Experimental Study and Modeling of Soft Body Behavior Based on the Mass-Spring-Damper Method

Author(s):  
Alireza Maleki Najafabadi ◽  
Esmaeel Khanmirza ◽  
Amirhossein Davaie Markazi
2021 ◽  
Vol 113 ◽  
pp. 00049
Author(s):  
E.G. Shubnikova

The spread of addictive behavior among minors continues to be a dangerous trend about children and young people. Therefore, one of the most important areas of pedagogical activity is the prevention of addictions in educational organizations, as well as the training of pedagogical university students for being able to prevent addictions in children and adolescents. The study considers the structure of pedagogical university students’ readiness for the prevention of addictions in the educational environment, relying on a competence-based approach. We have proposed a characteristic of the model for assessing the competence of future teachers in the prevention of addictive behavior in children and young people. We considered the content of the training of future teachers for the prevention of addictive behavior based on the study of preventive pedagogy, and analyzed the main approaches to the prevention of addictive behavior in the educational environment. We presented the results of an experimental study and revealed the effectiveness of the training of pedagogical university students for preventive activities with adolescents.


Author(s):  
Zhou Zhang

Abstract Soft-body simulation is widely used in animation, prostheses, organs, and so on. The most common way is to use 3D software. However, Their simulation models and the data processing speed are limited. Therefore, one model based on the mass-spring mechanism is proposed. To realize real-time rendering, a parallel computing architecture based on the CUDA architecture is introduced. Besides, to increase the accuracy of the simulation, the Verlet integration is employed. The work is to check whether the massively parallel computing method based on the CUDA architecture improves the rendering performance. To meet the minimum requirement to make the human eye comfortable, all the tests had at least a 60 Hz refreshing rate. Also, the soft body of mass-particles and springs has a uniform width and depth, but the height is much smaller. It was modeled to fall under the influence of gravity, and then, to impact on a rigid object. The serial and the parallel methods were not significantly different when the rendering nodes were less than 2,000, but it became apparent when the number of nodes reached 10,000. Therefore, the simulation efficiency of a soft body is improved by the proposed method.


Sign in / Sign up

Export Citation Format

Share Document