Raising Students’ Cognitive Engagement Intention in a Preliminary IS Course Using Gamification
Keyword(s):
2021 ◽
Vol 18
(6)
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pp. 2983
Keyword(s):
2018 ◽
Vol 29
(4)
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pp. 326-346
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2021 ◽
Vol ahead-of-print
(ahead-of-print)
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2008 ◽
Vol 11
(4)
◽
pp. 2156759X0801100
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