Shouting in space: promoting oral reading fluency with Spaceteam
ESL
This study examined whether the pedagogical use of Spaceteam ESL (English as a Second Language), a digital shouting game, could contribute to the development of Oral Reading Fluency (ORF) among 71 English students in secondary schools in Mombasa, Kenya. Following a mixed-methods approach for data collection and analysis, we pre- and post-tested the participants on their ability to read aloud efficiently (speed) and accurately (accuracy) in three tasks: (1) phrases extracted from the game; (2) phrases not related to the game; and (3) an anecdote. Our findings indicate that participants who played Spaceteam ESL improved their ORF on all measures of speed, but no significant differences were observed in terms of accuracy. Overall, these findings corroborate our hypothesis that some of the affordances of Spaceteam ESL (e.g. speed reading) would contribute to the development of some aspects of ORF.