Abstract. The industrial revolution 4.0 gave birth to an education era 4.0 which demands the use of cyber technology in the learning process, so that output matches the needs and demands of the times. The existence of abstract concepts and difficulty imagining spatial aspects become obstacles for students of class XII MIPA at SMAN 4 Kota Tangerang in learning to paint slices of space. Therefore, it takes the development of learning media that is able to help students learn it easily but is packaged in an interesting, exciting, fun way and in accordance with the direction of education 4.0. This research is a development research that aims to develop and determine the feasibility of multimedia e-learning based on Screencast O Matic and Powerpoint assisted by Geogebra and Kahoot in learning geometry for XII MIPA of SMAN 4 Kota Tangerang students . Using the Four-D development model which includes the define, design, develop, and disseminate stages, the developer does not do the dissemination stage because what is done is only a product feasibility test. At the develop stage, an expert assessment was carried out consisting of an assessment of aspects of the content, media, language, and teacher / practitioner assessment and finally a development test. Based on the expert's assessment, the average score for the content aspect is 4.52 (Very Feasible), the media aspect is 4.22 (Very Appropriate), and the language aspect is 4.23 (Very Feasible). Based on the students' responses to the development test, it was obtained that the material aspects were 4.29 (very feasible), the media aspects were 4.11 (feasible), and the language aspects were 4.1 (feasible).