scholarly journals STEM TEACHING USING PHET SIMULATIONS WITH REFERENCE TO NCERT CURRICULUM DURING PANDEMIC

2020 ◽  
pp. 282-297
Author(s):  
Aniket Srivastava ◽  
Atul Pati Tripathi ◽  
Parul Verma

STEM teaching is always interactive and engaging for the learners and it covers all domains of learning. Its focus on cognitive part of a learner to use his affective domain with psychomotor skills. During covid time simulations enables learners to use open source specially phet simulations as its easy and device independent with offline access for educational purpose. As we all know that NCERT curriculum for science and maths requires variety of STEM modules for online instructional teaching during covid time. Phet covers all stem modules as per the NCERT curriculum, In this paper we have done the mapping for k-12 segment of STEM simulations using phet simulations with a survey of 13 schools using phet sims as an ICT tools for STEM teaching during pandemic.

Author(s):  
James M. Laffey ◽  
Matthew Schmidt ◽  
Christopher J. Amelung

Online learning in K-12 and higher education has been growing rapidly, and open source software has the potential to improve the quality of e-learning. This paper describes how FOSS enables turning e-learning from a potentially restrictive and narrow framing of the education experience to an emergent and social experience. The authors identify several key elements of the FOSS model that position open source initiatives to contribute to the emergent and social nature of experience in e-learning. The authors also describe several challenges to developing FOSS in a community of educators for e-learning. These elements and challenges are illustrated in a brief case report about the development of an open source software system called Context-aware Activity Notification System (CANS). CANS (http://cansaware.com) is a notification system that integrates with collaborative work and learning systems and is designed around the importance of awareness of user activity, a user’s social context and personal notification preferences.


2020 ◽  
Vol 29 (2) ◽  
pp. 24
Author(s):  
Candace Figg ◽  
Keith Crawford ◽  
Chunlei Lu ◽  
Olivia Lu

Due to the COVID-19 pandemic, teachers in Ontario were thrust into a new teaching situation at the end of the 20192020 school year for which few were prepared. To address the need for guidance in transitioning to distance teaching, we offer the e-3Cs model, a research-based framework with flexible elements essential for promoting optimum distance interactions for K12 learning, more specifically applied to younger learners (K6). Serving as a tool for designing age-appropriate digital instruction while honouring and caring for affective domain needs of students, the model provides the necessary support for teachers in the purposeful design of digital learning communities.


2010 ◽  
Vol 2 (1) ◽  
pp. 49-64
Author(s):  
James Laffey ◽  
Matthew Schmidt ◽  
Christopher Amelung

Online learning in K-12 and higher education has been growing rapidly, and open source software has the potential to improve the quality of e-learning. This paper describes how FOSS enables turning e-learning from a potentially restrictive framing of the education experience to an emergent and social experience. The authors identify several key elements of the FOSS model that position open source initiatives to contribute to the emergent and social nature of experience in e-learning. The authors also describe several challenges to developing FOSS in a community of educators for e-learning. These elements and challenges are illustrated in a brief case report about the development of an open source software system called Context-aware Activity Notification System (CANS). CANS (http://cansaware.com) is a notification system that integrates with collaborative work and learning systems and is designed around the importance of awareness of user activity, a user’s social context and personal notification preferences.


2013 ◽  
pp. 701-722
Author(s):  
James R. Stachowiak ◽  
Liz Hollingworth

This chapter reviews assistive technology solutions to literacy teaching challenges in the classroom, current trends with literacy and technology, available open source, commercial, and mobile literacy technology tools, and how to select the proper tools in the classroom to create a valuable toolbox of literacy-based technology tools to advance literacy goals in K-12 schools. Because these technologies are always evolving, we provide decision rules for selecting new tools to teach literacy.


2020 ◽  
Vol 4 (1) ◽  
pp. p56
Author(s):  
Nancy K. DeJarnette ◽  
Ryan McCulloch ◽  
Nelson N. Ngoh ◽  
Ioana A. Badara

In the United States, the Next Generation Science Standards (NGSS) bring both commitment and challenges to science education in K-12 schools. New focus areas within the NGSS are engineering education and the integration of multiple disciplines as seen in science, technology, engineering and mathematics (STEM). Providing professional development (PD) is necessary in order to assist K-12 teachers with the implementation of the NGSS in their classrooms (NGSS Lead States, 2013). This case study shares the results of a unique style of PD workshops provided for K-12 teachers on the NGSS and engineering design where participants were immersed in inquiry-based STEM activities with an earth and space science theme. Twenty-six teachers agreed to participate in the study. This qualitative research focused on self-reported data through surveys, interviews, focus groups, and observation of participants during the workshops. Findings from this case study revealed self-reported increases in teachers’ dispositions and self-efficacy regarding their implementation of the NGSS in an integrated STEM teaching context.


1977 ◽  
Vol 7 (1) ◽  
pp. 29-32
Author(s):  
Don Samuels

The PRIDE Program is an integral part of the Comprehensive Health Education of the Dade County Schools. It affords students the opportunity to develop skills in what has become known as the “affective domain.” The PRIDE Program encompasses youngsters in grades K-12 and is designed to prevent problems rather than deal with them after the fact. The PRIDE Program involves 250,000 youngsters, teachers, parents and numerous social agencies in a comprehensive approach to problem-solving, decision making and personal growth.


Author(s):  
Frederik Geth ◽  
Jan Verveckken ◽  
Niels Leemput ◽  
Juan Van Roy ◽  
Jef Beerten ◽  
...  
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Author(s):  
Shubo Chen ◽  
Binsen Qian ◽  
Harry Cheng

In this paper, we provide a new voice recognition framework which allows K-12 students to write programs to solve problems using voice control. The framework contains the voice recognition module SPHINX which is based on an open source machine learning tool developed by Carnegie Mellon University and a wrapper function which is written in C/C++ interpreter Ch. The wrapper function allows students to interact the module in Ch. Along with Ch programming and robotic coursework, students will get the chance to learn the basic concept of machine learning and voice recognition technique. In order to bring students attention and interest in machine learning, various tasks have been designed for students to accomplish based on the framework. The framework is also flexible for them to explore other interesting projects.


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