Foreground/Background Manipulations Affect Presence
1995 ◽
Vol 39
(21)
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pp. 1410-1414
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A possible relation between vection and presence is discussed. Two experiments examined the hypothesis that “presence” is enhanced by manipulations which facilitate interpreting visual scenes as “background.” A total of 39 participants in two experiments engaged in a pursuit game while in a virtual visual environment generated by an HMD and rated their experience of “presence” on 5 questions. Experiment 1 compared two viewing conditions: visual scene masking at the eye and a paper mask mounted on the screen with the same 60° FOV, and showed that presence was enhanced by eye masking relative to screen masking. Experiment 2 replicated these findings with a double-blind experimental design.
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Evaluating online control of goal-directed arm movement while standing in virtual visual environment
2003 ◽
Vol 14
(5)
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pp. 253-260
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1971 ◽
Vol 119
(551)
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pp. 435-440
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