scholarly journals Modern Realities of Software Project Management

2021 ◽  
Vol 11 (4) ◽  
pp. 72-86
Author(s):  
M.V. Bakhirkin ◽  
V.N. Lukin

The need to maintain the workflow in conditions of forced disconnection has increased the need for software products. But it turned out that the quality of many of them is lower than expected. One of the reasons is that users with different quality criteria began to work with them. Another reason is that the products have objectively become unacceptably low quality, largely due to errors in the management of the project. The scale and significance of a modern software project require its implementation according to one of the classical models: it will ensure quality. However, due to the desire to get ahead of competitors, flexible methodologies are used, reducing deadlines and losing quality. And the larger the project, the higher the risk of quality loss and the higher the cost of losses. How to combine the benefits of both approaches without getting their disadvantages?

2018 ◽  
Vol 11 (4) ◽  
pp. 680
Author(s):  
Lucas Florêncio de Brito ◽  
Ricardo Argenton Ramos ◽  
Rosalvo Ferreira de Oliveira Neto ◽  
Brauliro Gonçalves Leal

One of the causes of bad software planning is the lack of qualified professionals and that in order to improve their quality it is necessary to improve the quality of teaching in the Software Engineering area. Educational games present themselves as a promising alternative as a method of teaching support, since they are able to teach while they entertain, motivating the student to learn, however, there is still a need to evaluate the real benefits of this didactic resource. Thus, this work evaluated qualitatively and quantitatively the game SimulES (Software Engineering Simulator), an educational cards game that simulates the software process development. Applying it to Computer Engineering students at UNIVASF in the Software Engineering II discipline, with the purpose of inferring its effectiveness in teaching software project management. The application of the game was done with 22 students in the semester of 2017.1 and to measure the quality of learning obtained through the game was applied a questionnaire that uses Kirkpatrick reaction concepts, ARCS Model, User Experience in Games and BLOOM Taxonomy. The result of the analysis by t Student test showed that the game's activities are fun, enjoyable and challenging, as well as being able to motivate students to learn software project management and contribute to learning that content.


Software architecture involves the structure and organization by which modern system components and subsystems interact to form system and the properties of systems that can best be designed and analyzed at the system level. This paper provides a review of the principles of architecture first approach in software project management and its effect on cost of software development process. This paper reviews the literature and practitioners’ experiences relating to architecture first approach, and advantages of architecture first approach in cost of software development process. This paper also reviews related works about factors that may reduce the cost of software development process. Weobserved parameters related to software architecture that may affect the cost of software development process.The parameters are software (product) delivery time, defect prevention, risk mitigation, and change management. After this, the parameters show that they have their own effect on the software development process. Finally, the paper concludes by describing how those parameters affect the cost of software development process.


2005 ◽  
Vol 38 (1) ◽  
pp. 35-40
Author(s):  
Christopher Peterson ◽  
Zenon Chaczko ◽  
Craig Scott ◽  
David Davis

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