Active learning modules for multi-professional emergency management training in virtual reality

Author(s):  
Ekaterina Prasolova-Forland ◽  
Judith Molka-Danielsen ◽  
Mikhail Fominykh ◽  
Katherine Lamb
Author(s):  
Valentina Pennazio ◽  
Michele Genta

This article presents the outcome of an exploratory survey aimed to detecting the strengths and weaknesses and the degree of acceptance of the use of virtual and augmented reality in training of confined or suspected pollution environments workers. Forty-five Italian professionals (public and private) that work in health and safety in workplace, in different roles, have been involved in the survey (e.g. trainers, augmented and virtual reality specialists, researchers, health personnel). The analysis of the survey showed that the use of augmented and virtual reality allows several training sessions in safety, teach workers to perceive the risk and manage the negative emotions that hinder the success of the work. These reflections helped us to hypothesize a training proposal with the use of augmented and virtual reality.


2020 ◽  
Author(s):  
Ashland Brown ◽  
Daniel Jensen ◽  
Richard Crawford ◽  
Joseph Rencis ◽  
Ella Sargent ◽  
...  

2015 ◽  
Vol 22 (5) ◽  
pp. 289-303 ◽  
Author(s):  
Kung Wong Lau

Purpose – This study aims to deepen understanding of the use of stereoscopic 3D technology (stereo3D) in facilitating organizational learning. The emergence of advanced virtual technologies, in particular to the stereo3D virtual reality, has fundamentally changed the ways in which organizations train their employees. However, in academic or professional studies, there is hitherto, very limited research has been found in understanding the framework of distributed organizational learning in stereo3D virtual reality. Design/methodology/approach – The aim of this research is to investigate the employees’ learning achievement in both the conventional in-house training program and distributed organizational learning approach in a designed stereo3D virtual reality to deepen our understanding of this undiscovered framework. In all, 76 employees from local fashion and apparel organizations were recruited in this empirical study. The quasi-experimental method was adopted to compare the experimental and control groups. The criterion-referenced assessment scale was applied as a post-test to assess employees’ learning achievement in a customer service management training course. A tailor-made stereo3D virtual learning environment was established to conduct the virtual training program. Findings – Surprisingly, the results of this research found no significant difference in both the groups, which indicates that, nowadays, the two completely different learning formats have become similar in organizational learning practices. Originality/value – This research, therefore, suggests a new organizational learning framework with three components: a blended in-house training, a distributed enhancement program in stereo3D virtual reality and an organizational memory system.


2016 ◽  
Vol 87 (12) ◽  
pp. 1021-1030 ◽  
Author(s):  
Federica Pallavicini ◽  
Luca Argenton ◽  
Nicola Toniazzi ◽  
Luciana Aceti ◽  
Fabrizia Mantovani

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