scholarly journals The Model Development of Frisbee Game as an Alternative Learning of Physical Education Sport and Health of Senior High School Students

Author(s):  
Alief Dedi Kenedi ◽  
Mr Soegiyanto ◽  
Sulaiman Sulaiman
2020 ◽  
Vol 2 (1) ◽  
Author(s):  
Mu Li

<p>In recent years, under the reform of new curriculum education and teaching in China, students’ learning pressure in cultural courses is getting bigger and bigger, especially in senior high schools. Due to the increasing learning pressure of cultural courses, students’ physical fitness is neglected in education, which makes students’ physical fitness decline, thus directly affecting the learning state of senior high school students. Therefore, in the education of senior high school students, attention should be paid to physical education methods, students’ lifelong sports awareness should be cultivated, and the quality of physical education methods should be enhanced so that students’ physical fitness can be improved and their full physical and mental state can be put into study.</p>


2015 ◽  
Vol 1 (2) ◽  
pp. 147
Author(s):  
Lilik Mindarti ◽  
Sunismi Sunismi

The aim of this development is to produce mathemathics Kinsley learning model of Brainstroming-based Statistics of the Tenth grade Senior High School. This study employed research and development design in which the researcher developed a mathematics Kinsley learning model of brainstorming-based statistics for the tenth grade senior high school students. This study operated the model development of Plomp with 4 developmental steps as follows 1) Preliminary Insvestigation, 2) Design, 3) Realisation, 4) Test, evaluation, and Revision. The instruments used were validation sheet, responses questionnaire, and observation sheet. 35 students of the class X IPA 4 SMAN 3 Malang were involved in this study. The results of this study were validated by two balidators; expert and practitionaire validators. User responses use to evaluate practicion of product. The validity from validators group and user obtain the score at 3,34, this mean the validity is significant. Then the result of development of mathemathics Knisley learning model of Brainstorming can be implementation on mathematic teaching on the class conventionally.


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