scholarly journals Hardware/software optimization of error detection implementation for real-time embedded systems

Author(s):  
Adrian Lifa ◽  
Petru Eles ◽  
Zebo Peng ◽  
Viacheslav Izosimov
2013 ◽  
Vol 33 (5) ◽  
pp. 1459-1462
Author(s):  
Xiaoming JU ◽  
Jiehao ZHANG ◽  
Yizhong ZHANG

Electronics ◽  
2020 ◽  
Vol 10 (1) ◽  
pp. 13
Author(s):  
Balaji M ◽  
Chandrasekaran M ◽  
Vaithiyanathan Dhandapani

A Novel Rail-Network Hardware with simulation facilities is presented in this paper. The hardware is designed to facilitate the learning of application-oriented, logical, real-time programming in an embedded system environment. The platform enables the creation of multiple unique programming scenarios with variability in complexity without any hardware changes. Prior experimental hardware comes with static programming facilities that focus the students’ learning on hardware features and programming basics, leaving them ill-equipped to take up practical applications with more real-time constraints. This hardware complements and completes their learning to help them program real-world embedded systems. The hardware uses LEDs to simulate the movement of trains in a network. The network has train stations, intersections and parking slots where the train movements can be controlled by using a 16-bit Renesas RL78/G13 microcontroller. Additionally, simulating facilities are provided to enable the students to navigate the trains by manual controls using switches and indicators. This helps them get an easy understanding of train navigation functions before taking up programming. The students start with simple tasks and gradually progress to more complicated ones with real-time constraints, on their own. During training, students’ learning outcomes are evaluated by obtaining their feedback and conducting a test at the end to measure their knowledge acquisition during the training. Students’ Knowledge Enhancement Index is originated to measure the knowledge acquired by the students. It is observed that 87% of students have successfully enhanced their knowledge undergoing training with this rail-network simulator.


Author(s):  
Jaiganesh Balasubramanian ◽  
Sumant Tambe ◽  
Balakrishnan Dasarathy ◽  
Shrirang Gadgil ◽  
Frederick Porter ◽  
...  

2021 ◽  
pp. 1-10
Author(s):  
Lipeng Si ◽  
Baolong Liu ◽  
Yanfang Fu

The important strategic position of military UAVs and the wide application of civil UAVs in many fields, they all mark the arrival of the era of unmanned aerial vehicles. At present, in the field of image research, recognition and real-time tracking of specific objects in images has been a technology that many scholars continue to study in depth and need to be further tackled. Image recognition and real-time tracking technology has been widely used in UAV aerial photography. Through the analysis of convolution neural network algorithm and the comparison of image recognition technology, the convolution neural network algorithm is improved to improve the image recognition effect. In this paper, a target detection technique based on improved Faster R-CNN is proposed. The algorithm model is implemented and the classification accuracy is improved through Faster R-CNN network optimization. Aiming at the problem of small target error detection and scale difference in aerial data sets, this paper designs the network structure of RPN and the optimization scheme of related algorithms. The structure of Faster R-CNN is adjusted by improving the embedding of CNN and OHEM algorithm, the accuracy of small target and multitarget detection is improved as a whole. The experimental results show that: compared with LENET-5, the recognition accuracy of the proposed algorithm is significantly improved. And with the increase of the number of samples, the accuracy of this algorithm is 98.9%.


Electronics ◽  
2021 ◽  
Vol 10 (4) ◽  
pp. 469
Author(s):  
Hyun Woo Oh ◽  
Ji Kwang Kim ◽  
Gwan Beom Hwang ◽  
Seung Eun Lee

Recently, advances in technology have enabled embedded systems to be adopted for a variety of applications. Some of these applications require real-time 2D graphics processing running on limited design specifications such as low power consumption and a small area. In order to satisfy such conditions, including a specific 2D graphics accelerator in the embedded system is an effective method. This method reduces the workload of the processor in the embedded system by exploiting the accelerator. The accelerator assists the system to perform 2D graphics processing in real-time. Therefore, a variety of applications that require 2D graphics processing can be implemented with an embedded processor. In this paper, we present a 2D graphics accelerator for tiny embedded systems. The accelerator includes an optimized line-drawing operation based on Bresenham’s algorithm. The optimized operation enables the accelerator to deal with various kinds of 2D graphics processing and to perform the line-drawing instead of the system processor. Moreover, the accelerator also distributes the workload of the processor core by removing the need for the core to access the frame buffer memory. We measure the performance of the accelerator by implementing the processor, including the accelerator, on a field-programmable gate array (FPGA), and ascertaining the possibility of realization by synthesizing using the 180 nm CMOS process.


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