Brain Painting: Usability testing according to the user-centered design in end users with severe motor paralysis

2013 ◽  
Vol 59 (2) ◽  
pp. 99-110 ◽  
Author(s):  
Claudia Zickler ◽  
Sebastian Halder ◽  
Sonja C. Kleih ◽  
Cornelia Herbert ◽  
Andrea Kübler
2016 ◽  
Vol 24 (e1) ◽  
pp. e35-e39 ◽  
Author(s):  
Raj M Ratwani ◽  
A Zachary Hettinger ◽  
Allison Kosydar ◽  
Rollin J Fairbanks ◽  
Michael L Hodgkins

Objective: Currently, there are few resources for electronic health record (EHR) purchasers and end users to understand the usability processes employed by EHR vendors during product design and development. We developed a framework, based on human factors literature and industry standards, to systematically evaluate the user-centered design processes and usability testing methods used by EHR vendors. Materials and Methods: We reviewed current usability certification requirements and the human factors literature to develop a 15-point framework for evaluating EHR products. The framework is based on 3 dimensions: user-centered design process, summative testing methodology, and summative testing results. Two vendor usability reports were retrieved from the Office of the National Coordinator’s Certified Health IT Product List and were evaluated using the framework. Results: One vendor scored low on the framework (5 pts) while the other vendor scored high on the framework (15 pts). The 2 scored vendor reports demonstrate the framework’s ability to discriminate between the variabilities in vendor processes and to determine which vendors are meeting best practices. Discussion: The framework provides a method to more easily comprehend EHR vendors’ usability processes and serves to highlight where EHR vendors may be falling short in terms of best practices. The framework provides a greater level of transparency for both purchasers and end users of EHRs. Conclusion: The framework highlights the need for clearer certification requirements and suggests that the authorized certification bodies that examine vendor usability reports may need to be provided with clearer guidance.


2018 ◽  
Vol 18 (1) ◽  
Author(s):  
Arielle M. Fisher ◽  
Timothy M. Mtonga ◽  
Jeremy U. Espino ◽  
Lauren J. Jonkman ◽  
Sharon E. Connor ◽  
...  

Author(s):  
Eric A. Smith ◽  
George Gray

A large-volume infusion pump is a medical device with a big job: infuse patients with life-sustaining fluids and medications at a known and controlled rate. And, do it safely. Because infusions are frequently administered therapies, the opportunity for use error–induced adverse events is amplified. To develop a safer infusion pump, Ivenix, Inc., committed to a comprehensive usability engineering effort that included over 400 hours of usability testing. As a result, the pump’s design includes risk controls for mitigating potential use errors not available on today’s pumps. The resulting product was the winner of the 2019 Stanley Caplan User-Centered Design Award.


Author(s):  
Rebecca Green ◽  
Amanda Buckley ◽  
Bradley Scott

Results are presented from the ED LaunchPoint design project, which received honorable mention for the 2013 Stanley H. Caplan User-Centered Product Design Award. This redesign focused on patients’ progression through their emergency department visits, emphasizing time-sensitive phases for increasing clinical safety. User observation, iterative user-centered design, and usability testing placed users at the core of this project. Close collaboration allowed for the identification of optimal work flows and the creation of a design tailored to users’ needs.


Teknika ◽  
2017 ◽  
Vol 5 (1) ◽  
pp. 10-23
Author(s):  
Michael Agustav ◽  
Kathryn Widhiyanti ◽  
Edwin Meinardi Trianto

Seiring perkembangan zaman dimana perdagangan bebas Asia Pasifik mulai sering terjadi, maka penduduk Indonesia perlu mempelajari bahasa lain selain bahasa Indonesia. Bahasa Jepang perlu dipelajari karena mulai banyak investor asing dari negara Jepang di Indonesia. Oleh sebab itu dibuat aplikasi sederhana untuk membantu proses pembelajaran bahasa Jepang untuk pemula menggunakan metode User Centered Design. Dalam metode User Centered Design pada pembuatan aplikasi pembelajaran aplikasi pembelajaran bahasa Jepang untuk pemula ini dilakukan dengan membuat prototype pertama berupa hand-sketches prototype, kemudian dibuat prototype kedua berupa realisasi dari hasil handsketches, dan yang terakhir dibuat prototype ketiga berupa dynamic design prototype. Dari ketiga jenis prototype juga dilengkapi dengan evaluasi terhadap pengguna dan dilakukan perbaikan. Kemudian untuk pengujian telah dilakukan dua kali pengujian menggunakan metode dari usability testing yaitu completing a transaction dan evaluating the impact of subtle changes. Hasil dari kedua pengujian itu telah dianalisa dan dihitung, berdasarkan hasil analisa tersebut disimpulkan bahwa pada pengujian completing a transaction mendapatkan hasil 92,3% menunjukkan bahwa pengguna telah memahami fitur dan fungsi dari tombol yang telah disediakan pada aplikasi pembelajaran bahasa Jepang yang telah dibuat dan pada hasil pengujian evaluating the impact of subtle changes mendapatkan hasil 100% hasil tersebut menunjukkan bahwa pengguna telah dapat mempelajari bahasa Jepang dengan menggunakan aplikasi pembelajaran bahasa Jepang yang dibuat.


2019 ◽  
Vol 13 (2) ◽  
pp. 15-19
Author(s):  
Hannu Haapala

Abstract.The author has shown that modern technologies do not always meet the expectations of farmers, and this may adversely affect the pace of innovation. It has been confirmed that the developers of agricultural equipment do not clearly understand the context of the use of products and identified the need to use a multi-factor approach: therefore, partners possessing specific knowledge in different areas should join efforts in project activities at all stages of innovation. (Research purpose) To prove that a user-centered design and a multi-factor approach in the development of agricultural machinery increase their efficiency and accelerate the introduction of innovations. (Materials and methods) It is shown that Finnish research and development projects of agricultural machinery design involve numerous participants and end users. For example, the seven-metre-wide combi drill ‘Junkkari W700’ was designed by the Finnish manufacturer Junkkari Oy in close cooperation with end-users and researchers. As a result of the innovation process several benefits have been realized. The drill is easy to operate and service. The users appreciate the straight-forward construction and moderate cost of the drill as compared to competing pneumatic drills. The need for hydraulics is minimized and the row spacing and coulter design has been optimized so that economical tractors with moderate drawbar power can be used. The ISOBUS-based control electronics was designed to be fitted either in the existing tractor or, if ISOBUS is missing, with an optional cable-set and terminal. That enables the users to easily integrate the drill in existing machine chains, having either modern or older tractors, without extra tractor investments. Much attention was put on quality, e.g. individual feeders for every coulter give accurate dosage of seed and fertilizer. The prototyping together with end-users and researchers enabled Junkkari to speed up the innovation process. (Results and discussion) Several benefits proved to have been realized. First of all, the drill is easy to operate and service. The users appreciate the straight-forward construction and moderate cost of the drill as compared to competing pneumatic drills. The need for hydraulics is minimized and the row spacing and coulter design has been optimized so that economical tractors with moderate drawbar power can be used. The ISOBUS-based control electronics as well as an optional cable-set and terminal were designed to be fitted either in the existing tractor. That enables the users to easily integrate the drill in existing machine types, having either modern or older tractors, without extra tractor investments. The design quality was approved, e.g. individual feeders for every coulter give accurate metering of seeds and fertilizers. (Conclusions) The author proves that user-centered design and multi-factor approach methodologies have benefits both for the users and manufacturers. Swift innovation process saves resources and minimizes the need for excess iterations in the innovation process.


2021 ◽  
Vol 11 (8) ◽  
pp. 448
Author(s):  
Katie Aylward ◽  
Joakim Dahlman ◽  
Kjetil Nordby ◽  
Monica Lundh

Maritime user interfaces for ships’ bridges are highly dependent on the context in which they are used, and rich maritime context is difficult to recreate in the early stages of user-centered design processes. Operations in Arctic waters where crews are faced with extreme environmental conditions, technology limitations and a lack of accurate navigational information further increase this challenge. There is a lack of research supporting the user-centered design of workplaces for hazardous Arctic operations. To meet this challenge, this paper reports on the process of developing virtual reality-reconstructed operational scenarios to connect stakeholders, end-users, designers, and human factors specialists in a joint process. This paper explores how virtual reality-reconstructed operational scenarios can be used as a tool both for concept development and user testing. Three operational scenarios were developed, implemented in a full mission bridge simulator, recreated in virtual reality (VR), and finally tested on navigators (end-users). Qualitative data were captured throughout the design process and user-testing, resulting in a thematic analysis that identified common themes reflecting the experiences gained throughout this process. In conclusion, we argue that operational scenarios, rendered in immersive media such as VR, may be an important and reusable asset when supporting maritime design processes and in maritime training and education.


2014 ◽  
Vol 05 (04) ◽  
pp. 958-970 ◽  
Author(s):  
M. Jordan ◽  
J. Quitoriano ◽  
C.A. Ciro ◽  
J.W. Mold ◽  
Z. J. Nagykaldi

SummaryObjectives: Various computerized health risk appraisals (HRAs) are available, but few of them assess health-related quality of life (HRQoL) in a goal-directed framework. This study describes the user-centered development and usability testing of an innovative HRQoL module that extends a validated HRA tool in primary care settings.Methods: Systematic user-centered design, usability testing, and qualitative methods were used to develop the HRQoL module in primary care practices. Twenty two patients and 5 clinicians participated in two rounds of interactive technology think-out-loud sessions (TOLs) and semi-structured interviews (SSIs) to iteratively develop a four-step, computerized process that collects information on patient goals for meaningful life activities and current level of disability and presents a personalized and prioritized list of preventive recommendations linked to online resources.Results: Analysis of TOLs and SSIs generated 5 categories and 11 sub-categories related to facilitators and barriers to usability and human-technology interaction. The categories included: Understanding the Purpose, Usability, Perceived Value, Literacy, and Participant Motivation. Some categories were inter-connected. The technology was continually and iteratively improved between sessions until saturation of positive feedback was achieved in 4 categories (addressing motivation will require more research). Usability of all screen units of the module was improved substantially. Clinician feedback emphasized the importance of the module’s ability to translate the patient-centered HRQoL Report into actionable items for clinicians to facilitate shared decision-making. Complete integration of the HRQoL module into the existing HRA will require further development and testing.Conclusions: Systematic application of user-centered design and human factors principles in technology development and testing may significantly improve the usability and clinical value of health information systems. This more sophisticated approach helped us translate complex clinical concepts, goal-setting steps, and decision-support processes into an accepted and value-added technology.Citation: Nagykaldi ZJ; Jordan M; Quitoriano J; Ciro CA; Mold JW. User-centered design and usability testing of an innovative health-related quality of life module. Appl Clin Inf 2014; 5: 958–970http://dx.doi.org/10.4338/ACI-2014-08-RA-0067


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