scholarly journals SERVICE-ORIENTED COMPUTING: A RESEARCH ROADMAP

2008 ◽  
Vol 17 (02) ◽  
pp. 223-255 ◽  
Author(s):  
MICHAEL P. PAPAZOGLOU ◽  
PAOLO TRAVERSO ◽  
SCHAHRAM DUSTDAR ◽  
FRANK LEYMANN

Service-Oriented Computing (SOC) is a new computing paradigm that utilizes services as the basic constructs to support the development of rapid, low-cost and easy composition of distributed applications even in heterogeneous environments. The promise of Service-Oriented Computing is a world of cooperating services where application components are assembled with little effort into a network of services that can be loosely coupled to create flexible dynamic business processes and agile applications that may span organizations and computing platforms. The subject of Service-Oriented Computing is vast and enormously complex, spanning many concepts and technologies that find their origins in diverse disciplines that are woven together in an intricate manner. In addition, there is a need to merge technology with an understanding of business processes and organizational structures, a combination of recognizing an enterprise's pain points and the potential solutions that can be applied to correct them. The material in research spans an immense and diverse spectrum of literature, in origin and in character. As a result research activities are very fragmented. This necessitates that a broader vision and perspective be established — one that permeates and transforms the fundamental requirements of complex applications that require the use of the Service-Oriented Computing paradigm. This paper provides a Service Oriented Computing Roadmap and places on-going research activities and projects in the broader context of this roadmap. This research roadmap launches four pivotal, inherently related, research themes to Service-Oriented Computing: service foundations, service composition, service management and monitoring and service-oriented engineering.

Author(s):  
Juan Manuel Adán-Coello

Service-oriented computing (SOC) is a new computing paradigm that uses services as building blocks to accelerate the development of distributed applications in heterogeneous computer environments. SOC promises a world of cooperating services where application components are combined with little effort into a network of loosely coupled services for creating flexible and dynamic business processes that can cover many organizations and computing platforms (Chesbrough & Spohrer, 2006; Papazoglou & Georgakopoulos, 2003). From a technical point of view, the efforts to offer services have focused on the development of standards and the creation of the infrastructure necessary to describe, discover, and access services using the Web. This type of service is usually called a Web service. The availability of an abundant number of Web services defines a platform for distributed computing in which information and services are supplied on demand, and new services can be created (composed) using available services. Nevertheless, the composition of Web services involves three fundamental problems (Sycara, Paolucci, Ankolekar, & Srinivasan, 2003): 1. To elaborate a plan that describes how Web services interact, how the functionally they offer can be integrated to provide a solution to the considered problem. 2. To discover Web services that accomplish the tasks required by the plan. 3. To manage the interaction of the chosen services. Problems 2 and 3 are of responsibility of the infrastructure that supports the composition of services, while the first problem is of responsibility of the (software) agents that use the infrastructure. The discovery and interaction of Web services poses two main challenges to the infrastructure: 1. How to represent Web services capabilities and how to recognize the similarities between service capabilities and the required functionalities. 2. How to specify the information a Web service requires and provides, the interaction protocol, and the low-level mechanisms required to service invocation.


Author(s):  
Nicolaos Protogeros

Service-oriented architectures (SOA), mostly based on Web services (W3C), provide an industrial standard for deploying, publishing, discovering, and invoking enterprise’s services. From its emergence, many specialists have predicted that SOA will revolutionize the distributed computing paradigm and it will make various kinds of e-business (e.g., virtual enterprises, inter-enterprise collaboration, and ASP paradigms) a reality. This article examines the service-oriented architectures (SOA) applied to innovative organization schemes such as virtual enterprises (VE) to resolve the enterprise organizational structure integration problem. The evolution of software architectures from traditional to SOA is presented, along with the characteristics, advantages and disadvantages, and problems and difficulties in applying the SOA, while also focusing on the compatibility between SOA and modern organizational structures. The new standard in the service orchestration level BPEL is considered as a language for business process modelling and its impact to the integration problem is examined. New messaging protocols and frameworks such as the enterprise service bus (ESB) or messaging service bus are also examined. The main focus is on the SOA technology trends of modern organizational structures with regards their formation and integration. The comparison between SOA and traditional architectures provides a clear path to their adoption in various cases.


2009 ◽  
pp. 279-289
Author(s):  
Emerson Loureiro ◽  
Frederico Bublitz ◽  
Loreno Oliveira ◽  
Nadia Barbosa ◽  
Angelo Perkusich ◽  
...  

The fast development on microelectronics has promoted the increase on the computational power of hardware components. On the other hand, we are facing a significant improvement on energy consumption as well as the reduction of the physical size of such components. These improvements and the emergence of wireless networking technologies are enabling the development of small and powered mobile devices. Due to this scenario, the so-called pervasive computing paradigm, introduced by Mark Weiser in 1991 (Weiser, 1991) is becoming a reality. Such a paradigm envisions a world where environments are inhabited by computing devices, all of them seamlessly integrated into peoples’ lives, and effectively helping to carry on their daily tasks. Among others, one major characteristic of Weiser’s vision is that each device in an environment becomes a potential client or provider of resources. Not surprisingly, pervasive computing environments are becoming dynamic repositories of computational resources, all of them available to mobile users from the palm of their hands. However, devices can unpredictably join and leave such environments. Thus, resources can be dynamically made available or unavailable. Such a scenario has a great impact on the way that resources are found and used. In the case of static environments, such as the Web, it is reasonable to look up and access resources, such as Web pages, knowing the address of their providers beforehand. On the other hand, for dynamic environments, such as the pervasive computing ones, this is not a reasonable approach. This is due to the fact that one cannot guarantee that the provider of a resource will be available at any moment, because it may have left the environment or simply turned off. A better approach would be to discover these resources based on their descriptions, or any other feature that does not require the client to know the specific address of their providers. To this end, some of the current pervasive computing solutions, like Wings (Loureiro, Bublitz, Oliveira, Barbosa, Perkusich, Almeida, & Ferreira, 2006), Green (Sivaharan, Blair, & Coulson, 2005), RUNES (Costa, Coulson, Mascolo, Picco, & Zachariadis, 2005), and Scooby (Robinson, Wakeman, & Owen, 2004), are making use of a novel approach from the branch of distributed applications, the service-oriented computing paradigm (Papazoglou, 2003; Huhns & Singh, 2005). This is due to the fact that such a paradigm provides a crucial element for pervasive computing systems, the ability for dynamically binding to remote resources (Bellur & Narenda, 2005), which enables mobile devices to find needed services on demand. However, pervasive environments may be structured in different ways. They can range from wired networks to completely wireless ones, where communication among the devices is performed in an ad hoc way. Such a characteristic indicates that the way services are provisioned in a pervasive computing environment should fit in its organization, in order to enhance the access to the services available. Considering the above discussion, in this article we provide a review on service provision and its applicability in pervasive computing. More precisely, we will list the existing service provision approaches and discuss the characteristics and problems associated with each one, as well as their usage in pervasive computing environments. We start by providing introductory concepts of service-oriented and pervasive computing, respectively in the service-oriented computing and pervasive computing sections. Next, we present the service provision techniques available and how they can be applied for pervasive computing environments. The main current solutions within this scope will be introduced in the service oriented technologies section. Some of the future trends associated with research for service provision in pervasive computing environments will be presented in the future research trends section. Finally, in the conclusions sect


2010 ◽  
pp. 2363-2377
Author(s):  
Bill Vassiliadis

Modern information systems are extending the traditional boundaries of organizations incorporating external recourses in the form of data and services. The need to support increasing client demands has led to dynamic and more complex business processes. Complex workflows in networked organizations are much more difficult to manage since traditional approaches are not suited for distributed environments. Service-Oriented approaches in the form of Web or Grid services bear the potential of increased performance and flexibility. In this work, we discuss the use of a relatively new computing paradigm that leverages distributed service-oriented business models: the Grid. We discuss how the Grid can facilitate efficient intra-business processes in highly dynamic virtual enterprises and present a high level architecture for managing complexity of business functions using Grid services.


2011 ◽  
pp. 132-155 ◽  
Author(s):  
Marten van Sinderen ◽  
João Paulo Andrade Almeida ◽  
Luís Ferreira Pires ◽  
Dick Quartel

This chapter aims at characterizing the concepts that underlie a model-driven service-oriented approach to the design of enterprise applications. Enterprise applications are subject to continuous change and adaptation since they are meant to support the dynamic arrangement of the business processes of an enterprise. Service-oriented computing (SOC) promises to deliver the methods and technologies to facilitate the development and maintenance of enterprise applications. The model-driven architecture (MDA), fostered by the Object Management Group (OMG), is increasingly gaining support as an approach to manage system and software complexity in distributed-application design. Service-oriented computing and the MDA have some common goals; namely, they both strive to facilitate the development and maintenance of distributed enterprise applications, although they achieve these goals in different ways. This chapter discusses a combination of these approaches and discusses the benefits of this combination.


Author(s):  
Shahanawaj Ahamad

Service Oriented Architecture (SOA) is distributed architectural framework that provides service-based solutions for improving the effectiveness of enterprise’s IT infrastructure. In this framework, technical and business processes are implemented as services. A service is an independent software application that has been designed to perform a specific function with emphasis on loose coupling between interacting services and their components. SOA permits developers to utilize many of the resources from existing services to form the distributed applications. This study has investigated to highlight the emerging issues of SOA such as service structures advancement, requirements of evolution for current age applications like mobile-cloud, medical and mechanism for interoperable operations. The paper also uncovers the practical application domains of SOA. It has identified research attentions in these domains with detection of issues to carry further research to overcome constraints in current scenarios.


Author(s):  
Alistair Barros

In the commercial world, the value of ubiquitous computing applications is proportional to the range of business services that can be accessed in device-consumptive ways. Services originate in legacy applications of organizations, and are developed and operated typically in heterogeneous environments. Service-oriented architecture (SOA), supported by a complex stack of Web services standards, addresses ways in which software components of diverse applications can be homogeneously interacted with and composed. Thus, SOA provides a crucial mechanism for making services accessible to ubiquitous computing applications. In this chapter, we shed light on what SOA entails, based on Web services interfaces and messaging, and service composition through single-party process orchestration and multiparty choreography languages. For the latter, concrete patterns are used to describe the capabilities of prospective standards. Ways in which SOA needs be extended to allow wider and more flexible service trading, typified in current developments through service marketplaces, are then discussed. Such extensions, we argue, converge with directions in ubiquitous computing through so-called ubiquitous service networks and service ecosystems.


Author(s):  
Ye Wang ◽  
Bo Jiang ◽  
Weifeng Pan

Service-oriented computing is a promising computing paradigm for software applications. However, there are a lot of key research issues in the service-oriented computing paradigm. Quality of service (QoS) is a key factor to resolve these issues as well as a crucial aspect in the design of service-oriented systems as it directly touches the concerns of the service users. Therefore, it is necessary and important to achieve a deeper understanding of different types of QoS properties. This chapter introduces three QoS properties, namely performance, reliability, and security, and provides an overview of these QoS properties and offers an in-depth analysis of the issues, challenges, and research opportunities of QoS properties in designing and developing service-oriented systems.


Author(s):  
Alistair Barros

In the commercial world, the value of ubiquitous computing applications is proportional to the range of business services that can be accessed in device-consumptive ways. Services originate in legacy applications of organizations, and are developed and operated typically in heterogeneous environments. Service-oriented architecture (SOA), supported by a complex stack of Web services standards, addresses ways in which software components of diverse applications can be homogeneously interacted with and composed. Thus, SOA provides a crucial mechanism for making services accessible to ubiquitous computing applications. In this chapter, we shed light on what SOA entails, based on Web services interfaces and messaging, and service composition through single-party process orchestration and multiparty choreography languages. For the latter, concrete patterns are used to describe the capabilities of prospective standards. Ways in which SOA needs be extended to allow wider and more flexible service trading, typified in current developments through service marketplaces, are then discussed. Such extensions, we argue, converge with directions in ubiquitous computing through so-called ubiquitous service networks and service ecosystems.


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