Bioinformatics and Computer Simulation approaches to the discovery and analysis of Bioactive Peptides

Author(s):  
Zhang Shuli ◽  
Liu Linlin ◽  
Gao Li ◽  
Zhao Yinghu ◽  
Shi Nan ◽  
...  

Abstract: The traditional process of separating and purifying bioactive peptides is laborious and time-consuming. Using a traditional process to identify is difficult, and there is a lack of fast and accurate activity evaluation methods. How to extract bioactive peptides quickly and efficiently is still the focus of bioactive peptides research. In order to improve the present situation of the research, bioinformatics techniques and peptidome methods are widely used in this field. At the same time, bioactive peptides have their own specific pharmacokinetic characteristics, so computer simulation methods have incomparable advantages in studying the pharmacokinetics and pharmacokinetic-pharmacodynamic correlation models of bioactive peptides. The purpose of this review is to summarize the combined applications of bioinformatics and computer simulation methods in the study of bioactive peptides, with focuses on the role of bioinformatics in simulating the selection of enzymatic hydrolysis and precursor proteins, activity prediction, molecular docking, physicochemical properties, and molecular dynamics. Our review shows that new bioactive peptide molecular sequences with high activity can be obtained by computer-aided design. The significance of the pharmacokinetic-pharmacodynamic correlation model in the study of bioactive peptides is emphasized. Finally, some problems and future development potential of bioactive peptides binding new technologies are prospected.

Architects ◽  
2019 ◽  
pp. 119-124
Author(s):  
Thomas Yarrow

In the office, computers are central to a range of tasks. The architects’ days are mostly spent at screens: checking and responding to e-mail, finding “precedent” images that provide the inspiration for design, researching building materials and new technologies, and most centrally of all using one of a range of computer-aided design packages. Watching them at work, I observe screens flicking perpetually between these programs and tasks. Observing their movements, I find it clear that these architects are thoroughly digital humans, their capacities of thought and action indissoluble from digital technologies that saturate this working environment....


2018 ◽  
pp. 618-653
Author(s):  
Sara Eloy ◽  
Miguel Sales Dias ◽  
Pedro Faria Lopes ◽  
Elisângela Vilar

This chapter focuses on the development and adoption of new Multimedia, Computer Aided Design, and other ICT technologies for both Architecture and Computer Science curricula and highlights the multidisciplinary work that can be accomplished when these two areas work together. The authors describe in detail the addressed educational skills and the related developed research and highlight the contributions towards the improvements of teaching and learning in those areas. This chapter discusses the role of digital technologies, such as Virtual Reality, Augmented Reality, Multimedia, 3D Modelling software systems, Design Processes and its evaluation tools, such as Shape Grammar and Space Syntax, within the Architecture curricula.


2018 ◽  
Vol 170 ◽  
pp. 01115 ◽  
Author(s):  
Alexander Kolbasin ◽  
Oksana Husu

In modern industrial production some of the major factors of successful development include: cost reduction of the production, im-provement of its quality, as well as help to minimise the time in market en-try. Computer-aided design and Computer-aided engineering (CAD / CAE - systems) are the most effective for implementation of these requirements. Possible use of this engineering modeling simulation in conjunction with the power and speed of high performance computing could reduce costs and time of each cycle of designing, and also significantly reduce devel-opment time. The introduction of new technologies, the use of high quality products and engagement of qualified personnel would allow businesses and organizations to get on a path of innovative development of design and production systems.


2002 ◽  
Vol 26 (10) ◽  
pp. 1329-1334 ◽  
Author(s):  
Borislav Kovačević ◽  
Zvonimir B. Maksić ◽  
Robert Vianello ◽  
Miljenko Primorac

2011 ◽  
Vol 264-265 ◽  
pp. 1563-1567
Author(s):  
Lal Mohan Baral

The Computer Aided Design and Computer Aided Manufacturing are the modern innovative technology in garments manufacturing like all other manufacturing sectors. Garments CAD is specially used for pattern designing and marker making. On the other hand CAM is used for fabric cutting and other manufacturing sections. Before implementing those new technologies, manual system was widely used in garments sector. In recent time some large garments factories of Bangladesh are starting to adopt CAD and CAM technology. Beside that a huge number of medium and small size factories are using manual system yet. This paper presents a feasibility study of CAD and CAM technology in above mentioned different size factories in Bangladesh. The Study is carried out in respect of production procedure, required man power, production/hr, product quality, production efficiency, and production cost. The practical investigation and data shows the scenario that all types of garments industries are not capable to use CAD & CAM and also not even profitable for them.


1988 ◽  
Vol 25 (3) ◽  
pp. 209-217 ◽  

The paper considers the changes which have occurred in Electrical Engineering Education over the last twenty-five years, with reference to specific articles published during the lifetime of IJEEE. 25 years ago courses in electrical engineering included substantial coverage of mechanical engineering topics and detailed treatment of electrical machines. Today the emphasis has shifted very considerably towards digital electronics, computer architecture, programming and computer aided design (CAD). Greater attention is paid to project work and the role of the engineer in society.


2020 ◽  
Vol 3 (8) ◽  
pp. 33-39
Author(s):  
Manas Chakraborty ◽  
Indranil Chatterjee ◽  
Toumica Ghosh ◽  
Sanchari Chatterjee ◽  
Suman Kumar Nath ◽  
...  

Author(s):  
Sara Eloy ◽  
Miguel Sales Dias ◽  
Pedro Faria Lopes ◽  
Elisângela Vilar

This chapter focuses on the development and adoption of new Multimedia, Computer Aided Design, and other ICT technologies for both Architecture and Computer Science curricula and highlights the multidisciplinary work that can be accomplished when these two areas work together. The authors describe in detail the addressed educational skills and the related developed research and highlight the contributions towards the improvements of teaching and learning in those areas. This chapter discusses the role of digital technologies, such as Virtual Reality, Augmented Reality, Multimedia, 3D Modelling software systems, Design Processes and its evaluation tools, such as Shape Grammar and Space Syntax, within the Architecture curricula.


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