A Web Based Framework for Liver Disease Diagnosis using Combined Machine Learning Models

Author(s):  
Shivangi Gupta ◽  
Greeshma Karanth ◽  
Niharika Pentapati ◽  
V R Badri Prasad
APL Materials ◽  
2016 ◽  
Vol 4 (5) ◽  
pp. 053213 ◽  
Author(s):  
Michael W. Gaultois ◽  
Anton O. Oliynyk ◽  
Arthur Mar ◽  
Taylor D. Sparks ◽  
Gregory J. Mulholland ◽  
...  

2019 ◽  
Vol 6 (4) ◽  
pp. 405-423
Author(s):  
Maria C Mariani ◽  
◽  
Osei K Tweneboah ◽  
Md Al Masum Bhuiyan ◽  

Author(s):  
Tsehay Admassu Assegie

Machine-learning approaches have become greatly applicable in disease diagnosis and prediction process. This is because of the accuracy and better precision of the machine learning models in disease prediction. However, different machine learning models have different accuracy and precision on disease prediction. Selecting the better model that would result in better disease prediction accuracy and precision is an open research problem. In this study, we have proposed machine learning model for liver disease prediction using Support Vector Machine (SVM) and K-Nearest Neighbors (KNN) learning algorithms and we have evaluated the accuracy and precision of the models on liver disease prediction using the Indian liver disease data repository. The analysis of result showed 82.90% accuracy for SVM and 72.64% accuracy for the KNN algorithm. Based on the accuracy score of SVM and KNN on experimental test results, the SVM is better in performance on the liver disease prediction than the KNN algorithm.  


2022 ◽  
Vol 3 ◽  
Author(s):  
Maria Rauschenberger ◽  
Ricardo Baeza-Yates ◽  
Luz Rello

Children with dyslexia have difficulties learning how to read and write. They are often diagnosed after they fail school even if dyslexia is not related to general intelligence. Early screening of dyslexia can prevent the negative side effects of late detection and enables early intervention. In this context, we present an approach for universal screening of dyslexia using machine learning models with data gathered from a web-based language-independent game. We designed the game content taking into consideration the analysis of mistakes of people with dyslexia in different languages and other parameters related to dyslexia like auditory perception as well as visual perception. We did a user study with 313 children (116 with dyslexia) and train predictive machine learning models with the collected data. Our method yields an accuracy of 0.74 for German and 0.69 for Spanish as well as a F1-score of 0.75 for German and 0.75 for Spanish, using Random Forests and Extra Trees, respectively. We also present the game content design, potential new auditory input, and knowledge about the design approach for future research to explore Universal screening of dyslexia. universal screening with language-independent content can be used for the screening of pre-readers who do not have any language skills, facilitating a potential early intervention.


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