The Right Fit? Classroom Mismatch in Middle School and Its Inconsistent Effect on Student Learning

2020 ◽  
Vol 93 (3) ◽  
pp. 277-294
Author(s):  
Brian R. Fitzpatrick ◽  
Sarah Mustillo

Research on college admissions shows that all students tend to benefit from overmatching, but high-status students are most likely to be overmatched, and low-status students are most likely to be undermatched. This study examines whether mismatching takes place when students are sorted into classrooms in middle school. Given prior research on effectively maintained inequality, we theorize that classroom sorting acts as an opportunity for privileged parents to obtain a qualitative advantage for their children. Our research uses administrative data from Indiana and hierarchical linear models to analyze classroom mismatch in sixth through eighth grades. We find that privileged students are more likely to be overmatched in both math and English language arts (ELA) classrooms but that overmatching is beneficial in math but detrimental in ELA. This suggests that inequality can be effectively maintained only if parents have an accurate understanding of what constitutes an advantage.

2018 ◽  
Vol 88 (2) ◽  
pp. 209-226
Author(s):  
LEAH GUENTHER

In this essay, Leah Guenther, a middle school teacher on Chicago's South Side, discusses her practice of the ancient philosophy of Stoicism in her classroom, arguing that this misunderstood philosophy with roots in Ancient Greece and Rome has application in today's complicated educational terrain. She explains how she used Stoicism first to improve her own sense of tranquility and then how she used it to add a behavioral awareness component to a rigorous, standards-based English language arts curriculum.


Author(s):  
Kari M. Eubanks ◽  
Scott T. Lamie

This chapter addresses the process of creating cross-curricular projects in an online environment, specifically the considerations, constraints, and methodologies. It discusses how to approach this type of learning through the lens of students' technology literacies, providing meaningful connections to digital pathways with which students are already engaged and authentic learning. The chapter also describes a digital makerspace as an avenue for student learning to take place. Finally, the authors present a student project that represents a culmination of these techniques. The project uses the engineering design process to blend both science and English language arts practices using side-by-side inquiry and the digital makerspace as a presentation medium.


2017 ◽  
Vol 39 (3) ◽  
pp. 429-447 ◽  
Author(s):  
Benjamin Master ◽  
Susanna Loeb ◽  
James Wyckoff

Evidence that teachers’ short-term instructional effects persist over time and predict substantial long-run impacts on students’ lives provides much of the impetus for a wide range of educational reforms focused on identifying and responding to differences in teachers’ value-added to student learning. However, relatively little research has examined how the particular types of knowledge or skills that teachers impart to students contribute to their longer-term success. In this article, we investigate the persistence of teachers’ value-added effects on student learning over multiple school years and across subject areas. We find that, in comparison with math teachers, English language arts (ELA) teachers’ impacts on same-subject standardized achievement scores are smaller in the year of instruction, but that teacher-induced gains to ELA achievement appear to reflect more broadly applicable skills that persist in supporting student learning in the long run across disciplines. Our results highlight important variation in the quality of teacher-induced learning for long-run success, distinct from the variation across teachers in more typically measured short-term learning effects.


2016 ◽  
Vol 64 (2) ◽  
pp. 126-139 ◽  
Author(s):  
Richard T. Lapan ◽  
Amanda M. Marcotte ◽  
Robert Storey ◽  
Patricia Carbone ◽  
Sharon Loehr-Lapan ◽  
...  

2016 ◽  
Vol 48 (2) ◽  
pp. 199-218 ◽  
Author(s):  
Mike P. Cook ◽  
Matthew Gremo ◽  
Ryan Morgan

Purpose. The purpose of this study was to explored the use of a tabletop role-playing game in middle school ELA classrooms to examine students’ (n=36) abilities to interact with and make meaning from a traditional classroom text (Richard Connell’s “The Most Dangerous Game”). Background.Gaming continues to soar in popularity, both inside and outside of schools. As such, it is important to continue looking for pedagogically beneficial ways to incorporate gaming into classroom spaces, specifically English Language Arts and Literacy classrooms. Aim. In this article, we describe the game used for this study was modified from the Pathfinder system and designed to pair with Connell’s short story. We also discuss our qualitative approach to data analysis, and the three themes that emerged. First, students made gaming decisions based on their knowledge of the story. Second, students experienced the narrative through the lens of their characters. And third, students engaged in meaningful collaboration throughout gameplay. Conclusion. The findings support ongoing calls to look for pedagogically beneficial ways to incorporate gaming into ELA and Literacy classroom spaces.


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