Knowledge acquisition in the development of an expert system for the management of perceptual disorder in stroke

Author(s):  
D. M. G. McSherry ◽  
K. J. Fullerton
2021 ◽  
Vol 13 (9) ◽  
pp. 4640
Author(s):  
Seung-Yeoun Choi ◽  
Sean-Hay Kim

New functions and requirements of high performance building (HPB) being added and several regulations and certification conditions being reinforced steadily make it harder for designers to decide HPB designs alone. Although many designers wish to rely on HPB consultants for advice, not all projects can afford consultants. We expect that, in the near future, computer aids such as design expert systems can help designers by providing the role of HPB consultants. The effectiveness and success or failure of the solution offered by the expert system must be affected by the quality, systemic structure, resilience, and applicability of expert knowledge. This study aims to set the problem definition and category required for existing HPB designs, and to find the knowledge acquisition and representation methods that are the most suitable to the design expert system based on the literature review. The HPB design literature from the past 10 years revealed that the greatest features of knowledge acquisition and representation are the increasing proportion of computer-based data analytics using machine learning algorithms, whereas rules, frames, and cognitive maps that are derived from heuristics are conventional representation formalisms of traditional expert systems. Moreover, data analytics are applied to not only literally raw data from observations and measurement, but also discrete processed data as the results of simulations or composite rules in order to derive latent rule, hidden pattern, and trends. Furthermore, there is a clear trend that designers prefer the method that decision support tools propose a solution directly as optimizer does. This is due to the lack of resources and time for designers to execute performance evaluation and analysis of alternatives by themselves, even if they have sufficient experience on the HPB. However, because the risk and responsibility for the final design should be taken by designers solely, they are afraid of convenient black box decision making provided by machines. If the process of using the primary knowledge in which frame to reach the solution and how the solution is derived are transparently open to the designers, the solution made by the design expert system will be able to obtain more trust from designers. This transparent decision support process would comply with the requirement specified in a recent design study that designers prefer flexible design environments that give more creative control and freedom over design options, when compared to an automated optimization approach.


Author(s):  
P. Premkumar ◽  
S. N. Kramer

Abstract The foundations for an expert system shell for implementing mechanical design applications are presented in this paper. The shell supports facilities for knowledge acquisition, quasi-reactive planning, design evaluation, and subjective explanation. The underlying philosophy of each of these facilities and some preliminary implementation issues are discussed. A brief summary of a recent research effort and its implications on the development of a generalized expert system shell for implementing mechanical design applications are also presented.


Author(s):  
R. Manjunath

Expert systems have been applied to many areas of research to handle problems effectively. Designing and implementing an expert system is a difficult job, and it usually takes experimentation and experience to achieve high performance. The important feature of an expert system is that it should be easy to modify. They evolve gradually. This evolutionary or incremental development technique has to be noticed as the dominant methodology in the expert-system area. The simple evolutionary model of an expert system is provided in B. Tomic, J. Jovanovic, & V. Devedzic, 2006. Knowledge acquisition for expert systems poses many problems. Expert systems depend on a human expert to formulate knowledge in symbolic rules. The user can handle the expert systems by updating the rules through user interfaces (J. Jovanovic, D. Gasevic, V. Devedzic, 2004). However, it is almost impossible for an expert to describe knowledge entirely in the form of rules. An expert system may therefore not be able to diagnose a case that the expert is able to. The question is how to extract experience from a set of examples for the use of expert systems.


1996 ◽  
Vol 11 (3) ◽  
pp. 223-234
Author(s):  
Kathleen K. Molnar ◽  
Ramesh Sharda

Knowledge acquisition is a major task in expert system development. This paper proposes one way of acquiring knowledge for expert system development: through the use of the Internet. Internet resources (e.g. Usenet groups, ListServ discussion lists, archive sites and on-line literature/database searches) are knowledge sources. Internet tools such as newsreaders, electronic mail, Telnet, FTP, gophers, archie, WAIS and World Wide Web provide access to these sources. The results of an exploratory study that examined the use of the Internet as a knowledge source are presented here in conjunction with a framework for using the Internet in the planning phase. Four major advantages can be found in this: the availability of multiple experts in multiple domains, the interaction of domain experts and end users, time/cost savings, and convenience. The lessons learned and some additional issues are also presented.


1993 ◽  
Vol 8 (1) ◽  
pp. 5-25 ◽  
Author(s):  
William Birmingham ◽  
Georg Klinker

AbstractIn the past decade, expert systems have been applied to a wide variety of application tasks. A central problem of expert system development and maintenance is the demand placed on knowledge engineers and domain experts. A commonly proposed solution is knowledge-acquisition tools. This paper reviews a class of knowledge-acquisition tools that presuppose the problem-solving method, as well as the structure of the knowledge base. These explicit problem-solving models are exploited by the tools during knowledge-acquisition, knowledge generalization, error checking and code generation.


Author(s):  
Nazar Elfadil ◽  

Self-organizing maps are unsupervised neural network models that lend themselves to the cluster analysis of high-dimensional input data. Interpreting a trained map is difficult because features responsible for specific cluster assignment are not evident from resulting map representation. This paper presents an approach to automated knowledge acquisition using Kohonen's self-organizing maps and k-means clustering. To demonstrate the architecture and validation, a data set representing animal world has been used as the training data set. The verification of the produced knowledge base is done by using conventional expert system.


Author(s):  
Margaret A. Hahn ◽  
Richard N. Palmer ◽  
M. Steve Merrill ◽  
Andrew B. Lukas

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