scholarly journals Forensic analysis of social networking applications on mobile devices

2012 ◽  
Vol 9 ◽  
pp. S24-S33 ◽  
Author(s):  
Noora Al Mutawa ◽  
Ibrahim Baggili ◽  
Andrew Marrington
2015 ◽  
Vol 2015 ◽  
pp. 1-18 ◽  
Author(s):  
Na Yu ◽  
Qi Han

Sensor-equipped mobile devices have allowed users to participate in various social networking services. We focus on proximity-based mobile social networking environments where users can share information obtained from different places via their mobile devices when they are in proximity. Since people are more likely to share information if they can benefit from the sharing or if they think the information is of interest to others, there might exist community structures where users who share information more often are grouped together. Communities in proximity-based mobile networks represent social groups where connections are built when people are in proximity. We consider information influence (i.e., specify who shares information with whom) as the connection and the space and time related to the shared information as the contexts. To model the potential information influences, we construct an influence graph by integrating the space and time contexts into the proximity-based contacts of mobile users. Further, we propose a two-phase strategy to detect and track context-aware communities based on the influence graph and show how the context-aware community structure improves the performance of two types of mobile social applications.


2020 ◽  
Vol 10 (12) ◽  
pp. 4231
Author(s):  
Claudinei Morin da Silveira ◽  
Rafael T. de Sousa Jr ◽  
Robson de Oliveira Albuquerque ◽  
Georges D. Amvame Nze ◽  
Gildásio Antonio de Oliveira Júnior ◽  
...  

This paper proposes a new forensic analysis methodology that combines processes, techniques, and tools for physical and logical data acquisition from mobile devices. The proposed methodology allows an overview of the use of the In-System Programming (ISP) technique with the usage of Combination Firmware, aligned with specific collection and analysis processes. The carried out experiments show that the proposed methodology is convenient and practical and provides new possibilities for data acquisition on devices that run the Android Operating System with advanced protection mechanisms. The methodology is also feasible in devices compatible with the usage of Joint Test Action Group (JTAG) techniques and which use Embedded Multimedia Card (eMMC) or Embedded Multi-Chip Package (eMCP) as main memory. The techniques included in the methodology are effective on encrypted devices, in which the JTAG and Chip-Off techniques prove to be ineffective, especially on those that have an unauthorized access protection mechanism enabled, such as lock screen password, blocked bootloader, and Factory Reset Protection (FRP) active. Studies also demonstrate that data preservation and integrity are maintained, which is critical to a digital forensic process.


2016 ◽  
Vol 20 (1) ◽  
pp. 105-121 ◽  
Author(s):  
Shira Chess

Games such as FarmVille and other casuals played on social networks and mobile devices have recently become increasingly popular. Research on Social Networking Games (SNGs) often focuses on the “social” aspects—how this newer style of games engenders social relationships from disparate locations. This essay examines the genre of gaming in terms of their industry category, “Invest/Express Games.” Using the Invest/Express label as a means of rethinking the role of interstitial time, this essay proposes that the gaming style taps in to what can be understood as “feminine leisure style.” In many ways, the significance of Invest/Express embodies a shift toward a feminization of popular video games.


Author(s):  
Jocelin Rosales Corripio ◽  
Ana Lucila Sandoval Orozco ◽  
Luis Javier García Villalba

Tap ◽  
2017 ◽  
Author(s):  
Anindya Ghose

This chapter discusses the impact of smartphones on consumer behavior. The proliferation of smartphones has changed the way people create and consume any kind of content. Whether streaming music on Apple Music or Spotify, uploading pictures and videos on a social networking site such as Snapchat or Instagram, or writing a review on Amazon, we now have the ability to create or consume content in a frictionless manner. During the early days of internet shopping, consumers used to browse online but make the actual purchase offline. Today, thanks to mobile devices, many consumers often browse in a brick-and-mortar shop and then complete the transaction online on their devices. Perhaps one of the biggest changes has been in mobile how businesses interact with their audiences. For instance, location-based services have enabled advertisers to alter content depending on what part of a city or even which block of a city the consumer is in.


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