Digital tools supporting conservation and management of built cultural heritage

2018 ◽  
pp. 101-106 ◽  
Author(s):  
S. Della Torre ◽  
R. Moioli ◽  
A. Pili
MANUSYA ◽  
2006 ◽  
Vol 9 (2) ◽  
pp. 95-102
Author(s):  
Weeraphan Shinawatra

This paper is an attempt to explain problems of cultural heritage conservation and management in Thailand due to the neglect of the State and the weakness of the society in understanding and protecting their cultural heritage especially the “folk culture” against globalization. The paper also points out that the impending Thailand Charter for cultural heritage conservation and management is the key solution to counterbalance today’s threats. Non-government organizations should take the lead in drafting the Charter with full public participation. Meanwhile local cultural heritage organizations which are at risk should immediately respond, with all stakeholders involved, before it is too late.


2021 ◽  
Author(s):  
Paul Reilly ◽  
◽  
Ian Dawson

The term Virtual Archaeology was coined 30 years ago when personal computing and the first wave of digital devices and associated technologies became generally available to field archaeologists (Reilly 1991; 1992). The circumstances that led to the origin of Virtual Archaeology have been recounted elsewhere. Put briefly, Virtual Archaeology was intended for reflexive archaeological practitioners “to be a generative concept and a provocation allowing for creative and playful improvisation around the potential adoption or adaptation of any new digital technology in fieldwork; in other words to explore how new digital tools could enable, and shape, new methodological insights and interpretation, that is new practices” (Beale, Reilly 2017). Digital creativity in archaeology and cultural heritage continues to flourish, and we can still stand by these aspirations. However, in 2021, the definition and extent of this implied “archaeological” community of practice and its assumed authority seems too parochial. Moreover, the archaeological landscape is not under the sole purview of archaeologists or cultural heritage managers. Consequently, experimentation with novel modes and methods of engagement, the creation of new forms of analysis, and different ways of knowing this landscape, are also not their sole prerogative. This applies equally to Virtual Archaeology and digital creativity in the realm of cultural heritage more generally. We assert that other affirmative digitally creative conceptions of, and engagements with, artefacts, virtual archaeological landscapes and cultural heritage assemblages – in their broadest sense – are possible if we are willing to adopt other perspectives and diffract them through contrasting disciplinary points of view and approaches. In this paper we are specifically concerned with interlacing artistic and virtual archaeology practices within the realm of imaging, part of something we call Virtual Art/Archaeology.


2020 ◽  
Vol 9 (7) ◽  
pp. 449
Author(s):  
Massimiliano Pepe ◽  
Domenica Costantino ◽  
Vincenzo Saverio Alfio ◽  
Maria Giuseppa Angelini ◽  
Alfredo Restuccia Garofalo

The aim of this article is to provide a dedicated approach to the realisation of a CityGML model for the valorisation and the conservation of existing cultural heritage. In particular, for the ancient city of Taranto (Italy), several levels of details (LODs) have been built. CityGML models in LOD1 for the most representative periods were realised, which were characterised by urban changes from the mid-1800s until today. To achieve this aim, great importance was devoted to the process of integration of the different file formats. A geographic information system (GIS) approach has been put in place for the construction of the CityGML model in LOD1. In addition, the study also focused on the realisation of a CityGML model in LOD3 of a bridge of a particular historical and architectural interest, called “Ponte di Porta Napoli”, also situated in the city of Taranto. In the latter case, the CityGML model was realised starting from the geomatics survey. Therefore, the project structured in this way represents an important tool for the sharing of (georeferenced) territorial information. The CityGML models represent a valid support for spatial planning processes and measures for the protection, monitoring and conservation of urban elements.


2021 ◽  
Vol 10 (10) ◽  
pp. 633
Author(s):  
Dorota Janisio-Pawłowska

The implementation of HBIM technology in the research carried out with historical objects remains at a very early stage and constitutes only a fracture of current studies, including in Poland. This process becomes indispensable for the analysis of the existing condition, management and protection of cultural heritage. Therefore, it proves necessary to elaborate directions and guidelines for the implementation of HBIM technology. The present article deals with research and analysis of Polish conservation studies. We discuss the methods for recording information, the scope and detail of the elaborated 3D model, including library objects. The possibility of further editing of objects, the digital tools applied and the data recording formats were all analyzed. The tables present the discrepancies in the creation of 3D objects. We described and compared the studied objects. The collected analyzes were used to summarize important parameters and collected data. This in turn allowed us to elaborate universal guidelines that could be used in the implementation of HBIM technology in other countries as well. Digital tools and data recording formats used to develop the discussed models of objects pave the way to the possibility of further editing and implementation of HBIM technology.


2018 ◽  
Vol 19 (2) ◽  
pp. 161-174
Author(s):  
Panayiotis Charalambous ◽  
George Artopoulos

It has been observed that many researchers in the humanities do not use digital tools to their full extent for their research. Some of the most pressing needs of researchers in Digital Cultural Heritage (DCH) are data storage and handling and large scale computing. Linking these researchers to experienced groups will significantly improve productivity and research innovation in DCH. This work presents our efforts in enabling virtual collaboration for research in the South East and Eastern Mediterranean region and more specifically the deployment of the Clowder CMS system and the development of extraction services to handle, manage and automatically process DCH data. We give technical descriptions of the system and provide some results and discussions of our efforts to enable virtual collaboration between regional level DCH researchers in the context of the Horizon 2020 funded VI-SEEM project.


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