scholarly journals A Two-Stage Path Planning Method for the Rearrangement Problem in Modular Puzzle-Based Storage System

2021 ◽  
Vol 2021 ◽  
pp. 1-16
Author(s):  
Penghui Guo ◽  
Fei Xiao ◽  
Wanzhi Rui ◽  
Zhengrong Jia ◽  
Jin Xu

The modular puzzle-based storage system consists of multiple storage modules. The system has multiple input/output (IO) points which can simultaneously deal with multiple orders in one batch. When a batch of orders comes in advance, it is necessary to rearrange the items near each IO point to reduce the picking time of customers. To complete the rearrangement quickly, this paper proposes a two-stage path planning method considering the simultaneous movement of multiple items. This method includes two stages: planning single moves and merging single moves. In the first stage, the sequence of single moves of each module needs to be obtained so as to convert the system from an initial state to a target state. In the second stage, the single moves in the sequence are merged into block moves and parallel moves to reduce the steps of movement. The simulation results show that the single move planning method can be used to solve the rearrangement problem stably and effectively and that the single move merging method can greatly optimize the experimental results with the optimization rate more than 50% in different configurations.

2021 ◽  
Vol 132 ◽  
pp. 102983
Author(s):  
Jiaxin Gao ◽  
Weiwei Qu ◽  
Di Yang ◽  
Weidong Zhu ◽  
Yinglin Ke

2012 ◽  
Vol 452-453 ◽  
pp. 1220-1224
Author(s):  
Wei Guo Wu ◽  
Peng Wu

A new local path planning method for dual-arm mobile robot shuttling within the truss is presented. Like the probabilistic roadmaps method, this method proceeds in two stages: preprocessing stage and path planning stage. In preprocessing stage, the workspace is divided into a set of non-overlapping cubical cells. The nodes in the free workspace are stored in a matrix. In path planning stage, three query strategies are adopted to search the path from start point to goal point. Take use of vertex query strategy, the smooth path can be acquired in a fraction of a second. The algorithm is simple, and is applicable to any static environment with convex obstacles.


Author(s):  
Zhiqiang Jian ◽  
Songyi Zhang ◽  
Shitao Chen ◽  
Zhixiong Nan ◽  
Nanning Zheng

IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 135513-135523
Author(s):  
Qingfeng Yao ◽  
Zeyu Zheng ◽  
Liang Qi ◽  
Haitao Yuan ◽  
Xiwang Guo ◽  
...  

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