Design of Key Data Integration System for Interactive English Teaching based on the Internet of Things

Author(s):  
Zhihong Yang ◽  
Baiyang Feng
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Huani Chen ◽  
Jian Huang

Nowadays, due to the pandemic and other problems, the establishment of physical classes is a big headache for both students and teachers, due to which the education system all over the world is shifted to the online system from the physical system. Advance technologies such as the Internet of Things (IoT) are playing a significant part in various sectors of life such as health, business, and education. In order to effectively improve the effect of online English teaching, this study designed an interactive online English teaching system based on the IoT technology. This study proposes three topological structures for the establishment of the proposed IoT-based online English teaching system. Based on the analysis of the three topological structures of the IoT, this study chooses to design each submodule of the front and back of the system in the network IoT environment to realize the daily operation and various functions of the system and to realize the interactive design of both of the teacher and student side. Based on this approach, an online English teaching system is designed, and the teaching quality based on this system is evaluated with the help of an algorithm known as grey relational analysis algorithm. The experimental results show that, after the application of this system, students have access to the teaching materials and content in a short period of time; and the English test scores were improved and were significantly higher as compared to the traditional teaching system. In addition, at the same time, the internal consistency reliability of the proposed system is very high which fully demonstrates the effectiveness of the proposed system.


Author(s):  
Jade Ferreira ◽  
Leonardo De Aguiar ◽  
Victor Stroele ◽  
Fernanda Campos ◽  
Regina Braga ◽  
...  

2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Ting Pu ◽  
Xing Liu ◽  
Wenjing Hao

In terms of English teaching in China, English teaching mode, there are some drawbacks. The interaction between teachers and students is very insufficient, which cannot fully mobilize the enthusiasm of students. The purpose of this study is to explore a new way for English teaching mode, hoping to explore better English teaching methods and improve students’ English performance. This paper focuses on the characteristics of College English (CE) interactive teaching mode based on the Internet of Things technology, discusses the practical application of the Internet of Things technology in College English interactive teaching, and makes a simple research on the interactive teaching mode of College English based on the Internet of Things (IoT). Students from two natural classes in our city were selected as the research objects and divided into an experimental group and control group. The overall English levels of the two classes were similar, and the study lasted for a semester. Research tools include questionnaires, writing tests, and interviews. Statistical software was used to analyze the data in detail. Before and after the experiment, the test results of the experimental class and the control class were tested by independent sample t-test and paired sample t-test. The experimental results show that the College English interactive teaching mode based on the Internet of Things is welcomed by students, and the experimental effect is significant. The overall average score of the experimental group increased by 13.6 points, while that of the control group increased by 4.2 points. The gap between the two groups was very obvious. As far as the scores of each part of the English test paper are concerned, the scores of each part of the experimental group are also higher than those of the control group.


2017 ◽  
Author(s):  
Alex X. Liu ◽  
Muhammad Shahzad ◽  
Xiulong Liu ◽  
Keqiu Li

2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


2019 ◽  
pp. 4-44 ◽  
Author(s):  
Peter Thorns

This paper discusses the organisations involved in the development of application standards, European regulations and best practice guides, their scope of work and internal structures. It considers their respective visions for the requirements for future standardisation work and considers in more detail those areas where these overlap, namely human centric or integrative lighting, connectivity and the Internet of Things, inclusivity and sustainability.


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