Computer Presentational Features for Young Children's Preferential Selection and Recall of Information

1989 ◽  
Vol 5 (1) ◽  
pp. 35-49 ◽  
Author(s):  
Sandra L. Calvert ◽  
J. Allen Watson ◽  
Vickie M. Brinkley ◽  
Barbara Bordeaux

Preschool children's preferential selection and recall of words presented in a computer microworld was assessed as a function of action and sound. Forty preschoolers, equally distributed by sex, were randomly assigned to one of four versions of a microworld. Within each version, twenty-four sprite objects were randomly assigned properties of action and sound. The design was counterbalanced so that across the four versions, each sprite assumed all possible factorial combinations of action and sound. As expected, children preferentially selected and later recalled more words presented with action than words presented without action. Although children selected sounds, sounds interfered with children's recall of linguistic information. Results support an action superiority hypothesis and an auditory interference hypothesis. The practical application is to use action as an integral component of educational computer software designed for young children.

2021 ◽  
Vol 34 (2) ◽  
pp. 130-145
Author(s):  
Jelena Maksimović ◽  
Jelena Osmanović-Zajić ◽  
Veljko Banđur

This is an open-access article distributed under the terms of the Creative Teaching represents the basic and most beneficial aspect of education. The quality of teaching is continually improved by the introduction of innovative teaching techniques and modern teaching methods. Contemporary pedagogical innovations pertaining to teaching are based on the application of information and communication technologies in education. Therefore, the educational computer software is one of the most systematic and most creative tools used in schools with the purpose of improving the concept of digital teaching practices. The educational computer software is an innovative teaching tool for an independent creation and presentation of teaching units by means of digital technologies whose purpose is the achievement of students' total and active commitment and motivation. The goal of this research was to examine the teachers' self-assessment regarding their ability to apply the educational computer software in their teaching practices. The methods used were the descriptive method and the scaling technique with the Likert-type scale (ORSON) containing 35 items. The research sample consisted of 500 teachers from Central and Southern Serbia. Four factors were extracted by the factor analysis, which explains 53.19% of the variance: digital competencies, the advantages of ORS, ORS as a teaching tool, and practical application. The research results show that teachers are qualified enough for the practical application of the educational computer software. Also, the analysis of their responses proves that they regard the educational computer software as a significant and innovative teaching tool. The research determined a statistically significant difference in the subjects' responses considering the independent research variables: gender, type of school, and teaching experience (p<0.05).


Author(s):  
Peter Avitabile ◽  
Jeffrey Hodgkins ◽  
Tracy Van Zandt

A Dynamic Systems course generally involves material from previous undergraduate courses related to Differential Equations, Mathematical Methods for Engineers, Dynamics, etc. These underlying courses are basic building blocks that are critical to the students understanding of dynamic systems material. However, students often consider material in earlier courses as irrelevant since immediate practical application is not implemented in the previous courses. A traditional Dynamic Systems course, with traditional class lecture/homework/test scenario is destined to the same fate as these earlier courses if taught in the same manner. A new variation of this course has been implemented which has individual projects which address various analytical approaches using closed-form analytical solutions with MATLAB and SIMULINK computer software to completely address 1st and 2nd order systems. In addition, a laboratory based component is added to collect measured data for these systems to be used to further develop the analytical representation of these systems. Students work in groups and collect data to develop these models and prepare detailed reports summarizing their efforts. The project is described along with lab experiments performed. Student comments regarding the project are presented. Assessments of the first two semesters of the project clearly indicate that the students enjoyed the hands-on based project and clearly felt that they understood the material in much greater depth as a result of the project.


2019 ◽  
Vol 50 (1) ◽  
pp. 79-92
Author(s):  
Małgorzata GRZELAK

The aim of the article is to present the possibilities of using the CapePack computer software to support the planning of palletizing and loading in enterprises, as well as discussing the basic elements of the transport process and the conditions of forming the loading units and their main features. In addition, the paper describes the individual modules of the CapePack program with the possibilities of their use, and also presents its practical application to planning the delivery of combat and material resources during military exercises.


2015 ◽  
pp. 799-817
Author(s):  
Hatice Sancar Tokmak ◽  
Lutfi Incikabi

Mathematics experiences in the early years of education can help children be more prepared for the future. Mathematics is known to be one of the most difficult learning areas. Computer games in today's technological world seem to offer a way to educate young children in mathematics in a fun and engaging way. However, success does not rely solely on the technology itself, but also how it is used during instruction. For that reason, early childhood teachers have a responsibility to integrate technology into their instruction, and to understand such technologies with regard to content and audience. Therefore, this chapter provides an example of how to incorporate educational computer games into upper-level education courses. The instructor designed the course described in this chapter to teach early childhood teachers how to integrate educational computer games for the purpose of teaching mathematics to young children.


2016 ◽  
Vol 2016 ◽  
pp. 1-13 ◽  
Author(s):  
Meng-Meng Shan ◽  
Jian-Xin You ◽  
Hu-Chen Liu

We investigate the multiple attribute group material selection problems in which the attribute values take the form of interval 2-tuple linguistic information. Firstly, some operational laws and possibility degree of interval 2-tuple linguistic variables are introduced. Then, we develop some interval 2-tuple linguistic aggregation operators called interval 2-tuple hybrid harmonic mean (ITHHM) operator, induced interval 2-tuple ordered weighted harmonic mean (I-ITOWHM) operator, and induced interval 2-tuple hybrid harmonic mean (I-ITHHM) operator and study some desirable properties of the I-ITOWHM operator. In particular, all these operators can be reduced to aggregate 2-tuple linguistic variables. Based on the I-ITHHM and the ITWHM (interval 2-tuple weighted harmonic mean) operators, an approach to multiple attribute group decision-making with interval 2-tuple linguistic information is proposed. Finally, a practical application to material selection problem is given to verify the developed approach and to demonstrate its practicality and effectiveness.


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