High utility itemset mining using genetic algorithm assimilated with off policy reinforcement learning to adaptively calibrate crossover operation

Author(s):  
K Logeswaran ◽  
P Suresh
IEEE Access ◽  
2019 ◽  
Vol 7 ◽  
pp. 176799-176813 ◽  
Author(s):  
Qiang Zhang ◽  
Wei Fang ◽  
Jun Sun ◽  
Quan Wang

2021 ◽  
pp. 107422
Author(s):  
Jerry Chun-Wei Lin ◽  
Youcef Djenouri ◽  
Gautam Srivastava ◽  
Unil Yun ◽  
Philippe Fourier-Viger
Keyword(s):  

Symmetry ◽  
2021 ◽  
Vol 13 (3) ◽  
pp. 471
Author(s):  
Jai Hoon Park ◽  
Kang Hoon Lee

Designing novel robots that can cope with a specific task is a challenging problem because of the enormous design space that involves both morphological structures and control mechanisms. To this end, we present a computational method for automating the design of modular robots. Our method employs a genetic algorithm to evolve robotic structures as an outer optimization, and it applies a reinforcement learning algorithm to each candidate structure to train its behavior and evaluate its potential learning ability as an inner optimization. The size of the design space is reduced significantly by evolving only the robotic structure and by performing behavioral optimization using a separate training algorithm compared to that when both the structure and behavior are evolved simultaneously. Mutual dependence between evolution and learning is achieved by regarding the mean cumulative rewards of a candidate structure in the reinforcement learning as its fitness in the genetic algorithm. Therefore, our method searches for prospective robotic structures that can potentially lead to near-optimal behaviors if trained sufficiently. We demonstrate the usefulness of our method through several effective design results that were automatically generated in the process of experimenting with actual modular robotics kit.


Author(s):  
Amit Verma ◽  
Siddharth Dawar ◽  
Raman Kumar ◽  
Shamkant Navathe ◽  
Vikram Goyal
Keyword(s):  

Author(s):  
Jimmy Ming-Tai Wu ◽  
Qian Teng ◽  
Shahab Tayeb ◽  
Jerry Chun-Wei Lin

AbstractThe high average-utility itemset mining (HAUIM) was established to provide a fair measure instead of genetic high-utility itemset mining (HUIM) for revealing the satisfied and interesting patterns. In practical applications, the database is dynamically changed when insertion/deletion operations are performed on databases. Several works were designed to handle the insertion process but fewer studies focused on processing the deletion process for knowledge maintenance. In this paper, we then develop a PRE-HAUI-DEL algorithm that utilizes the pre-large concept on HAUIM for handling transaction deletion in the dynamic databases. The pre-large concept is served as the buffer on HAUIM that reduces the number of database scans while the database is updated particularly in transaction deletion. Two upper-bound values are also established here to reduce the unpromising candidates early which can speed up the computational cost. From the experimental results, the designed PRE-HAUI-DEL algorithm is well performed compared to the Apriori-like model in terms of runtime, memory, and scalability in dynamic databases.


2021 ◽  
Vol 01 ◽  
Author(s):  
Ying Li ◽  
Chubing Guo ◽  
Jianshe Wu ◽  
Xin Zhang ◽  
Jian Gao ◽  
...  

Background: Unmanned systems have been widely used in multiple fields. Many algorithms have been proposed to solve path planning problems. Each algorithm has its advantages and defects and cannot adapt to all kinds of requirements. An appropriate path planning method is needed for various applications. Objective: To select an appropriate algorithm fastly in a given application. This could be helpful for improving the efficiency of path planning for Unmanned systems. Methods: This paper proposes to represent and quantify the features of algorithms based on the physical indicators of results. At the same time, an algorithmic collaborative scheme is developed to search the appropriate algorithm according to the requirement of the application. As an illustration of the scheme, four algorithms, including the A-star (A*) algorithm, reinforcement learning, genetic algorithm, and ant colony optimization algorithm, are implemented in the representation of their features. Results: In different simulations, the algorithmic collaborative scheme can select an appropriate algorithm in a given application based on the representation of algorithms. And the algorithm could plan a feasible and effective path. Conclusion: An algorithmic collaborative scheme is proposed, which is based on the representation of algorithms and requirement of the application. The simulation results prove the feasibility of the scheme and the representation of algorithms.


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