scholarly journals Simulasi Entropi Shannon, Entropi Renyi, dan informasi pada kasus Spin Wheel

AKSIOMA ◽  
2021 ◽  
Vol 12 (1) ◽  
pp. 120-128
Author(s):  
Ali Khumaidi
Keyword(s):  

Entropi adalah besaran yang mengukur ketidakpastian variabel acak, dan ini adalah besaran yang merupakan kunci dalam konsep teori informasi. Entropi adalah ukuran ketidakpastian. Konsep entropi dimulai dengan terminologi yang disebut konten informasi. Shannon Entropy sering dinyatakan sebagai asal mula ukuran informasi yang digunakan dalam beberapa aplikasi. Pada penelitian ini menggunakan balanced dan unbalanced spin whell dengan nilai q = 1,000001 diperoleh entropi Shannon, Renyi dan informasi pada balanced spin wheels masing-masing 2.079442, 2.079442, 2.079439 dan pada unbalanced spin wheels masing-masing juga 1.936798, 1.936798, 1.936796 jadi nilainya dari entropi dan informasi akan cenderung shanon entropi ketika        q → 1.

2012 ◽  
Vol 27 (28) ◽  
pp. 1250164
Author(s):  
J. MANUEL GARCÍA-ISLAS

In the three-dimensional spin foam model of quantum gravity with a cosmological constant, there exists a set of observables associated with spin network graphs. A set of probabilities is calculated from these observables, and hence the associated Shannon entropy can be defined. We present the Shannon entropy associated with these observables and find some interesting bounded inequalities. The problem relates measurements, entropy and information theory in a simple way which we explain.


Mathematics ◽  
2021 ◽  
Vol 9 (9) ◽  
pp. 1034
Author(s):  
María Carmen Carnero

Due to the important advantages it offers, gamification is one of the fastest-growing industries in the world, and interest from the market and from users continues to grow. This has led to the development of more and more applications aimed at different fields, and in particular the education sector. Choosing the most suitable application is increasingly difficult, and so to solve this problem, our study designed a model which is an innovative combination of fuzzy Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) with the Measuring Attractiveness by a Categorical Based Evaluation Technique (MACBETH) and Shannon entropy theory, to choose the most suitable gamification application for the Industrial Manufacturing and Organisation Systems course in the degree programmes for Electrical Engineering and Industrial and Automatic Electronics at the Higher Technical School of Industrial Engineering of Ciudad Real, part of the University of Castilla-La Mancha. There is no precedent in the literature that combines MACBETH and fuzzy Shannon entropy to simultaneously consider the subjective and objective weights of criteria to achieve a more accurate model. The objective weights computed from fuzzy Shannon entropy were compared with those calculated from De Luca and Termini entropy and exponential entropy. The validity of the proposed method is tested through the Preference Ranking Organisation METHod for Enrichment of Evaluations (PROMETHEE) II, ELimination and Choice Expressing REality (ELECTRE) III, and fuzzy VIKOR method (VIsekriterijumska optimizacija i KOmpromisno Resenje). The results show that Quizizz is the best option for this course, and it was used in two academic years. There are no precedents in the literature using fuzzy multicriteria decision analysis techniques to select the most suitable gamification application for a degree-level university course.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Guanglei Xu ◽  
William S. Oates

AbstractRestricted Boltzmann Machines (RBMs) have been proposed for developing neural networks for a variety of unsupervised machine learning applications such as image recognition, drug discovery, and materials design. The Boltzmann probability distribution is used as a model to identify network parameters by optimizing the likelihood of predicting an output given hidden states trained on available data. Training such networks often requires sampling over a large probability space that must be approximated during gradient based optimization. Quantum annealing has been proposed as a means to search this space more efficiently which has been experimentally investigated on D-Wave hardware. D-Wave implementation requires selection of an effective inverse temperature or hyperparameter ($$\beta $$ β ) within the Boltzmann distribution which can strongly influence optimization. Here, we show how this parameter can be estimated as a hyperparameter applied to D-Wave hardware during neural network training by maximizing the likelihood or minimizing the Shannon entropy. We find both methods improve training RBMs based upon D-Wave hardware experimental validation on an image recognition problem. Neural network image reconstruction errors are evaluated using Bayesian uncertainty analysis which illustrate more than an order magnitude lower image reconstruction error using the maximum likelihood over manually optimizing the hyperparameter. The maximum likelihood method is also shown to out-perform minimizing the Shannon entropy for image reconstruction.


Author(s):  
Mikhail Bretsko ◽  
Yana Akimova ◽  
Yuriy Egorov ◽  
Alexander Volyar ◽  
Victor Milyukov
Keyword(s):  

2020 ◽  
Vol 9 (3) ◽  
pp. 613-631
Author(s):  
Khuram Ali Khan ◽  
Tasadduq Niaz ◽  
Đilda Pečarić ◽  
Josip Pečarić

Abstract In this work, some new functional of Jensen-type inequalities are constructed using Shannon entropy, f-divergence, and Rényi divergence, and some estimates are obtained for these new functionals. Also using the Zipf–Mandelbrot law and hybrid Zipf–Mandelbrot law, we investigate some bounds for these new functionals. Furthermore, we generalize these new functionals for m-convex function using Lidstone polynomial.


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