Elbow Joint Horizontal Motion Rehabilitation Training System Based On the Four-wheel Differential Drive Module

Author(s):  
Wei Sun ◽  
Kang Gu ◽  
Qin Liu ◽  
Fan Yang ◽  
Haining Peng ◽  
...  
2021 ◽  
Vol 2021 ◽  
pp. 1-7
Author(s):  
Jing Chen

In order to make most patients recover most of their limb functions after rehabilitation training, virtual reality technology is an emerging human-computer interaction technology, which uses the computer and the corresponding application software to build the virtual reality environment. Completing the training tasks in the virtual environment attracts the patients to conduct repeated training in the game and task-based training mode and gradually realizes the rehabilitation training goals. For the rehabilitation population with certain exercise ability, the kinematics of human upper limbs is mainly analyzed, and the virtual reality system based on HTC VIVE is developed. The feasibility and work efficiency of the upper limb rehabilitation training system were verified by experiments. Adult volunteers who are healthy and need rehabilitation training to participate in the experiment were recruited, and experimental data were recorded. The virtual reality upper limb rehabilitation system was a questionnaire. By extracting the motion data, the system application effect is analyzed and evaluated by the simulation diagram. Follow-up results of rehabilitation training showed that the average score of healthy subjects was more than 4 points and 3.8 points per question. Therefore, it is feasible to perform upper limb rehabilitation training using the HTC VIVE virtual reality rehabilitation system.


2008 ◽  
Vol 20 (06) ◽  
pp. 377-385 ◽  
Author(s):  
Chern-Sheng Lin ◽  
Chia-Chang Chang ◽  
Wei-Lung Chen

In this paper we constructed an interactive wheelchair rehabilitation training platform. The roller wheel on the platform is driven mainly by turning the wheelchair, and then the relative position of wheelchair on the screen can be adjusted based on the rotation speed of left and right wheels on the platform. Comparing the digital logic function when two wheels rotate at the same time and judging the variance in digital logic, the steering direction of wheels can be known and be controlled forward or backward. Additionally, the standard digital logic function could be individually judged when left wheel rotates and vice versa, so as to control the steering. Through judging three digital logic functions, the initial time of left wheel, next signal selecting time of left wheel, initial time of right wheel, and next signal selecting time of right wheel could be obtained, then the system can achieve the required direction control function through the judgment formula. The direction control function is indicated by standard digital logic function, so that the user can operate smoothly in the interactive situation software and make an interaction with the computer 3D simulation scene, the patient would have rehabilitation training through various 3D simulation real exteriors. This study not only provides basic trainings but also records the service behavior of wheelchair users, so that the rehabilitation consultant would have reference for the future diagnosis.


2001 ◽  
Vol 2001.76 (0) ◽  
pp. _9-27_-_9-28_
Author(s):  
Takehito KIKUCHI ◽  
Junji FURUSHO ◽  
Masamiti SAKAGUCHI ◽  
Naoyuki TAKESUE

Sign in / Sign up

Export Citation Format

Share Document