(Re)Contextualizing gender representation in Hamlet
[ACCESS RESTRICTED TO THE UNIVERSITY OF MISSOURI AT AUTHOR'S REQUEST.] My dissertation "(Re)Contextualizing Gender Representation in Hamlet" argues that all Hamlets reflect their historically specific gender crisis, which helps explain why Hamlet remains the most adapted Shakespearian drama. Each Hamlet recontextualizes its representation of gender to reflect the gender norms of that historical period, beginning with Shakespeare's. My first chapter traces the ongoing conversation regarding male and female gender norms from Italian conduct books to their English translations, which in turn instigated an English counter-response. My second chapter interrogates gender representation in the English dramatic genre of revenge tragedy from its Senecan roots through Thomas Kyd's foundational play The Spanish Tragedy to Shakespeare's first revenge tragedy, Titus Andronicus. My third chapter explores twentieth century film adaptations of Hamlet as each film recontextualizes Hamlet and Ophelia within that period's dominant scholarly perception of the characters. My last chapter centers on the emergence of video game adaptations of Hamlet, which was made possible by the arrival of independently funded independent games. These innovative and interactive reimaginings of Hamlet participate within the larger, ongoing conversation concerning the representation of gender within the video game medium. Ultimately, this dissertation argues that the transitional moment that Shakespeare wrote Hamlet during accounts for the play's incredible afterlife, especially in regards to the representation of gender.