scholarly journals BENTUK DAN FUNGSI ODONG-ODONG DI JAKARTA

2017 ◽  
Vol 14 (1) ◽  
pp. 1
Author(s):  
Awang Eka Novia Rizali

<p><strong>Abstract</strong></p><p>Odong-odong is a middle to low urban society means of play and loved by children in dense urban housing area. Odong-odong formally developed in Jakarta, and spread out to other cities. Odong-odong as a means of play is becoming urban economy commodity as temporary entrepreneur and related to design. This research is upbringing odong-odong trend and the g owth of technology usage that give impact in odong-odong's design development in urban society. The aim of this research is to understand the variety of form and function of odong-odong caused by user demand<br />side and to understand the impact of technology development to odong-odong's design, form, and function. The method of this research is qualitative description with design approach. This research is done by design development analysis and odongodong's technology in relation to urban social cultural and economy. The result of this research is 5 (five) main form of odong-odong which are (1) Komedi Putar form, (2)<br />Kereta Api form, (3) Becak form, (4) Kincir form of Wind Mollen, (5) Jungkat Jungkit form. Odong-odong design formed to fulfilled product functions, which are primary function, secondary function, and tertiary function. Form follows function concept is becoming the base of odong-odong and related to product function and need of the user.</p><p> </p><p><strong>Abstrak</strong><br />Odong-odong merupakan sarana permainan masyarakat urban kalangan<br />menengah ke bawah, dan banyak digemari oleh anak-anak di sekitar<br />lingkungan padat perumahan di perkotaan. Odong-odong yang pada<br />awalnya muncul di kota Jakarta, kemudian dalam perkembangannya meluas ke pinggiran kota dan daerah-daerah lain. Sarana permainan odong-odong menjadi komoditi ekonomi masyarakat urban sebagai wiraswasta musiman serta berelasi dengan desain. Penelitian ini mengangkat perkembangan tren permainan odong-odong dan perkembangan pemanfaatan teknologi yang menyebabkan adanya perubahan desain sarana permainan odong-odong yang digemari masyarakat urban di perkotaan. Tujuannya adalah mengetahui<br />ragam bentuk dan fungsi sarana permainan odong-odong yang dipengaruhi oleh kebutuhan masyarakat urban sebagai penggunanya dan memahami pengaruh teknologi dan pemanfaatannya terhadap perubahan bentuk desain dan fungsi sarana permainan odong-odong. Metode penelitian ini adalah deskriptif kualitatif, dengan pendekatan desain. Dengan pendekatan ini, kajian dilakukan melalui analisis perkembangan desain dan teknologi sarana permainan odong-odong dalam relasinya dengan situasi sosial, budaya, dan ekonomi masyarakat urban. Hasil dari penelitian ini adalah adanya 5 (lima) bentuk utama odong-odong yaitu; (1) Berbentuk komedi putar, (2) Berbentuk kereta api, (3) Berbentuk becak, (4) Berbentuk kincir atau wind mollen, (5) Berbentuk jungkat jungkit. Desain sarana permainan odong-odong dibuat untuk pemenuhan fungsi produk, baik fungsi primer, fungsi sekunder, dan fungsi tersier. Konsep form follows function menjadi dasar desain sarana permainan odong-odong ini, sehingga bentuk berkaitan langsung dengan fungsi dan kegunaan produk untuk mencapai tujuan kegunaan bagi<br />pengguna semaksimal mungkin.</p>

2022 ◽  
Vol 29 (2) ◽  
pp. 1-39
Author(s):  
Mark McGill ◽  
Stephen Brewster ◽  
Daniel Pires De Sa Medeiros ◽  
Sidney Bovet ◽  
Mario Gutierrez ◽  
...  

This article discusses the Keyboard Augmentation Toolkit (KAT), which supports the creation of virtual keyboards that can be used both for standalone input (e.g., for mid-air text entry) and to augment physically tracked keyboards/surfaces in mixed reality. In a user study, we firstly examine the impact and pitfalls of visualising shortcuts on a tracked physical keyboard, exploring the utility of virtual per-keycap displays. Supported by this and other recent developments in XR keyboard research, we then describe the design, development, and evaluation-by-demonstration of KAT. KAT simplifies the creation of virtual keyboards (optionally bound to a tracked physical keyboard) that support enhanced display —2D/3D per-key content that conforms to the virtual key bounds; enhanced interactivity —supporting extensible per-key states such as tap, dwell, touch, swipe; flexible keyboard mappings that can encapsulate groups of interaction and display elements, e.g., enabling application-dependent interactions; and flexible layouts —allowing the virtual keyboard to merge with and augment a physical keyboard, or switch to an alternate layout (e.g., mid-air) based on need. Through these features, KAT will assist researchers in the prototyping, creation and replication of XR keyboard experiences, fundamentally altering the keyboard’s form and function.


Author(s):  
Matthew Williams

This book examines how language works in democratic politics and how it impacts the effectiveness of policy. Using evidence from the first computer-assisted analysis of all 41.5 million words of legislation enacted from 1900 to 2015, it tracks the major changes in form and function that Parliament's use of language has undergone over time and the reasons for such changes. More importantly, it explores the policy and social implications of changes in legislative language as well as the issue of legislative indeterminacy. This introductory chapter discusses the questions, arguments and aims of the book and reviews the literature on the operation of language in British politics, along with the impact of legislative language on policy effectiveness. It also explains what specifically the book contributes to the existing literature, describes the research design, and provides an overview of the chapters that follow.


Ekonomika ◽  
2021 ◽  
Vol 67 (4) ◽  
pp. 65-74
Author(s):  
Maja Ivanović-Đukić ◽  
Tamara Rađenović ◽  
Miljana Talić

The paper analyses the contribution of different types of innovative entrepreneurship: new products entrepreneurship, new technology development entrepreneurship, high growth expectation entrepreneurship and average growth expectation entrepreneurship to economic growth in emerging markets. The aim of paper is to identify types of innovative entrepreneurship which have the greatest contribution to economic growth in emerging markets and propose measures that macroeconomic policy makers could implement to achieve sustainable economic growth. The regression analysis is performed in order to estimate the impact of different types of innovative entrepreneurship on economic growth in 13 emerging markets. The results have shown that a high growth expectation entrepreneurship has the greatest influence on economic growth. Also, results have shown that impact of new products entrepreneurship is bigger than impact of technology development entrepreneurship on economic growth in emerging markets.


Author(s):  
Dariusz Weiland

The article presents different definitions of e-commerce and discusses the impact of technology development, the Internet, globalization, and changes in public awareness on its current form. It also indicates the functions of information and its pathologies most frequently encountered in e-commerce and presents the role of logistics information in building its competitive advantage.


2015 ◽  
Vol 43 (1) ◽  
pp. 157-185 ◽  
Author(s):  
LYLE LUSTIGMAN ◽  
RUTH A. BERMAN

ABSTRACTThe study characterizes developmental trends in early Hebrew clause-combining (CC) by analyzing the interplay between linguistic form and communicative function in different interactional settings. Analysis applied to all utterances produced by three children aged 2;0–3;0 who combined two or more clauses, either self-initiated or on the basis of adult input. Ten types of CC were analyzed for marking by connectives (e.g. the Hebrew equivalents of ‘and’, ‘that’, ‘so’). Four shared consecutive developmental phases emerged: non-marking; partial marking by ‘and’ and ‘that’; use of ‘but’ and ‘because’, favored significantly in interlocutor-supported contexts; marking of adverbial relations and more varied use ofše-‘that’. These CC processes are interpreted as reflecting general properties of language development, in the form of gradually increasing specification of form–function relations under the impact of interlocutor–child interactive support combined with Hebrew-particular typological factors.


Author(s):  
Agata Ładniak

<p>Skin injuries are a health problem and can lead to serious, significant deterioration in the quality of life and, consequently, even illness and disability. Therefore, after wounding, immediate regeneration of the tissue is necessary to avoid further complications and pathogenesis. Consequently, many wound healing strategies have been developed, leading to the progress in constructing of multifunctional tissue substitutes for the skin, biomembranes, scaffolds and intelligent dressings. The field of science focusing on the creation of the above-mentioned products is tissue engineering (TE). Its main goal is to find a system that is able to replace or be a model that perfectly mimics the form and function of the skin. Research carried out on such constructs is mainly based on the analysis of mechanical properties (porosity, elasticity), as well as the assessment of the impact of individual components on processes related to the formation of new tissue as cell proliferation and differentiation, proliferation, angiogenesis - through <em>in vivo</em> studies (using animal models: mice, New Zealand rabbits) and <em>in vitro</em> (most often using mouse fibroblasts - L929). Skin constructions may have potential applications as wound dressings or skin substitutes in cases of severe skin damage.</p>


Sign in / Sign up

Export Citation Format

Share Document