Dynamic modelling of entrainment in rapid landslides
Entrainment of path material is an important feature of many rapid landslides. The associated increases in volume and changes in flow character can significantly influence mobility. A simple material entrainment algorithm, based on the assumption of natural exponential growth with displacement, has been incorporated into a new computer model designed to simulate rapid landslide motion across 3D terrain. The user controls the growth rate and can also implement a change in rheology at the onset of entrainment. A hypothetical example is used to demonstrate the influence of the mass and momentum transfer assumptions. A back-analysis of the 1999 Nomash River landslide is included to show that the simple model is capable of simulating the bulk characteristics of a complex event involving substantial entrainment.Key words: landslides, debris flows, rock avalanches, entrainment, erosion, dynamic modelling.