An Analytical Approach to Creating Multitouch Gesture Vocabularies in Mobile Devices: A Case Study for Mobile Web Browsing Gestures

2013 ◽  
Vol 30 (2) ◽  
pp. 126-141 ◽  
Author(s):  
Wonkyu Park ◽  
Sung H. Han
2014 ◽  
Vol 33 (3) ◽  
pp. 45 ◽  
Author(s):  
David Ward ◽  
James Hahn ◽  
Lori Mestre

<p>This article presents a case study exploring the use of a student Coding Camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features.  This case study reviews process, outcomes, and next steps in mobile web app coding camps. It concludes by offering implications for services design beyond the local camp presented in this study. By understanding how patrons expect to integrate library services and resources into their use of mobile devices, librarians can better design the user experience for this environment.</p>


Author(s):  
A. Scianna ◽  
M. La Guardia

Recently, the diffusion of knowledge on Cultural Heritage (CH) has become an element of primary importance for its valorization. At the same time, the diffusion of surveys based on UAV Unmanned Aerial Vehicles (UAV) technologies and new methods of photogrammetric reconstruction have opened new possibilities for 3D CH representation. Furthermore the recent development of faster and more stable internet connections leads people to increase the use of mobile devices. In the light of all this, the importance of the development of Virtual Reality (VR) environments applied to CH is strategic for the diffusion of knowledge in a smart solution. In particular, the present work shows how, starting from a basic survey and the further photogrammetric reconstruction of a cultural good, is possible to built a 3D CH interactive information system useful for desktop and mobile devices. For this experimentation the Arab-Norman church of the Trinity of Delia (in Castelvetrano-Sicily-Italy) has been adopted as case study. The survey operations have been carried out considering different rapid methods of acquisition (UAV camera, SLR camera and smartphone camera). The web platform to publish the 3D information has been built using HTML5 markup language and WebGL JavaScript libraries (Three.js libraries). This work presents the construction of a 3D navigation system for a web-browsing of a virtual CH environment, with the integration of first person controls and 3D popup links. This contribution adds a further step to enrich the possibilities of open-source technologies applied to the world of CH valorization on web.


Author(s):  
Steven Tebby ◽  
Ebrahim Esmailzadeh ◽  
Ahmad Barari

The torsion stiffness of an automotive chassis can be determined using an analytical approach based purely on geometry, using an experimental method, or alternatively by employing a Finite Element Analysis (FEA) process. These three methods are suitable at different design stages and combined together could prove to be practical methods of determining the torsion stiffness of a chassis. This paper describes and compares two distinct FEA processes to determine the torsion stiffness of an automotive chassis during the detailed design stage. The first process iteratively applies forces to the model and records displacements, while the second process gradually applies vertical displacements in place of force to determine the torsional stiffness threshold. Each method is explained and supported with a case study to provide a basis of comparison of the results.


2016 ◽  
Vol 11 ◽  
pp. 63-79 ◽  
Author(s):  
Salvatore D’Ambrosio ◽  
Salvatore De Pasquale ◽  
Gerardo Iannone ◽  
Delfina Malandrino ◽  
Alberto Negro ◽  
...  

2012 ◽  
Vol 10 (3) ◽  
pp. 1-16 ◽  
Author(s):  
Lee Chao

The objective of this article is to facilitate mobile teaching and learning by providing an alternative course material deployment method. This article suggests a course material deployment platform for small universities or individual instructors. Different from traditional course material deployment methods, the method discussed deploys course materials by using services provided by Android Market. After comparing the traditional course material deployment and the alternative deployment, the author presents strategies to take advantage of Android Market in delivering course materials to mobile devices. Through a case study, this article illustrates the application of these strategies in deploying a class menu for an object-oriented programming course in the computer science curriculum.


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