Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing

Author(s):  
Alexander Zable ◽  
Lloyd Hollenberg ◽  
Eduardo Velloso ◽  
Jorge Goncalves
2021 ◽  
Vol 108 (Supplement_7) ◽  
Author(s):  
A Gendia ◽  
H Rottenburg ◽  
M Hutton ◽  
A Cota ◽  
J Clark

Abstract Aim To provide an insight on current applications of immersive virtual reality (VR) on patients undergoing surgery and to project the potential uses of these applications on colorectal population. Methods A non-systematic literature search of PubMed using key subject “Virtual Reality and Surgery” to identify relative articles. On reviewing applications of VR in surgery we identified four main areas of interest: preoperative education, perioperative support, postoperative pain management and rehabilitation. Results VR technology showed promising results in all three stages of patient’s journey ; In pre-surgery, VR was used as a powerful educational tool for vascular patients. Intraoperatively, it showed promising results as a distraction method to relief stress and discomfort in patients undergoing colonoscopy and gynaecology procedures. Postoperatively, VR was utilized in pain management in orthopaedics, cardiothoracic populations with acceptable results. Moreover, physical rehabilitation showed a strong outlet of the technology due to its engaging properties. Conclusion VR has been showing applicable benefits in different stages of patient’s care undergoing surgery. With proper future development of Its applications, VR potentials in colorectal population could be numerous; education on stoma and type of surgery with help of 3D environment, distraction tool for colonoscopy screening and postoperative pain. In addition, VR could help with enhanced recovery inform of physical and mental rehabilitation. Future uses of VR in colorectal population could be a key in improving outcomes and overall satisfactions. However, formulated studies and validated applications should be tackled to apply the technology safely in the standard care of colorectal patients.


2021 ◽  
Vol 22 (1) ◽  
pp. 34-43
Author(s):  
Víctor Garzón-Marín ◽  
Pablo Figueroa ◽  
Jorge Molina

Insects are necessary for the prevalence of ecosystems. Insects belong to a group of animals called "Arthropods." Many people ignore how to distinguish them, thus feeling afraid of these animals because of their appearance and usually hurting them. This study explores Immersive Virtual Reality (IVR) as an educational tool focused on allowing users to deduce a rule to distinguish between insects and other arthropods. In total, 21 under graduated students participated in this study. The results indicate that students feel confident when interacting with virtual insects and manage to complete the experience, even when they were afraid of these animals. It is also evident the teacher's importance to guide in interpreting the information that is being received.


IEEE Access ◽  
2021 ◽  
Vol 9 ◽  
pp. 48952-48962
Author(s):  
Bruno Peixoto ◽  
Rafael Pinto ◽  
Miguel Melo ◽  
Luciana Cabral ◽  
Maximino Bessa

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