for design examples but describes their differences (delta) between design examples. This approach makes the descriptions efficient and gives clear criteria on what needs to be described and what need not be described. By preparing a delta design map, we can systematically and exhaustively analyze the potential similarity among all design examples from the viewpoint of F, B, S and UX and obtain triggers for ideation. The results of a simple trial of the proposed method are presented and discussed in this paper.


2020 ◽  
Vol 1 ◽  
pp. 947-956 ◽  
Author(s):  
D. Kerpen ◽  
J. Conrad ◽  
D. Wallach

AbstractWe propose to combine Collaborative User Experience Design (CUXD) projects with the integrated product and process modelling theory CPM/PDD to formalise the CUXD process model. CPM/PDD is discussed as a Design Theory and Methodology (DTM) to describe a product as well as the product development process based on a clear distinction of characteristics and properties. CUXD is presented as a cross-disciplinary, human-centred development model. It focuses on team collaboration, relates to concepts of Design Thinking, Agile Development as well as Lean UX and it highlights user experience metrics.


Author(s):  
Waseem A. Khan ◽  
Jorge Angeles

We outline here the pertinence of the concept of entropy in design theory and methodology. We do this by resorting to the concept of design complexity. The concept is illustrated with one example.


2016 ◽  
Vol 138 (10) ◽  
Author(s):  
Matthew I. Campbell ◽  
Katja Hölttä-Otto ◽  
Julie Linsey

Author(s):  
Prakash C. R. J. Naidu ◽  
Andrew A. Goldenberg

Increasing intelligence in new products has necessitated a closer look at the application of design theory and methodology in the specific context of intelligent systems. In this paper, after reviewing the several prevalent notions of intelligent systems, some of the parameters and the measure of intelligence are discussed. The earlier work on evaluation of information content of automation systems is extended in the context of intelligent systems. The paper discusses a generic definition of intelligence more suitable for measurement in the realm of axiomatic design theory. It investigates the different issues pertaining to computation of information and its interpretation as a measure of intelligence considering an example of the basic maneuvers of an autonomous robot. The paper discusses the observations and elucidates the usefulness of information as a metric for measurement of intelligence.


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