EEG-based Pilot Competency Level Evaluation in Full Flight Simulator Training about Abnormal Events

Author(s):  
Zhixiang Cui ◽  
Dawei Chen ◽  
Dongsu Wu
Author(s):  
Byron J. Pierce ◽  
George A. Geri

There is some question as to whether non-collimated (i.e., real) imagery viewed at one meter or less provides sufficiently realistic visual cues to support out-the-window flight simulator training. As a first step toward answering this question, we have obtained perceived size and velocity estimates using both simple stimuli in a controlled laboratory setting and full simulator imagery in an apparatus consisting of optically combined collimated and real-image displays. In the size study it was found that real imagery appeared 15-30% smaller than collimated imagery. In the velocity studies, the laboratory data showed that the perceived velocity of real imagery was less than that of collimated imagery. No perceived velocity effects were found with the simulator imagery. Results support the position that for training tasks requiring accurate perception of spatial and temporal aspects of the simulated visual environment, misperceptions of size, but not velocity, need to be considered when real-image displays are used.


2014 ◽  
Vol 624 ◽  
pp. 505-508
Author(s):  
Xin Fu

Group operations is a emerging key problem for flight simulator training course. No matter the radar array in the ground or flight formation in the air, all need to track multiple targets at the same time. That means analyzing the correlation between detecting targets of sensors and known multiple aircraft is essential. So Multiple target data association is the research focus in this paper. Aimed at the research focus, this paper does research for modeling based on combinatorial optimization multi-target data association and bionic algorithm.


2012 ◽  
Vol 116 (1184) ◽  
pp. 1015-1039
Author(s):  
R. O. Rogers ◽  
A. Boquet

Abstract Research by Rogers et al (2009) and Leland et al established that flight simulator training can improve a pilot’s ability to recover a general aviation aeroplane from an in-flight upset. To reach this conclusion, they administered simulator-based and classroom-based upset-recovery training to two groups of student pilots, then compared their performance in recovering an aerobatic Decathlon aeroplane from a series of four upsets with the performance of a third group of untrained control group pilots subjected to the same upsets. We extend this result by addressing the unanswered question of how much classroom-based training as opposed to simulator-based training contributes to improving a pilot’s upset-recovery manoeuvring skills. After receiving classroom-based upset-recovery training but no simulator training, our participants were subjected to the same series of four upsets in the same Decathlon aeroplane. We then compared the performance of the classroom-trained pilots with the performances of control group pilots and the two groups of simulator-trained pilots. Statistical analysis suggests that classroom-based instruction alone improves a pilot’s ability to recover an aeroplane from an upset. We summarise related research, describe the training experiment and the training program, analyse and interpret flight-test data, and explain what our research implies with respect to establishing career-long commercial pilot upset-recovery training requirements.


1982 ◽  
Vol 26 (7) ◽  
pp. 596-600 ◽  
Author(s):  
Ronald Hughes ◽  
Rebecca Brooks ◽  
Douglas Graham ◽  
Ray Sheen ◽  
Tom Dickens

A-10 pilots who rehearsed surface attack skills under high threat conditions in a flight simulator survived a significantly higher proportion of total RED FLAG missions than did pilots who did not receive the simulator training. These data support the notion that simulator training may have a significant influence upon aircrew survivability in high density ground threat environments.


1987 ◽  
Vol 31 (5) ◽  
pp. 505-509 ◽  
Author(s):  
Timothy J. Ungs

The purpose of this study was to determine the incidence, risk factors, and significance of adverse symptoms occurring in pilots more than 24 hours after completion of flight simulator training. This continued occurrence or recurrence of symptoms is termed by the author as “Long Term Simulator Aftereffects” (LTSA). Information was gathered by multi-part, anonymous, and voluntary questionnaire. Nine (4.6%) of 196 pilots studied reported LTSA. Several pilots reported symptoms up to one week and one three weeks post simulator training. Symptoms reported included: recurrent visual flashbacks, continued disturbance in balance, difficulties in concentrating and hand-eye discoordination. Three pilots (1.5%) reported difficulties in flying aircraft. There was no statistically significant association between LTSA and: total flight time, total simulator time, length of simulator training, self-determined motion sickness susceptibility, and sex. Simulator training can result in the occurrence of long term (1 day) adverse symptoms which poses flight safety concerns.


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