On the Creation of a Chess-AI-Inspired Problem-Specific Optimizer for the Pseudo Two-Dimensional Battery Model Using Neural Networks

2019 ◽  
Vol 166 (6) ◽  
pp. A886-A896 ◽  
Author(s):  
Neal Dawson-Elli ◽  
Suryanarayana Kolluri ◽  
Kishalay Mitra ◽  
Venkat R. Subramanian
i-Perception ◽  
2020 ◽  
Vol 11 (3) ◽  
pp. 204166952092509
Author(s):  
Christoph Redies

In recent years, there has been an increasing number of studies on objective image properties in visual artworks. Little is known, however, about how these image properties emerge while artists create their artworks. In order to study this matter, I produced five colored abstract artworks by myself and recorded state images at all stages of their creation. For each image, I then calculated low-level features from deep neural networks, which served as a model of responses properties in visual cortex. Two-dimensional plots of variances that were derived from these features showed that the drawings differ greatly at early stages of their creation, but then follow a narrow common path to terminate at or close to a position where traditional paintings cluster in the plots. Whether other artists use similar perceptive strategies while they create artworks remains to be studied.


Author(s):  
Ika Yulianti

Ramayana story has been widely known in Indonesian society since centuries ago. This story has been disseminated from generation to generation. The story is familiar to the public in the form of this kakawin often staged in the form of performing arts, dramatari, puppet performances, as well as in the form of puppet or sculpture. Ramayana story has a lot of episodes, but in the creation of this animated video work taking Shinta kidnapping episode. This animated video works explored the form of characters and stories, as well as collaborate with dance, heater and musical arts. Kidnapping of Shinta’s story became the basis of the principal narrative in the creation of animated video with the theme of Ramayana episode kidnapping Shinta ‘Langen Katresnan’ which then developed in accordance with the ideas and concepts. It also supports the creation of new work that promotes originality of the work. This animated video works using two-dimensional techniques. This is actually a reference to that puppet animation that was first recognized by earlier ancestors.Keywords: puppet, Ramayana, animation


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