Innovative Systems-Based Decision Support: Tales for the Real World

2015 ◽  
Vol 141 (9) ◽  
pp. 01815001 ◽  
Author(s):  
Tirusew Asefa
Keyword(s):  
2001 ◽  
Vol 16 (4) ◽  
pp. 295-329 ◽  
Author(s):  
ANTHONY HUNTER

Numerous argumentation systems have been proposed in the literature. Yet there often appears to be a shortfall between proposed systems and possible applications. In other words, there seems to be a need for further development of proposals for argumentation systems before they can be used widely in decision-support or knowledge management. I believe that this shortfall can be bridged by taking a hybrid approach. Whilst formal foundations are vital, systems that incorporate some of the practical ideas found in some of the informal approaches may make the resulting hybrid systems more useful. In informal approaches, there is often an emphasis on using graphical notation with symbols that relate more closely to the real-world concepts to be modelled. There may also be the incorporation of an argument ontology oriented to the user domain. Furthermore, in informal approaches there can be greater consideration of how users interact with the models, such as allowing users to edit arguments and to weight influences on graphs representing arguments. In this paper, I discuss some of the features of argumentation, review some key formal argumentation systems, identify some of the strengths and weaknesses of these formal proposals and finally consider some ways to develop formal proposals to give hybrid argumentation systems. To focus my discussions, I will consider some applications, in particular an application in analysing structured news reports.


2021 ◽  
Vol 5 (CHI PLAY) ◽  
pp. 1-17
Author(s):  
Rotem D. Guttman ◽  
Jessica Hammer ◽  
Erik Harpstead ◽  
Carol J. Smith

AI-enabled decision support systems have repeatedly failed in real world applications despite the underlying model operating as designed. Often this was because the system was used in an unexpected manner. Our goal is to enable better prediction of how systems will be used prior to their implementation as well as to improve existing designs, by taking human behavior into account. There are several challenges to collecting such data. Not having access to an existing prediction engine requires the simulation of such a system's behavior. This simulation must include not just the behavior of the underlying model but also the context in which the decision will be made in the real world. Additionally, collecting statistically valid samples requires that test subjects make repeated choices under slightly varied conditions. Unfortunately, in such repetitious conditions fatigue can quickly set in. Games provide us the ability to address both of these challenges by providing both systems context and narrative context. Systems context can be used to convey some or all of the information the player needs to make a decision in the game environment itself, which can help avoid the onset of fatigue. Narrative context can provide a broader environment within which the simulated system operates, adding a sense of progress, showing the effect of decisions, adding perceived social norms, and setting incentives and stakes. This broader environment can further prevent player fatigue while replicating many of the external factors that might affect choices in the real world. In this paper we describe the design of the Human-AI Decision Evaluation System (HADES), a test harness capable of interfacing with a game environment, simulating the behavior of an AI-enabled decision support system, and collecting the results of human decision making based upon such a system's predictions. Additionally, we present an analysis of data collected by HADES while interfaced with a visual novel game focused on software cyber-risk assessment.


2010 ◽  
Vol 20 (3) ◽  
pp. 100-105 ◽  
Author(s):  
Anne K. Bothe

This article presents some streamlined and intentionally oversimplified ideas about educating future communication disorders professionals to use some of the most basic principles of evidence-based practice. Working from a popular five-step approach, modifications are suggested that may make the ideas more accessible, and therefore more useful, for university faculty, other supervisors, and future professionals in speech-language pathology, audiology, and related fields.


2006 ◽  
Vol 40 (7) ◽  
pp. 47
Author(s):  
LEE SAVIO BEERS
Keyword(s):  

2016 ◽  
Author(s):  
Lawrence A. Cunningham
Keyword(s):  

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