scholarly journals Correction: Event-related brain response to visual cues in individuals with Internet gaming disorder: relevance to attentional bias and decision-making

2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Bo-Mi Kim ◽  
Jiyoon Lee ◽  
A. Ruem Choi ◽  
Sun Ju Chung ◽  
Minkyung Park ◽  
...  
2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Bo-Mi Kim ◽  
Jiyoon Lee ◽  
A. Ruem Choi ◽  
Sun Ju Chung ◽  
Minkyung Park ◽  
...  

AbstractThis study investigated attentional bias toward game-related cues in Internet gaming disorder (IGD) using electrophysiological markers of late positive potential (LPP) and identifying the sources of LPP. In addition, the association between LPP and decision-making ability was investigated. The IGD (n = 40) and healthy control (HC; n = 39) participants viewed a series of game-related and neutral pictures, while their event-related potentials (ERPs) were recorded. LPPs were calculated as the mean amplitudes between 400 and 700 ms at the centro-parietal (CP3, CP1, Cpz, CP2, and CP4) and parietal (P3, P1, Pz, P2, and P4) electrode sites. The source activations of LPP were estimated using standardized low-resolution brain electromagnetic tomography (sLORETA). In addition, decision-making ability was evaluated by the Cambridge Gambling Task. Higher LPP amplitudes were found for game-related cues in the IGD group than in the HC group. sLORETA showed that the IGD group was more active in the superior and middle temporal gyri, which are involved in social perception, than in the HC group, whereas it was less active in the frontal area. Individuals with IGD have deficits in decision-making ability. In addition, in the HC group, the lower the LPP when looking at the game-related stimuli, the better the quality of decision-making, but not in the IGD group. Enhanced LPP amplitudes are associated with emotional arousal to gaming cues and decision-making deficits in IGD. In addition, source activities suggest that patients with IGD perceive game-related cues as social stimuli. LPP can be used as a neurophysiological marker of IGD.


2020 ◽  
Vol 30 (9) ◽  
pp. 4914-4921
Author(s):  
Minkyung Park ◽  
Myung Hun Jung ◽  
Jiyoon Lee ◽  
A Ruem Choi ◽  
Sun Ju Chung ◽  
...  

Abstract The ability to detect and correct errors is a critical aspect of human cognition. Neuronal dysfunction in error processing has been reported in addictive disorders. The aim of this study was to investigate neural systems underlying error processing using event-related potentials (ERPs) and current source localization as well as neurocognitive executive function tests in patients with Internet gaming disorder (IGD). A total of 68 individuals (34 patients with IGD and 34 healthy controls [HCs]) were included, and two ERP components, error-related negativity (ERN) and error positivity (Pe), were extracted during a GoNogo task. Patients with IGD exhibited significantly reduced ERN and Pe amplitudes compared with HCs. Standardized low-resolution brain electromagnetic tomography (sLORETA) in between-group comparisons revealed that patients with IGD had decreased source activations of the Pe component in the anterior cingulate cortex (ACC) under the Nogo condition. These ERP changes were associated with deficits in decision-making and response inhibition in IGD patients. The results suggest that IGD may be associated with functional abnormalities in the ACC and alterations in neural activity related to both the early unconscious and the later conscious stages of error processing, as well as deficits in area of decision-making.


PLoS ONE ◽  
2015 ◽  
Vol 10 (1) ◽  
pp. e0116471 ◽  
Author(s):  
Yuan-Wei Yao ◽  
Pin-Ru Chen ◽  
Song Li ◽  
Ling-Jiao Wang ◽  
Jin-Tao Zhang ◽  
...  

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