Dunhuang Murals’ Image Rendering Research based on L0 Gradient Minimization

Author(s):  
Hong-qiang ZHANG ◽  
Shu-wen WANG ◽  
Bing-kun PI ◽  
Cong MA
Small Methods ◽  
2021 ◽  
pp. 2100223
Author(s):  
Leonid Mill ◽  
David Wolff ◽  
Nele Gerrits ◽  
Patrick Philipp ◽  
Lasse Kling ◽  
...  

2012 ◽  
Vol 217-219 ◽  
pp. 1998-2001
Author(s):  
Tie Geng ◽  
Qing Hai Ren ◽  
Wei Qing Tu ◽  
Dan Dan Liu

According to the color contour map of the 3D injection molding simulation results, the commonly used color contour map drawing algorithm was researched, and a three-dimensional color image rendering algorithm which based on the "physical field values and color range mapping" was given too. And the key technologies of the algorithm which was used to draw 3D color contour map were introduced in detail. In the end, an example was given.


Author(s):  
Huilong Zhuo ◽  
Shengchuan Zhou ◽  
Bedrich Benes ◽  
David Whittinghill
Keyword(s):  

2020 ◽  
pp. 45-64
Author(s):  
Judit Pieldner

This chapter addresses the aesthetic of black-and-white filmmaking in the digital age, with special attention to the ways in which the black-and-white image manifests its perceptual otherness in between the analogue and the digital, the natural and the artificial, the cinematic and the photographic. Through examples taken from contemporary Polish and Czech cinema, including Hi, Tereska! (Cześć, Tereska, Robert Gliński, 2001), The Reverse (Rewers, Borys Lankosz, 2009), Ida (Paweł Pawlikowski, 2013), Papusza (Joanna Kos-Krauze and Krzysztof Krauze, 2013), Cold War (Zimna wojna, Paweł Pawlikowski, 2018) and I, Olga Hepnarová (Já, Olga Hepnarová, Tomáš Weinreb and Petr Kazda, 2016), it discusses the uses and functions of the black-and-white image rendering female identity caught in the grip of Eastern European history. The black-and-white image is often associated with high artistry and the photographic quality of film; accordingly, the emphasis is laid on photographic compositions, static shots, long takes and tableau moments, which confer on the digital monochrome subtle sensations of intermediality.


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