Virtual Reality and Using the Unity 3D Platform for Android Games

Author(s):  
Nurdaulet Nurym ◽  
Raushan Sambetova ◽  
Muhit Azybaev ◽  
Nurassyl Kerimbayev
Keyword(s):  
Sainteks ◽  
2020 ◽  
Vol 16 (1) ◽  
Author(s):  
Pajar Sidiq ◽  
Hindayati Mustafidah
Keyword(s):  
3D Game ◽  

Haji merupakan rukun Islam yang kelima yang wajib dilaksanakan oleh seorang muslim yang telah mampu melaksanakannya. Manasik haji pada dasarnya adalah memberikan pelajaran atau informasi mengenai tata cara melaksanakan ibadah haji, sehingga tidak hanya terbatas pada calon jama’ah haji, biasanya masyarakat beragama muslim mempelajari tata cara melaksanakan ibadah haji dengan menggunakan buku-buku atau dengan cara memperagakan langsung dengan cara mensimulasikan tata cara ibadah haji sesuai dengan kondisi yang sebenarnya. Namun banyak kalangan masyarakat muslim yang enggan mendalami manasik haji, dikarenakan beberapa hal seperti tidak adanya waktu, dan kurangnya minat mempelajari dikarenakan kurang menarik dan tidak praktis. Dari hal tersebut sehingga muncul ide untuk membuat aplikasi simulasi manasik haji berbasis virtual 3D, aplikasi ini berisi tentang simulasi untuk rukun haji. Aplikasi manasik haji berbasis virtual reality ini dirancang dan dibuat dengan menggunakan software 3Ds Max dan unity 3D Game Engine. Hasil penelitian berupa aplikasi manasik haji yang dapat menampilkan simulasi virtual reality, yang meliputi simulasi tiba di bandara, Wukuf di Arafah, Mabit di Muzdalifah, Mabit di Mina, Jumrah, Tawaf, Sa’i dan simulasi Tahallul. Dengan adanya aplikasi ini diharapkan akan terjadi peningkatan minat masyarakat dalam mempelajari tata cara pelaksanaan ibadah haji.Kata kunci : virtual reality, manasik haji, simulasi, 3D.


2014 ◽  
Vol 1079-1080 ◽  
pp. 837-842
Author(s):  
Sha Liang

Along with the rapid development,3D virtual reality technology has been applied more and more widely. In order to display the virtual scene better and make user an immersed body experience, 3D rendering engine plays a key role in this field. Unity 3d is a professional gaming rendering engine with strong compatibility and comprehensive integration. In this paper, we focus on the Unity 3D rendering engine, and describe the basic workflow of virtual roaming. We discuss the key technology to realize outdoor roaming through Unity 3D and optimization.


2018 ◽  
Vol 144 ◽  
pp. 01008 ◽  
Author(s):  
V. G. Bharath ◽  
Rajashekar Patil

The imperative part of strong displaying in virtual reality framework is to improve the movement of a user with definitive movement control in genuine intelligent condition. In a real environment motion characteristic is based on sensors and servomechanisms where as in virtual reality systems the motion fundamentals are kinematic in nature. To achieve physically correct interactivity suitable dynamic constraints, should be imposed which can be obtained by augmented reality interface. Beyond input and output hardware, the underlying software plays a very important role in virtual reality systems. It is responsible for the managing of input/output devices, analysing incoming data and generating proper feedback. This research paper focusses on movement displaying for connection between CAD models and Virtual Reality Models using 3ds Max 2017 and Unity 3d softwares. The paper portrays different equipment arrangement of sensors and Arduino for virtual reality welding.


Author(s):  
Akhildev MJ ◽  
Albin Saj Chalissery ◽  
Maritta Stephen ◽  
Deepa Devassy

Fusion Reality is the next generation reality that will change the aspect of everything. We talk about a lot of reality technologies including augmented reality and virtual reality. But experiencing mixed reality is really expensive. This paper deals with fusion reality which aims to develop a software development kit that includes support for developing mixed reality applications within minutes. Our development kit is included in the official website of our fusion reality. Developers can download and install the Unity 3D software. After downloading the software developers can import the fusion reality kit package which is available at our website and can start to create theirs on mixed reality applications. The website contains the necessary files for developing fusion reality applications as well as integrated with an artificially intelligent chatbot which can be helpful in solving any doubts and queries the developers might have while developing the application. The chatbot is also available on telegram social media applications and developers can utilize the telegram application also to solve doubts and queries. Atoms, CoronaAR are android applications developed with a fusion reality kit of ours. Atoms deal with chemistry and aim to decrease the complexity of learning periodic table and other chemistry related things. CoronaAR also built with the latest technologies and tools associated with the fusion reality SDK and assets. Atoms are capable of augmenting the periodic table and elements with details of each particular element having its basic properties with isotopes, compounds and video displays to learn or experience periodic table like never before


2020 ◽  
pp. 1-10
Author(s):  
Chengmin Zhou ◽  
Ting Huang ◽  
Shuang Liang

Smart home products and equipment are relatively expensive while using specific physical objects to prove functional characteristics, the cost is high, and it is difficult to meet the personal needs of customers. Based on the above background, the purpose of this research is the application and design of a smart home R&D system based on virtual reality. This study proposes the concept of introducing virtual reality methods into the control scene given the shortcomings of the existing smart home control interface interaction methods. From the perspective of being more suitable for the user’s needs, the virtual reality method is used to optimize the smart home interaction methods. Through the analysis of the user’s lifestyle and needs, the functional module model of applying virtual reality to the smart home control scheme is established. Then, by collecting data, use Sketchup software to build and optimize the model of the simulation system to build a realistic family scene model. Finally, through the integrated use of the Unity 3D rendering engine and the virtual simulation system technology, the intelligent simulation of the interior functions of the house is realized. Experimental results show that using virtual reality to optimize the interaction of smart homes, the control method is relatively simple, and the cost can be reduced by about 20%.


Author(s):  
Rajat Gupta ◽  
◽  
Rohan Nawani ◽  
Vishal P. Talreja ◽  
Sharmila Sengupta ◽  
...  
Keyword(s):  

Author(s):  
V. Barrile ◽  
A. Fotia ◽  
E. Bernardo

<p><strong>Abstract.</strong> On 21 and 22 August 1972, a young diver near the coast of Riace Marina (South Italy) found two bronze statues representing one of the highest moments of the sculptural production and the most important archaeological discovery of the last century: the Riace Bronzes. The Geomatics Laboratory of the Mediterranean University of Reggio Calabria sets a goal to relive and re-propose the experience of a real immersion and the exciting moment of the discovery: an immersive journey in the interest of interactivity in virtual reality. Immersive Virtual Reality tries to combine the real and the virtual world, even involving our senses. In other words, it allows us to enter into the scenery like the virtual reality one, but without being just simple spectators. We become protagonists and we can participate and decide what to do and how to do it. Unity 3D is the multi-platform development environment used. The scenarios and the objects included in the scene from three-dimensional models were realized through photogrammetric techniques (seabed and bronzes). Remote Operated Vehicles (ROVs) have been widely used in recent times by researchers to explore underwater environments, both in shallow and deep water, for different types of studies. The seabed was detected through the aid of an experimental ROV (realized in a broader project of agreement with the IPCF CNR Messina). The use of a grid of known dimensions assisted the ROV’s use in order to correct the effects of distortion effects obtained in water. The proposed app is still being perfected and completed.</p>


2017 ◽  
Vol 1 (1) ◽  
pp. 19
Author(s):  
Riva Farabi ◽  
Akik Hidayat ◽  
Erick Paulus
Keyword(s):  

Shark cage diving merupakan salah satu kegiatan rekreasi yang dilakukan di daerah laut yang dihuni hiu. Tentu tidak semua orang mampu melakukan kegiatan tersebut, tapi dengan teknologi virtual reality, dapat memungkinkan seseorang untuk melihat dan mensimulasikan hal yang belum pernah dilihatnya secara langsung di depan mata. Google Cardboard merupakan salah satu teknologi virtual reality dari beberapa perangkat VR yang ada di pasaran yang mudah dijangkau masyarakat. Selain murah, Google Cardboard mengandalkan kemudahan dalam pemakaiannya dengan perangkat smartphone sebagai layar VR. Dengan game engine Unity 3D, dapat memungkinkan membuat aplikasi VR yang mensimulasikan kegiatan shark cage diving yang dapat digunakan pengguna smartphone dan Google Cardboard dengan mudah. Dari penelitian dan studi lapangan terhadap 30 orang responden menunjukkan bahwa aplikasi VR bisa digunakan sebagai alat rekreasi yang juga menambah wawasan.


2017 ◽  
Vol 15 (2) ◽  
Author(s):  
Intan Mutiara Wibowo ◽  
Hanhan Maulana

Hikmah Mebel merupakan sebuah usaha yang bergerak di industri Mebel. Produk baru akan dibuat jika terdapat pesanan dari pelanggan atau disebut Make-To-Order. Permasalahan terdapat pada kurangnya informasi yang didapat-kan oleh pelanggan dengan menggunakan gambar produk yang saat ini ada di Hikmah Mebel, pemilik usaha pun kesulitan dalam melakukan pemantauan pesanan pelanggan. Dengan menggunakan animasi 3 dimensi dan teknologi virtual reality, sebuah gambar yang tadinya hanya berupa gambar 2 dimensi ataupun hanya berupa informasi tulisan dapat direpresentasikan secara virtual yang hampir menyerupai dunia nyata. Aplikasi yang dibangun merupakan se-buah aplikasi 3 dimensi dan fitur kustom secara virtual pada produk furniture. Aplikasi dibangun menggunakan tools Blender untuk objek 3 dimensi dan Unity 3D untuk pembuatan aplikasinya. Aplikasi ini dibangun berbasis Android untuk pegawai dan Website untuk pemilik usaha. Berdasarkan hasil pengujian, ap-likasi dapat membantu mengatasi permasalahan yang ada pada Hikmah Mebel Cimahi.


2021 ◽  
Vol 6 (1) ◽  
Author(s):  
Rina Alfah ◽  
Mayang Sari ◽  
Muhammad Ridha Aulia
Keyword(s):  

Salah satu genre game yang diminati saat ini adalah game endless runner yang bisa dimainkan secara mobile. Untuk memenuhi kebutuhan teknologi dalam rekayasa game, maka kami mengangkat tema game endless runner sebagai salah satu game yang bisa di mainkan menggunakan Virtual Reality (VR) yang bisa mendeteksi gerakan user. Karakter utama berupa seorang laki-laki dengan enemy berupa anjing dan beberapa rintangan. Penelitian ini  menggunakan Unity 3D sebagai game engine yaitu membuat game ini dengan tambahan tools tambahan yang berguna mengembangkan game ini.


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