An Augmented Line Segment-Based Algorithm with Delayed Overlap Consideration and Reconfigurable Logic for RSMT Problem

Author(s):  
V. Vani ◽  
G. R. Prasad
2020 ◽  
Author(s):  
Anna Nowakowska ◽  
Alasdair D F Clarke ◽  
Jessica Christie ◽  
Josephine Reuther ◽  
Amelia R. Hunt

We measured the efficiency of 30 participants as they searched through simple line segment stimuli and through a set of complex icons. We observed a dramatic shift from highly variable, and mostly inefficient, strategies with the line segments, to uniformly efficient search behaviour with the icons. These results demonstrate that changing what may initially appear to be irrelevant, surface-level details of the task can lead to large changes in measured behaviour, and that visual primitives are not always representative of more complex objects.


2021 ◽  
Vol 113 ◽  
pp. 107834
Author(s):  
Yongjun Zhang ◽  
Dong Wei ◽  
Yansheng Li
Keyword(s):  

2021 ◽  
Vol 20 (3) ◽  
pp. 1-22
Author(s):  
David Langerman ◽  
Alan George

High-resolution, low-latency apps in computer vision are ubiquitous in today’s world of mixed-reality devices. These innovations provide a platform that can leverage the improving technology of depth sensors and embedded accelerators to enable higher-resolution, lower-latency processing for 3D scenes using depth-upsampling algorithms. This research demonstrates that filter-based upsampling algorithms are feasible for mixed-reality apps using low-power hardware accelerators. The authors parallelized and evaluated a depth-upsampling algorithm on two different devices: a reconfigurable-logic FPGA embedded within a low-power SoC; and a fixed-logic embedded graphics processing unit. We demonstrate that both accelerators can meet the real-time requirements of 11 ms latency for mixed-reality apps. 1


2021 ◽  
pp. 1-1
Author(s):  
Ruiting Zhao ◽  
Xiaoyue Zhao ◽  
Houfang Liu ◽  
Minghao Shao ◽  
Qixin Feng ◽  
...  

2014 ◽  
Vol 602-605 ◽  
pp. 3104-3106
Author(s):  
Shao Hua Liu ◽  
Jia Hua Zhang

This paper introduced points and directed line segment relation judgment method, the characteristics of generation and Graham method using the original convex hull generation algorithm of convex hull discrete points of the convex hull, an improved algorithm for planar discrete point set is proposed. The main idea is to use quadrilateral to divide planar discrete point set into five blocks, and then by judgment in addition to the four district quadrilateral internally within the point is in a convex edge. The result shows that the method is relatively simple program, high computational efficiency.


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