Real Time Vertex Based Deformation in Training Simulator

Author(s):  
Irshad Ahmad ◽  
Suziah Bt Sulaiman
Keyword(s):  
2012 ◽  
Vol 182-183 ◽  
pp. 1673-1680
Author(s):  
Yu Wang ◽  
Ri Na Su

A kind of 3-RPS and 3-DOF parallel robotic mechanisms is used as motion-sensible-platform of gun training simulator to implement the motion simulation. Its dynamics is analyzed and driving force of joint is gained. This paper introduces the study on motion generation of gun training simulator. The moving model of gun is established on the basis of the model of vehicle. We solve the pose of gun by applying the theory of homogeneous matrix. In order to ensure actuators moving at a preset speed and enable the motion-sensible-platform to perform a real-time moving posture simulation of a wheeled gun vehicle in running, the speed equation of actuator is given. The feasibility of models was tested through the simulation experiments. All of these works are beneficial to optimize design and control realization of motion platform structure.


1995 ◽  
Vol 10 (4) ◽  
pp. 1798-1804 ◽  
Author(s):  
S.V. Vadari ◽  
M.J. Montstream ◽  
H.B. Ross

1982 ◽  
Vol 26 (11) ◽  
pp. 1014-1017
Author(s):  
Amos A. Spady ◽  
Dennis H. Jones ◽  
Glynn D. Coates ◽  
Raymond H. Kirby

A study to evaluate the idea of providing pilots feedback on their scan behavior as an instructional training aid was conducted jointly by NASA, Piedmont Aviation, and Old Dominion University. The study used Langley's oculometer system to provide a real-time display of the trainee's scan to the instructor pilot in the aft part of the Boeing 737 training simulator at Piedmont. The trainees' scan behavior was also video-taped for viewing by the instructor and trainee after each training session. Based on qualitative data obtained during the study, scan behavior feedback was an effective tool for pilot training.


1994 ◽  
Vol 9 (2) ◽  
pp. 721-729 ◽  
Author(s):  
S. Kyuwa ◽  
T. Yoshida ◽  
S. Yuasa ◽  
K. Omata ◽  
K. Mitamura

Author(s):  
Pierre- Frédéric Villard ◽  
Franck P. Vidal ◽  
Carrie Hunt ◽  
Fernando Bello ◽  
Nigel W. John ◽  
...  

Author(s):  
A Rouvinen ◽  
T Lehtinen ◽  
P Korkealaakso

Real-time simulators have become more popular in the field of user training. This is due to the possibility to give basic training and knowledge of machines and their operation environment to the operator even when the machine is not actually present. The use of simulators instead of actual machines has several advantages. First of all, the available machine capacity is not tied to training and can be used in productive work. Secondly, using a simulator helps to avoid accidents that may occur using real machines. Using a simulator also enables different environmental aspects, such as lighting conditions, fog, wind, and so on, to be taken into account in the training of all operators alike. Real-time training simulators are complicated machine systems, which consist of a user interface, an I/O-system, a real-time simulation model describing the dynamics of the machine in question and its connections to the environment, a visualization of the operational environment, and a possible motion platform. The user interface is usually taken directly from the simulated machine. Consequently, the user has the possibility to become familiar with the operating interface in an early phase of training. In this article, the development of a gantry crane operator-training simulator, including all the earlier mentioned components, is presented. The aim of this article is to present an example of methods used in the development of the separate areas of a training simulator.


Author(s):  
Aleksey Suvorov ◽  
Alexander Gusev ◽  
Nikolay Ruban ◽  
Mikhail Andreev ◽  
Alisher Askarov ◽  
...  

Abstract The article presents the Hybrid Real-Time Dispatcher Training Simulator (HRTDTS). The main advantages of this simulator are the adequate simulation of a single spectrum of processes in the object for training – any real electric power system (EPS), as well as the real-time control of the equipment circuit-mode states in modes of the EPS operation. This is achieved by the HRTDTS development within the concept of hybrid simulation, which allows to surpass the modern widely-used simulators based purely on numerical simulation, which do not comprehensively reproduce processes in the EPS and limit the training of certain dispatchers skills. The dispatcher simulator structure and the developed specialized HRTDTS software are demonstrated. The developed dynamic dashboards for monitoring and operating, implementing the circuit-mode states visualization of the equipment or the EPS districts that correspond to specific objects for training, are presented. The special panels that display extended information about the processes in the EPS are also shown in the article. The comparison of simulation results with the data, obtained via RTDS, for the HRTDTS validation was carried out. The practical emergency scenario for the training of dispatching personnel, including the assignment of an emergency situation and the actions of dispatchers to eliminate it, was created for testing and demonstration of the HRTDTS capabilities.


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