Computer-supported collaborative work and its application to software engineering

Author(s):  
Janet Bailey ◽  
Kathleen Swigger ◽  
Michael Vanecek
Author(s):  
Dirk Trossen ◽  
Erik Molenaar

For collaboration among users, sharing audio-visual, textual, graphical, or even interface-related information is the essence of computer-supported collaborative work (CSCW). Since most applications that are being used in private and work life these days are merely usable on the computer on which they are executed, collaboratively working with a single application is the most challenging part of CSCW. This is not only true because these applications are unaware that they are executed in a distributed environment, but, in particular, because of the numerous possibilities of data to be shared among the distributed users. Thus, the distribution of the application’s functionality over the network must be added transparently and, more important, subsequently without changing the application’s semantic. The effect has to be created at each remote site that the application is running locally and, therefore, can also be controlled by any remote user with a more or less immediate effect to the application. This problem is referred to as application sharing in the remainder of this article.


Author(s):  
Richard K. Smith ◽  
Michael L.W. Jones

The Internet has attracted much popular and academic attention regarding its potential role as a medium for collaborative work. Through transcending many space- and time-based barriers to communication inherent in other media, the Internet represents a relatively cheap, sophisticated and accessible avenue of communication between geographically and temporally dispersed. . .


2008 ◽  
Vol 44-46 ◽  
pp. 253-260 ◽  
Author(s):  
Xin Yu Shao ◽  
K. Lin ◽  
Liang Gao ◽  
Hao Bo Qiu

Computer supported collaborative work (CSCW) technology is used to solve the resource-sharing problems in collaborative design, analysis, and manufacture. To address this need, a system called CollabVue for collaborative product design between designers and manufacturers is proposed in this study. This paper first introduces the framework of tolerance analysis system based on CollabVue, and then discusses the utilization of geometric topology information in 3D model to resolve the problem of dimension information input and the related specific operations. Based on object-oriented technology, a new data structure to interactively pick up and store dimension information is established. Finally the model uses iterative method to compute technological dimension chain equation.


ReCALL ◽  
2000 ◽  
Vol 12 (1) ◽  
pp. 109-111
Author(s):  
KIRSTEN SÖNTGENS

The third bi-annual CSCL (Computer Support for Collaborative Learning) conference took place at Stanford University, Palo Alto, California and was by European standards a huge conference, but apparently by American standards it was considered to be small. It was my first attendance at an International conference in the USA and I was quite overwhelmed by the size and beauty of the Campus at Stanford, but also by the very smooth organisation of a conference where everything, from registration, payment and paper submission to the publication of all papers was done on-line. The theme of the conference was ‘Designing New Media for a New Millennium: Collaborative Technology for Learning, Education and Training’.


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