Development of STAD-Based Elementary Mathematics Online Cooperative Learning Game Model

2014 ◽  
Vol 20 (2) ◽  
pp. 217-246
Author(s):  
Lee SangSoo ◽  
Jin ChunHua ◽  
Kang JungChan
2015 ◽  
Vol 2 (1) ◽  
pp. 87-96
Author(s):  
Parwanti Parwanti ◽  
Marzuki Marzuki

Tujuan penelitian ini adalah meningkatkan keaktifan dan hasil belajar IPS siswa melalui pembelajaran kooperatif  model permainan. Penelitian ini merupakan penelitian tindakan kelas dengan menggunakan desain spiral Kemmis & Taggart. Subjek penelitian adalah siswa pada kelas VIII B SMPN 1 Bantarsari Cilacap. Penelitian ini dilaksanakan pada semester pertama tahun pelajaran 2013/2014. Peneliti sebagai pelaksana tindakan sedangkan kolaborator (guru IPS setempat) bertindak sebagai observer. Penelitian ini terlaksana dalam tiga siklus, masing-masing siklus terdiri atas dua pertemuan. Data yang diperoleh dianalisis dengan menggunakan tehnik analisis deskriptif. Hasil penelitian adalah sebagai berikut: keaktifan siswa pada siklus pertama memperoleh skor rerata 61,61 (sedang), pada siklus kedua meningkat menjadi 72,58 (baik), dan pada siklus ketiga meningkat menjadi 80,65 (sangat baik). Hasil belajar IPS siswa pada akhir  siklus pertama 48,48 % dengan skor rerata 63, pada akhir siklus kedua meningkat menjadi 80,65 % dengan skor rerata 72, dan pada akhir siklus ketiga meningkat menjadi 96,78 % dengan skor rerata 81. Kata kunci: pembelajaran kooperatif, permainan, keaktifan, dan hasil belajar. ______________________________________________________________ IMPROVING ACTIVENESS AND LEARNING OUTCOMES IN SOCIAL STUDIES THROUGH COOPERATIVE LEARNING OF THE GAME MODEL OF STUDENTS OF SMPN 1 BANTARSARI CILACAP Abstract This study aims to improve the students’ activeness and learning outcomes of Social Studies through cooperative learning of the game model. This was a classroom action research study employing a spiral design by Kemmis & Taggart. The research subjects were grade VIIIB students of SMPN 1 Bantarsari, Cilacap. The study was conducted in the first semester in academic year of 2013/2014. The researcher was the action implementer whereas the collaborator was the Social Studies teacher, who acted as the observer. The study was conducted in three cycles, each of which consisted of two meetings. The collected data were analyzed by means of the descriptive analysis technique. The results of the study are as follows: the students’ activeness in Cycle I attained a score of 61.61 (moderate), in Cycle II it improved to 72.58 (good), and in Cycle III it improved to 80.65 (very good). The class mastery of the students’ learning achievement in Social Studies at the end of Cycle I was 48.48 % with a mean score of 63, at the end of Cycle II it improved to 80.65 % with a mean score of 72, and at the end of Cycle III it improved to 96.78 % with a mean score of 81. Keywords: cooperative learning, game, activeness, and learning outcomes.


2010 ◽  
Vol 48 (4) ◽  
pp. 261-266 ◽  
Author(s):  
Christos C. Skoulidas ◽  
Costas D. Vournas ◽  
George P. Papavassilopoulos

2002 ◽  
Vol 61 (3) ◽  
pp. 139-151 ◽  
Author(s):  
Céline Darnon ◽  
Céline Buchs ◽  
Fabrizio Butera

When interacting on a learning task, which is typical of several academic situations, individuals may experience two different motives: Understanding the problem, or showing their competences. When a conflict (confrontation of divergent propositions) emerges from this interaction, it can be solved either in an epistemic way (focused on the task) or in a relational way (focused on the social comparison of competences). The latter is believed to be detrimental for learning. Moreover, research on cooperative learning shows that when they share identical information, partners are led to compare to each other, and are less encouraged to cooperate than when they share complementary information. An epistemic vs. relational conflict vs. no conflict was provoked in dyads composed by a participant and a confederate, working either on identical or on complementary information (N = 122). Results showed that, if relational and epistemic conflicts both entailed more perceived interactions and divergence than the control group, only relational conflict entailed more perceived comparison activities and a less positive relationship than the control group. Epistemic conflict resulted in a more positive perceived relationship than the control group. As far as performance is concerned, relational conflict led to a worse learning than epistemic conflict, and - after a delay - than the control group. An interaction between the two variables on delayed performance showed that epistemic and relational conflicts were different only when working with complementary information. This study shows the importance of the quality of relationship when sharing information during cooperative learning, a crucial factor to be taken into account when planning educational settings at the university.


1991 ◽  
Vol 36 (10) ◽  
pp. 860-861
Author(s):  
Morton Deutsch
Keyword(s):  

2017 ◽  
Vol 3 (4) ◽  
pp. 257-271 ◽  
Author(s):  
Jeremy E. Sawyer ◽  
Rita Obeid ◽  
Dennis Bublitz ◽  
Anna M. Schwartz ◽  
Patricia J. Brooks ◽  
...  

CICTP 2017 ◽  
2018 ◽  
Author(s):  
Hua-Wei Gong ◽  
Wen-Zhou Jin ◽  
Xiao-Dong Zang ◽  
Qiang Luo

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