scholarly journals Enhancing Students’ Critical Thinking through NASA Science as Interactive Multimedia in Learning Solar System

2021 ◽  
Vol 4 (4) ◽  
pp. 375-384
Author(s):  
Nurul Azizah Al Mar'ati ◽  
Eka Cahya Prima ◽  
Agus Fany Chandra Wijaya

Science and technology advancement in the 21st Century requires several life skills that everyone must learn; critical thinking is one of them. Critical thinking is often defined as a process of metacognition that increases the chances of solving a problem. This research attempted to implement NASA Science as Interactive Multimedia to enhance students' critical thinking in learning Solar System. Interactive Multimedia is student-centered, allowing students to play an active role in learning to promote students' critical thinking skills. This study used a pre-experimental method with one group pretest-posttest design. The sampling used was convenience sampling, which participated in 42 7th grade students of a private school in Bandung. The Objective Test was used as a research instrument for both pretest and posttest. These test items were designed according to Facione's indicators of Critical Thinking Skills. Based on the analysis result, the value of g is 0.48. According to the Wilcoxon test, the hypothesis in this research is accepted. The value of Asymp. sig. (2-tailed) is 0.00, with a sig. α = 0.05. Thus, this research shows that: There is an enhancement of students' critical thinking after using NASA Science in learning Solar System.

2020 ◽  
Vol 13 (1) ◽  
pp. 1
Author(s):  
Nukhbatul Bidayati Haka ◽  
Putri Ayu Suryaasih ◽  
Bambang Sri Anggoro ◽  
Abdul Hamid

Abstrak: Pemanfaatan teknologi kurang direalisasikan padahal penggunaan media teknologi seperti multimedia interaktif android dapat menjadikan pembelajaran lebih efektif dan bermakna. Penelitian ini bertujuan untuk mengembangkan multimedia interaktif terintegrasi nilai sains yang dilihat dari segi kelayakan dan keefektifan multimedia interaktif terintegrasi nilai sains sebagai solusi peningkatan kemampuan berpikir kritis peserta didik. Metode penelitian Research and Development (R&D) Borg and Gall dengan 9 tahapan. Subjek riset meliputi tiga ahli validator yaitu ahli media, materi, dan ahli bahasa. Dan peserta didik kelas XI MIPA sebagai sampel penelitian yang terdiri dari dua kelas yaitu kelas kontrol (XI MIPA 6) dan kelas eksperimen (XI MIPA 4). �Hasil data penelitian pada kelayakan produk yang terlihat dari persentasi validator yaitu ahli media sebesar 87,10%, ahli materi sebesar 83,00% dan ahli bahasa 83,08% dengan kriteria �Sangat Layak� serta respon peserta didik sebesar 85,33 % yang menunjukkan kriteria �Sangat Menarik�. Efektivitas dari multimedia interaktif dari hasil tes kemampuan berpikir kritis peserta didik dengan uji t Independen menghasilkan thitung sebesar 7,95 dan ttabel sebesar 1,70 yang artinya thitung > ttabel dan H1 diterima dan hasil rata-rata nilai N-Gain kelas eksperimen sebesar 0,66 dan kelas kontrol sebesar 0,29. Berdasarkan hasil penelitian ini dapat disimpulkan bahwa multimedia interaktif terintegrasi nilai sains sangat layak dan efektif digunakan sebagai media pembelajaran biologi sebagai solusi peningkatan kemampuan berpikir kritis peserta didik dikelas XI MIPA Di SMA Negeri 5 Bandar Lampung.Kata Kunci: Biologi; Kemampuan berpikir kritis; Multimedia interaktif; Nilai sains.�Abstract: Utilization of technology is not realized even though the use of technological media such as android interactive multimedia can make learning more effective and effective. This study was designed to develop interactive multimedia that is integrated with the value of science seen in terms of the feasibility and effectiveness of interactive multimedia integrated with the value of science as a solution to improve students' critical thinking skills. Borg and Gall Research and Development (R&D) Method with 9 stages. The research subjects added three validator experts namely media, materials, and linguists. And students of class XI MIPA as a research sample consisting of two classes, namely the control class (XI MIPA 6) and the experimental class (XI MIPA 4). The results of research data on the feasibility of the product seen from the percentage validator were media experts at 87.10%, material experts at 83.00% and linguists 83.08% with the criteria "Very Eligible" and the response of students at 85.33% which shows the "Very Attractive" criteria. The effectiveness of interactive multimedia from the students' critical ability test results with the Independent t test resulted in tcount of 7.95 and ttable of 1.70 which means tcount> ttable and H1 were received and the average value of the N-Gain value of the research class was 0, 66 and control class 0.29.Based on the results of this study it can be concluded that interactive multimedia integrated with the value of science is very feasible and effective as a medium of learning biology as a solution to improve critical thinking skills of students in the XI MIPA class of students in SMA Negeri 5 Bandar Lampung.Keyword: Biology; Critical thinking skills; Interactive multimedia; The value of science


2020 ◽  
Vol 3 (1) ◽  
pp. 18-26
Author(s):  
Trimo Saputro ◽  
Kartini Herlina ◽  
I Wayan Distrik

Weak learning process is one of the problems in education. Therefore, to create the ideal learning process, interactive teaching materials are needed to make student-centered learning.This study aims to describe and analyze teacher and student responses to the development of guided inquiry students worksheets, as well as see their effectiveness in growing critical thinking skills and student communication skills. The research method used is the Mix method with Research and Development type. The instrument used in the form of a feasibility questionnaire and tests of critical thinking skills and communication skills. Based on the research results obtained that the development of worksheets got very valid results from the validators, got very good responses from teachers and students and proven able to foster critical thinking and communication skills.


2017 ◽  
Vol 3 (1) ◽  
pp. 48-56
Author(s):  
Eko Prasetyo

This study aims to determine the effect between instructional model Inquiry Learning and Direct Instruction to critical thinking skills of Junior High School children in accordance with gender differences between men and women. The method used in this research is to use the experimental method using a quantitative approach with the type of case study. In this study, the measurement tool is a questionnaire that the author quotes from the questionnaire Bambang Abduljabar. The results of this study are: Inquiry learning model in learning pemas can improve students' critical thinking skills without feared will be influenced by sex differences in students. The more student-centered learning of lead will contribute positively to the students' cognitive development, even giving the student a pleasurable learning experience.


Author(s):  
Tiara Ayu Rahma Illahi

ABSTRACTThis study aims to develop learning media using interactive multimedia on the material types of work to improve the critical thinking skills of grade IV elementary school students. This type of research is qualitative and quantitative with the development model using Dick and Carrey. The results of the feasibility test of interactive multimedia products are categorized as feasible because the results of media validation testing, materials, individual tests and small groups show very good categories. For the practical aspect of the development of learning media is categorized very well because the category of the results of the implementation of learning outcomes and classroom learning activity has a range between 3.5-4.0. And for the aspect of the effectiveness of the media tested using t test, the result is obtained ttable value of 2.024 and tcount of 2.435, t-count> t-table means that there is a significant difference critical thinking skills by using interactive multimedia in learning on the material types of work grade IV students at SDN Baturono. Keywords: Interactive Multimedia, Types of Works, Critical Thinking Feasibility, Practicality, Effectivenes. ABSTRAKPenelitian ini bertujuan untuk mengembangkan media pembelajaran menggunakan multimedia interaktif pada materi jenis-jenis pekerjaan untuk meningkatkan kemampuan berpikir kritis siswa kelas IV sekolah dasar. Jenis penelitian ini bersifat kualitatif dan kuantitatif dengan model pengembangan menggunakan Dick and Carrey. Hasil pengujian kelayakan produk multimedia interaktif ini dikategorikan layak karena hasil dari pengujian validasi media, materi, uji perorangan dan kelompok kecil menunjukkan kategori sangat baik. Untuk segi kepraktisan pengembangan media pembelajaran ini dikategorikan sangat baik karena kategori skor hasil keterlaksanaan pembelajaran dan aktivitas belajar siswa kelas memiliki rentang antara 3,5–4,0. Dan untuk segi keefektifan media diuji menggunakan uji t, hasilnya adalah diperoleh nilai ttabel sebesar 2,024 dan thitung sebesar 2,435, nilai thitung > ttabel berarti bahwa maka terdapat perbedaan yang signifikan kemampuan berpikir kritis dengan menggunakan multimedia interaktif dalam pembelajaran pada materi jenis-jenis pekerjaan siswa kelas IV SDN Baturono Kata Kunci: Multimedia Interaktif, Jenis-Jenis Pekerjaan, Kemampuan Berpikir Kritis, Kelayakan, Kepraktisan, Keefektifan.


2016 ◽  
pp. 27-46
Author(s):  
Howard V. Coleman ◽  
Jeremy Dickerson ◽  
Dennis Dotterer

This chapter presents theories, issues and practices for creating effective, technologically rich learning environments in schools. In the digital age, teachers and school leaders must work together to ensure the development of higher level critical thinking skills for students. Using Bloom's Revised Taxonomy of Knowledge and Webb's Depth of Knowledge as theoretical guides, this chapter discusses how teachers may move towards more flexible, student-centered instructional models rather than traditional teacher-centered methodologies. Guiding questions are presented to assist teachers in determining what to consider when designing technology-enhanced instruction to promote higher level critical thinking skills. Topics include a review of technological factors influencing technology integration, modifications of teacher practices to best match the changing culture in K-12 classrooms, examinations of pedagogical practices in techno-centric classrooms, current and future professional development needs for teachers, and the importance of assessment and evaluation in monitoring the effectiveness of instructional practices in 21st Century learning environments.


2017 ◽  
pp. 1235-1254
Author(s):  
Howard V. Coleman ◽  
Jeremy Dickerson ◽  
Dennis Dotterer

This chapter presents theories, issues and practices for creating effective, technologically rich learning environments in schools. In the digital age, teachers and school leaders must work together to ensure the development of higher level critical thinking skills for students. Using Bloom's Revised Taxonomy of Knowledge and Webb's Depth of Knowledge as theoretical guides, this chapter discusses how teachers may move towards more flexible, student-centered instructional models rather than traditional teacher-centered methodologies. Guiding questions are presented to assist teachers in determining what to consider when designing technology-enhanced instruction to promote higher level critical thinking skills. Topics include a review of technological factors influencing technology integration, modifications of teacher practices to best match the changing culture in K-12 classrooms, examinations of pedagogical practices in techno-centric classrooms, current and future professional development needs for teachers, and the importance of assessment and evaluation in monitoring the effectiveness of instructional practices in 21st Century learning environments.


Author(s):  
Djusmaini Djamas ◽  
Vonny Tinedi ◽  
Yohandri

Learning materials offer students and teachers valuable assistance in physics lessons. This article was aimed at developing and evaluating interactive multimedia learning materials that are equipped with games in Linear Motion and Newton's Laws for improving critical thinking skills. The evaluation consists of an expert review, based on grades from four experts, practicality testing by 30 students, and effectiveness testing concerning students' critical thinking skills after they have used interactive multimedia learning materials. Thus, the research result shows that interactive multimedia learning materials are valid, practical, and effective. Based on this result, it appears that interactive multimedia learning materials can enhance students' critical thinking skills.


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