scholarly journals The dual process model of moral judgement

2021 ◽  
Vol 77 (Extra 295) ◽  
pp. 511-521
Author(s):  
Pedro Jesús Pérez Zafrilla

In this article I analyse the dual process model of moral judgement. First, I set out Joshua Greene’s and Jonathan Haidt’s propositions, which represent two schools of thought on this theory. Next, I conduct a number of methodological reviews. On the one hand, I argue that the method used is tautological, while on the other, I show that the use of dilemmas is not an adequate tool with which to account for moral deliberation.

2019 ◽  
Author(s):  
Frank M. Schneider ◽  
Anne Bartsch ◽  
Larissa Leonhard

This chapter reviews the controversial relationship of entertainment and political communication and presents a theoretical framework to integrate seemingly contradicting concepts and research findings. On the one hand, concerns have been raised about the decay of news quality and political culture due to the growing influence of entertainment media. On the other, researchers have highlighted the potential of entertainment in terms of audience interest, cognitive accessibility, and public outreach. A literature overview shows theoretical and empirical support for both sides of the controversy about the (dys-)functionality of entertainment in political communication. Therefore, in an attempt to reconcile the divergent findings, the chapter presents an extended dual-process model of entertainment effects on political information processing and engagement. This framework offers substantial extensions to existing dual-process models of entertainment by conceptualizing the effects of entertainment on different forms of political engagement that have not been incorporated so far.


Author(s):  
Frank M. Schneider ◽  
Anne Bartsch ◽  
Larissa Leonhard

This chapter reviews the controversial relationship of entertainment and political communication and presents a theoretical framework to integrate seemingly contradicting concepts and research findings. On the one hand, concerns have been raised about the decay of news quality and political culture due to the growing influence of entertainment media. On the other, researchers have highlighted the potential of entertainment in terms of audience interest, cognitive accessibility, and public outreach. A literature overview shows theoretical and empirical support for both sides of the controversy about the (dys)functionality of entertainment in political communication. Therefore, in an attempt to reconcile the divergent findings, the chapter presents an extended dual-process model of entertainment effects on political information processing and engagement. This framework offers substantial extensions to existing dual-process models of entertainment by conceptualizing the effects of entertainment on different forms of political engagement that have not been incorporated so far.


2021 ◽  
Vol 7 ◽  
Author(s):  
Nick Kelly ◽  
John S. Gero

Abstract This paper proposes a relationship between design thinking and computational thinking. It describes design thinking and computational thinking as two prominent ways of understanding how people address design problems. It suggests that, currently, each of design thinking and computational thinking is defined and theorized in isolation from the other. A two-dimensional ontological space of the ways that people think in addressing problems is proposed, based on the orientation of the thinker towards problem and solution generality/specificity. Placement of design thinking and computational thinking within this space and discussion of their relationship leads to the suggestion of a dual process model for addressing design problems. It suggests that, in this model, design thinking and computational thinking are processes that are ontological mirror images of each other, and are the two processes by which thinkers address problems. Thinkers can move fluently between the two. The paper makes a contribution towards the theoretical foundations of design thinking and proposes questions about how design thinking and computational thinking might be both investigated and taught as constituent parts of a dual process.


SPIEL ◽  
2019 ◽  
Vol 4 (1) ◽  
pp. 121-145
Author(s):  
Larissa Leonhard ◽  
Anne Bartsch ◽  
Frank M. Schneider

This article presents an extended dual-process model of entertainment effects on political information processing and engagement. We suggest that entertainment consumption can either be driven by hedonic, escapist motivations that are associated with a superficial mode of information processing, or by eudaimonic, truth-seeking motivations that prompt more elaborate forms of information processing. This framework offers substantial extensions to existing dual-process models of entertainment by conceptualizing the effects of entertainment on active and reflective forms of information seeking, knowledge acquisition and political participation.


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